Weavzone #262.263
They live in cold regions, forming groups of four or five that hunt prey with impressive coordination. Three units generate magnetism.
- HP
- 70
- Attack
- 86
- Defense
- 98
- Sp. Atk
- 73
- Sp. Def
- 86
- Speed
- 81
- Total
- 494
- Height
- 110 cm
- Weight
- 107 kg
- Category
- Sharp Area Pokémon
- Abilities
-
Magnet Pull
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Pressure
Puts other Pokémon under pressure, causing them to expend more PP to use their moves.
- Hidden Abilities
-
Pressure
Puts other Pokémon under pressure, causing them to expend more PP to use their moves.
Sturdy
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Analytic
Boosts the power of the Pokémon's move if it is the last to act that turn.
Pickpocket
The Pokémon steals the held item from attackers that make direct contact with it.