Carmite #478.81

Born from the high temperatures and pressures deep underground, it defends itself by firing beams from the jewel part of its body. They generate enough magnetism to draw in iron objects from over 300 feet away.
- HP
- 41
- Attack
- 40
- Defense
- 96
- Sp. Atk
- 65
- Sp. Def
- 118
- Speed
- 46
- Total
- 406
- Height
- 30 cm
- Weight
- 5.8 kg
- Category
- Jewel Magnet Pokémon
- Abilities
-
Magnet Pull
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Clear Body
Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
- Hidden Abilities
-
Analytic
Boosts the power of the Pokémon's move if it is the last to act that turn.
Clear Body
Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
Sturdy
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.