Noseladin #325.480
Its body emits a powerful magnetism. They are very kind and won't start fights.
- HP
- 40
- Attack
- 67
- Defense
- 108
- Sp. Atk
- 48
- Sp. Def
- 79
- Speed
- 48
- Total
- 390
- Height
- 80 cm
- Weight
- 63 kg
- Category
- Compass Armor Pokémon
- Abilities
-
Overgrow
Powers up Grass-type moves when the Pokémon's HP is low.
Magnet Pull
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
- Hidden Abilities
-
Sturdy
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Overgrow
Powers up Grass-type moves when the Pokémon's HP is low.
BULLETPROOF
Sand Force
Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.