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Nidomite #30.81

Japeal Fusion Generator #30.81

When it is with its friends or family, its barbs are tucked away to prevent injury. They generate enough magnetism to draw in iron objects from over 300 feet away.

HP
55
Attack
44
Defense
69
Sp. Atk
68
Sp. Def
55
Speed
48
Total
339
Height
50 cm
Weight
13 kg
Category
Poison Magnet Pokémon
Abilities
Magnet Pull

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Rivalry

The Pokémon's competitive spirit makes it deal more damage to Pokémon of the same gender, but less damage to Pokémon of the opposite gender.

Hidden Abilities
Poison Point

Contact with the Pokémon may poison the attacker.

Sturdy

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

Analytic

Boosts the power of the Pokémon's move if it is the last to act that turn.

Hustle

Boosts the Pokémon's Attack stat but lowers its accuracy.

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