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Duomite #407.81

Japeal Fusion Generator #407.81

When their brains, now divided in two, are thinking the same thoughts, these Pokémon exhibit their maximum power. They generate enough magnetism to draw in iron objects from over 300 feet away.

HP
51
Attack
36
Defense
63
Sp. Atk
115
Sp. Def
58
Speed
40
Total
363
Height
40 cm
Weight
7 kg
Category
Mitosis Magnet Pokémon
Abilities
Magnet Pull

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Magic Guard

The Pokémon only takes damage from attacks.

Hidden Abilities
Overcoat

The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores.

Sturdy

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

Analytic

Boosts the power of the Pokémon's move if it is the last to act that turn.

Regenerator

The Pokémon has a little of its HP restored when withdrawn from battle.

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