Stanmite #234.81
Stanmite's magnificent antlers were once traded at high prices as works of art. They generate enough magnetism to draw in iron objects from over 300 feet away.
- HP
- 57
- Attack
- 55
- Defense
- 67
- Sp. Atk
- 88
- Sp. Def
- 61
- Speed
- 58
- Total
- 386
- Height
- 80 cm
- Weight
- 38.6 kg
- Category
- Big Magnet Pokémon
- Abilities
-
Magnet Pull
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Frisk
When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
- Hidden Abilities
-
Intimidate
When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.
Sturdy
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Analytic
Boosts the power of the Pokémon's move if it is the last to act that turn.
Sap Sipper
The Pokémon takes no damage when hit by Grass-type moves. Instead, its Attack stat is boosted.