Honchmite #256.81
Becoming active at night, it is known to swarm with numerous Murkrow in tow. They generate enough magnetism to draw in iron objects from over 300 feet away.
- HP
- 75
- Attack
- 65
- Defense
- 64
- Sp. Atk
- 101
- Sp. Def
- 53
- Speed
- 53
- Total
- 411
- Height
- 60 cm
- Weight
- 16.6 kg
- Category
- Big Magnet Pokémon
- Abilities
-
Magnet Pull
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Insomnia
The Pokémon's insomnia prevents it from falling asleep.
- Hidden Abilities
-
Super Luck
The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Sturdy
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Analytic
Boosts the power of the Pokémon's move if it is the last to act that turn.
Moxie
When the Pokémon knocks out a target, it shows moxie, which boosts its Attack stat.