Glismite #273.81
It observes prey while hanging inverted from branches. They generate enough magnetism to draw in iron objects from over 300 feet away.
- HP
- 58
- Attack
- 55
- Defense
- 88
- Sp. Atk
- 61
- Sp. Def
- 68
- Speed
- 61
- Total
- 391
- Height
- 110 cm
- Weight
- 24.2 kg
- Category
- Fang Magnet Pokémon
- Abilities
-
Magnet Pull
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Sand Veil
Boosts the Pokémon's evasiveness in a sandstorm.
- Hidden Abilities
-
Hyper Cutter
The Pokémon's prized, mighty pincers prevent other Pokémon from lowering its Attack stat.
Sturdy
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Analytic
Boosts the power of the Pokémon's move if it is the last to act that turn.
Poison Heal
If poisoned, the Pokémon has its HP restored instead of taking damage.