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Cheszone #479.263

Not Found #0

The quills on its head are usually soft. Three units generate magnetism.

HP
60
Attack
67
Defense
98
Sp. Atk
75
Sp. Def
60
Speed
52
Total
412
Height
80 cm
Weight
94.5 kg
Category
Spiny Area Pokémon
Abilities
Magnet Pull

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Overgrow

Powers up Grass-type moves when the Pokémon's HP is low.

Hidden Abilities
Overgrow

Powers up Grass-type moves when the Pokémon's HP is low.

Sturdy

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

Analytic

Boosts the power of the Pokémon's move if it is the last to act that turn.

BULLETPROOF

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