11 pokedex entries by agostostino
Beepix loves to be near humans and is often seen with beekeepers to be sure that all of the Beedrill are safe. When in danger, Beepix will use its powerful poison to protect itself.
Noctras is so kind that, when it sees a Hoothoot in danger, it will go rescue it and puts it in the nest on its back, feeding it with its beak. When the Hoothoot is ready, Noctras will release it back into the sky.
The only wish Tyrachi has is to become a powerful Pokémon. It trains 24 hours a day for a week with its psychic powers, destroying even the biggest boulders, but after training, it needs at least two weeks of rest to recover its stamina.
Glacerantis freezes morning dew to create heart-shaped ice that draws in prey. Once the prey is at close range, Glacerantis strikes out with its claws, freezing them instantly before eating them.
Though they are powerful predators, Arcor show great affection toward their partners. If their loved one dies, they fall into a deep depression and become aggressive and destructive. Legends say it takes a pure hearted person to stop them.
When it feels anxiety in its Trainer, Palkts will warp space to create an isolated area, hoping to provide some calm. If it isn't able to calm down its Trainer, Palkts will start to cry.
When Bantoed hunts, its eye emerges from its belly. If it sees someone, Bantoed hypnotizes them to come to its home, where it devours them without mercy.
Klith will often go into construction sites to find something to eat. It loves to eat all kinds of watches, with the gears on its tails spinning quickly as it eats some.
Regigon loves to drop from the ceiling and smash anything below it. Regigon is so peculiar that some scientists put it in videogames to understand its behavior.
Regigon is sometimes mistaken for a chocolate bar, but it is so hard that people who tried to eat it had their teeth broken. Regigon is known for being found in different candy shops, helping the employees with different tasks.
Dustomp exhibit depressive qualities, and often wander aimlessly. When in danger, they will throw mud covered in a strange dust that puts even the strongest Pokémon to sleep. They need at least 20 minutes to fly away from danger.