Sunmite #191.81
Sunmite try to minimize movement to conserve the nutrients they have stored in their bodies for evolution. They generate enough magnetism to draw in iron objects from over 300 feet away.
- HP
- 28
- Attack
- 33
- Defense
- 56
- Sp. Atk
- 51
- Sp. Def
- 38
- Speed
- 40
- Total
- 246
- Height
- 30 cm
- Weight
- 3.9 kg
- Category
- Seed Magnet Pokémon
- Abilities
-
Magnet Pull
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Solar Power
In harsh sunlight, the Pokémon's Sp. Atk stat is boosted, but its HP decreases every turn.
- Hidden Abilities
-
Chlorophyll
Boosts the Pokémon's Speed stat in harsh sunlight.
Sturdy
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Analytic
Boosts the power of the Pokémon's move if it is the last to act that turn.
Early Bird
The Pokémon awakens from sleep twice as fast as other Pokémon.