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Noizone #440.263

gordogamr, matin.d90, screeeee., and .zzundaays_01090 #440.263

Even a robust wrestler will become dizzy and unable to stand when exposed to its 200,000-hertz ultrasonic waves. Three units generate magnetism.

HP
50
Attack
56
Defense
88
Sp. Atk
73
Sp. Def
56
Speed
58
Total
381
Height
80 cm
Weight
94 kg
Category
Sound Area Pokémon
Abilities
Magnet Pull

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Infiltrator

The Pokémon's moves are unaffected by the target's barriers, substitutes, and the like.

Hidden Abilities
Frisk

When it enters a battle, the Pokémon can check an opposing Pokémon's held item.

Sturdy

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

Analytic

Boosts the power of the Pokémon's move if it is the last to act that turn.

Telepathy

The Pokémon anticipates and dodges the attacks of its allies.

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