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FusionDex

67 pokedex entries by dinosaurbones55

Caterpix live in small packs, nesting in trees. They frequently mistake the tails of other Caterpix for food, biting onto them.
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Caterxio sits in bushes, sticking its red tail tip out, hoping prey will mistake it for a berry so it can ambush them. However, its predators frequently see through this trick, dragging it away to eat.
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Caternix burrows underneath forests, looking for trees. Once it finds one, it devours the roots. Its massive appetite can destroy forests if left unchecked.
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Due to their extremely conductive nature, Voltplup do not have to put much effort into hunting, as simply going into the water will shock anything nearby. This leads many Voltplup to become lazy and bold, making them easy prey for anything else.
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Voltom is normally very friendly to its customers, adjusting prices to perfectly fit people's budgets. However, it becomes enraged by thieves, delivering strong electric shocks to those who try to steal from it.
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If trainers caring for Electrtom forget to attend to it, it becomes very agitated, often leaving the trainer to find a new one. Its clingy and impatient natures make it an unpopular fusion.
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Koffree flies by expelling hot gas from itself, replenishing this gas by feeding itself. Because of this, it spends most of its time eating, for it would become easy prey if flightless.
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Butterwak that loses its wings uses them as clubs, having unusually strong wings. It often mourns the loss of its flight and cries when alone.
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After evolving, Butterwak use their discarded shell as a shield and armor. Its fragile head is quite soft, so it covers it instinctively.
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While Butterdreigon drinks from flowers, the heads on its arms keep watch for threats. However, being quite dopey, the heads often fail to warn the main body in time.
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The mushroom on Starsect's back is prized for its beautiful starry pattern. However, this has led Starsect to become endangered due to poaching as separation from its mushroom kills it.
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A strike from Flather's scythe arms is especially devasting, as they are extremely hot to the touch. Flather are quite violent fighters, utilizing kicks, bites, swipes, and flames, occasionally all at once.
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Porytom is often described as having a very confusing appearance. Those who attempt to understand its strange form get terrible headaches.
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Ariados's spikes and mandibles constantly leak a deadly poison. Although this is useful for hunting, it leads to Ariados being lonely, as it tends to accidentally poison its companions.
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Ratsol can detect future disasters, but does not try to warn or help anyone. During the chaos, it uses the opportunity to steal whatever it can grab.
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Slugsol can detect upcoming wildfires. Ironically, it is often the cause of these wildfires, accidentally burning the forests it tries to warn.
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On hot days, Delitom hands out tasty snow cones to everyone around. The snow stored in its body never seems to diminish.
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When it senses disaster, Eksol will run through nearby villages, rattling its tail loudly in warning. When its warnings are ignored, it becomes agitated, often lashing out at any survivors.
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Ekray uses its X-ray vision to find prey hiding in burrows, then slithers its flexible body into even the smallest entrance. Ekray hunts in small packs.
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Eknx's sharp fangs pack not only venom, but also strong bolts of electricity. Their fur is staticky and rough, unpleasant to the touch.
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Ekxio are immensely flexible, allowing them to fit into very tight spaces. Ekxio's claws have both electricity and venom, making them quite dangerous.
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Argon slithers around looking for berries, growing a little longer each time it eats. If it bumps into a wall or itself, it dramatically plays dead.
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The horns on Aridos's head are extremely poisonous to the touch, making their powerful headbutts even more dangerous. They are prone to using their strong tails to strangle and constrict prey.
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Aray's two heads work in perfect unison, communicating with one another via their thoughts. The front head delivers powerful bolts of electricity, while the tail has deadly venom.
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Farmers consider Milperior to be very useful. Not only does it produce milk, but it can also transport heavy things, plow fields, and help move livestock by luring them with its strawberry nose.
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Milnine's milk is described as extremely spicy and warm. Ice cream made from this milk is unpopular but has a niche fanbase among culinary enthusiasts.
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When it detects disasters, Yansol rapidly flaps its wings as a warning. However, this often creates shock waves, injuring those it was trying to warn.
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Abpie live in massive swarms among the forest treetops. When disaster is about to strike, thousands of Abpie will all squeak in unison for hours at a time, attempting to warn those nearby.
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While Abpod can detect disasters, it cannot do anything to warn people. This leaves it restless, shaking back and forth non-stop.
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Ablax can detect disasters, being sensitive to changes in the atmosphere. However, it rarely has the energy to bother to warn anyone.
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Abnium is drawn to those nearing their death, such as the elderly and terminally ill. It will use its pleasant fragrance to soothe them, giving them a peaceful end.
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Abtata are able to sense when thefts are taking place. It often will fight off the criminal, only to take the item being stolen for itself.
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With their vast intelligence, Abking are even better at predicting disasters then unfused Absol. It is rumoured they also know every disaster that has ever occurred.
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When a disaster is upcoming, Abgle will write warnings in the affected area. If its warnings are ignored, it resorts to making gruesome paintings featuring death, pain, and ruin.
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When bad weather is near, Abchu's fur grows extra staticky. When this occurs, it will rub itself on anyone it sees in an attempt to warn them.
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Ablord can detect issues with ships, following boats that will sink. Some sailors attempt to capture them for this ability, but they do poorly in captivity, being quite sensitive.
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Using the horns on its largest gear, Abang can detect the weather. Because of this, many weathermen keep one.
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When catastrophic weather events are near, Abria sings warning songs. Often, it will purposefully make these songs unpleasant to the ear, motivating people to leave.
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Abnat can detect bridges and other buildings that will collapse soon. It will perch on them, unmoving for days on end, only leaving when it finally collapses.
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Abmel gravitates towards volcanoes that are soon to erupt. If you see many Abmel near a volcano, it is advised that you stay away.
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When disaster is near, Aggsol's horns grow very long. If you see a Aggsol with longer horns than usual, it is strongly advised that you leave the area.
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It is rumoured that Rodle forms when lightning strikes an arcade. It purposefully makes the game it resides in very difficult, hoping to draw out more coins for it to eat.
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Rogle possesses an old drawing program. It often messes with art people attempt to create, as a staticky laugh is heard as it does this.
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Although Roth promises riches to those who take a chance with its machine, it never lets anyone win. It targets the especially gullible to get them to insert an increasing number of coins.
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With its numerous whiskers, Rosian is hypersensitive to any changes within data or networks. Many computer scientists find it both a useful tool and a good companion.
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Rochoke resembles an arcade machine with a wrestling game on it. Its game is very difficult, but it greatly rewards those who win.
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Rochamp promises rewards for anyone who can beat it in arm wrestling. When someone does succeed in doing so, it becomes very impressed, showering them with many coins.
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Lairsol will rush to areas experiencing disasters and physically force people and Pokémon out of the area, shoving them with its steel body. This aggressive method of helping gives it a poor reputation.
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Klisol can sense the sites and causes of future technical failures. This makes it a very useful tool for engineers.
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Klasol is magnetically drawn to the sites of future tech failures. If its warnings are ignored, it will tear up wires and metal, chewing through cords.
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Wigglygon primarily infests video games, replacing their soundtracks with its own singing. However, its songs are so pleasant that few complain.
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Although Bumander is a very friendly fusion, it must be careful navigating amongst the forests it lives in. One brush of its flaming tail against a tree could cause a forest fire.
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Most Axepie live in the tree they were hatched in for life, never leaving unless forced. Axepie mark the trees they live in with their tusks, so others know it is occupied.
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Axeshrew uses the tusks on its chin to help it carve out tunnels, although this often leaves it with a sore jaw. Its claws are extra sharp, making it quite dangerous to tussle with.
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Axenx is playful and energetic, loving to jump around. Its sharp tail and spikes may cause it to damage furniture while it plays, so it is advised to keep Axenx outside.
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Due to their massive appetites, Golpie are prone to accidentally overhunting. Due to this, scientists carefully monitor any caves where Golpie are known to live.
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Cacpie hatch and live inside cacti, almost never emerging. Because of this, it is very rare to see one in the wild.
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Carpie eat rocks and gemstones. Due to their voracious appetites, they can wreck caves, completely cleaning them out of anything valuable.
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Carfree live in caves, drinking liquids off stalagmites. It often competes with Zubat for territory.
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Charbone is very aggressive, swiping at anything that gets too close. Beneath this persona, it is a somber Pokémon, crying burning hot tears.
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The mushrooms growing on Arcasect are prized by chefs for their unique, smokey taste. However, gathering them is quite tricky, as Arcasect is highly aggressive, boasting sharp claws and teeth.
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Charsol is a very noble creature. When it senses wildfires, it will look for children and small Pokémon so it can fly them away from danger.
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Swarms of Magnepie can often be found in facilities and storage units, living in cracks in the walls and ceiling. Once something begins to rust, they all leave their hiding place, devouring the rust off it.
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The eyeless head is prone to fighting with the other head, jealous of its ability to see. Dobat trainers must frequently separate them.
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Onpod hides among piles of stones, camouflaging itself as a rock. If anything sees through its disguise, Onpod jabs at them with its sharp horn.
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With its X-ray vision, Hypray sees into its victims' minds. It uses this to exploit the fears and insecurities of its prey, giving them terrible nightmares once they fall asleep from its swinging tail.
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If cornered, it will swing its pendulum tail until its foe falls asleep, dazzling fur assisting in disorientation. Then, it will summon the rest of its pack with a loud screech.
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