Shelmite #396.81
It hardly eats while it awaits evolution. They generate enough magnetism to draw in iron objects from over 300 feet away.
- HP
- 51
- Attack
- 55
- Defense
- 80
- Sp. Atk
- 71
- Sp. Def
- 51
- Speed
- 46
- Total
- 354
- Height
- 70 cm
- Weight
- 58.2 kg
- Category
- Endurance Magnet Pokémon
- Abilities
-
Magnet Pull
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Rock Head
Protects the Pokémon from recoil damage.
- Hidden Abilities
-
Rock Head
Protects the Pokémon from recoil damage.
Sturdy
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Analytic
Boosts the power of the Pokémon's move if it is the last to act that turn.
Overcoat
The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores.