Orimite #432.81
This Oricorio relaxes by swaying gently. They generate enough magnetism to draw in iron objects from over 300 feet away.
- HP
- 58
- Attack
- 46
- Defense
- 70
- Sp. Atk
- 97
- Sp. Def
- 65
- Speed
- 61
- Total
- 397
- Height
- 40 cm
- Weight
- 4.7 kg
- Category
- Dancing Magnet Pokémon
- Abilities
-
Magnet Pull
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Dancer
Whenever a dance move is used in battle, the Pokémon will copy the user to immediately perform that dance move itself.
- Hidden Abilities
-
Dancer
Whenever a dance move is used in battle, the Pokémon will copy the user to immediately perform that dance move itself.
Sturdy
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Analytic
Boosts the power of the Pokémon's move if it is the last to act that turn.