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Jumpmite #189.81

princessmilandria #189.81

Jumpmite ride warm southern winds to cross the sea and fly to foreign lands. They generate enough magnetism to draw in iron objects from over 300 feet away.

HP
58
Attack
41
Defense
70
Sp. Atk
68
Sp. Def
75
Speed
66
Total
378
Height
50 cm
Weight
4.5 kg
Category
Cottonweed Magnet Pokémon
Abilities
Magnet Pull

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Leaf Guard

Prevents status conditions in harsh sunlight.

Hidden Abilities
Chlorophyll

Boosts the Pokémon's Speed stat in harsh sunlight.

Sturdy

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

Analytic

Boosts the power of the Pokémon's move if it is the last to act that turn.

Infiltrator

The Pokémon's moves are unaffected by the target's barriers, substitutes, and the like.

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