Golimite #475.81
It battles skillfully with its six arms, but spends most of its time peacefully meditating in caves deep beneath the sea. They generate enough magnetism to draw in iron objects from over 300 feet away.
- HP
- 58
- Attack
- 65
- Defense
- 93
- Sp. Atk
- 71
- Sp. Def
- 78
- Speed
- 43
- Total
- 408
- Height
- 110 cm
- Weight
- 57 kg
- Category
- Hard Magnet Pokémon
- Abilities
-
Magnet Pull
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
EMERGENCYEXIT
- Hidden Abilities
-
EMERGENCYEXIT
Sturdy
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Analytic
Boosts the power of the Pokémon's move if it is the last to act that turn.