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Sablmite #421.81

tector #421.81a

It digs branching holes in caves using its sharp claws in search of food--raw gems. They generate enough magnetism to draw in iron objects from over 300 feet away.

HP
41
Attack
48
Defense
71
Sp. Atk
75
Sp. Def
61
Speed
46
Total
342
Height
40 cm
Weight
8.5 kg
Category
Darkness Magnet Pokémon
Abilities
Magnet Pull

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Stall

The Pokémon is always the last to use its moves.

Hidden Abilities
Keen Eye

The Pokémon's keen eyes prevent its accuracy from being lowered.

Sturdy

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

Analytic

Boosts the power of the Pokémon's move if it is the last to act that turn.

Prankster

Gives priority to the Pokémon's status moves.

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