Zumite #41.81
While living in pitch-black caverns, their eyes gradually grew shut and deprived them of vision. They generate enough magnetism to draw in iron objects from over 300 feet away.
- HP
- 35
- Attack
- 38
- Defense
- 58
- Sp. Atk
- 51
- Sp. Def
- 45
- Speed
- 48
- Total
- 275
- Height
- 50 cm
- Weight
- 6.7 kg
- Category
- Bat Magnet Pokémon
- Abilities
-
Magnet Pull
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Inner Focus
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
- Hidden Abilities
-
Inner Focus
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
Sturdy
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Analytic
Boosts the power of the Pokémon's move if it is the last to act that turn.
Infiltrator
The Pokémon's moves are unaffected by the target's barriers, substitutes, and the like.