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They stick their spikes into cave walls and absorb the minerals they find in the rock. It feeds on prey that is pulled in by the force.
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
The Pokémon's iron barbs damage the attacker if it makes direct contact.
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
The Pokémon's iron barbs damage the attacker if it makes direct contact.