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Chesmite #479.81

Not Found #0

The quills on its head are usually soft. They generate enough magnetism to draw in iron objects from over 300 feet away.

HP
45
Attack
43
Defense
68
Sp. Atk
63
Sp. Def
48
Speed
42
Total
309
Height
30 cm
Weight
7.5 kg
Category
Spiny Magnet Pokémon
Abilities
Magnet Pull

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Overgrow

Powers up Grass-type moves when the Pokémon's HP is low.

Hidden Abilities
Overgrow

Powers up Grass-type moves when the Pokémon's HP is low.

Sturdy

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

Analytic

Boosts the power of the Pokémon's move if it is the last to act that turn.

BULLETPROOF

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