191 pokedex entries by cait_sith
Bulbaxorus requires fresh water and plenty of sunlight to keep its blades vibrant and strong. Despite its size and natural weaponry, Bulbaxorus is docile and can be seen napping with other Grass-type Pokémon in the wild.
Exeggunix lives by the coast in tropical climates. It rests with only the front half of its body above ground, so it is often mistaken for an ordinary palm tree.
It requires a calcium-rich diet to keep its teeth hard and strong. In a group of Marotata, the one with the largest bone club acts as the boss.
Hitmonsaur's strong legs support the weight of its bulb as it walks. These legs act as springs, allowing it to leap up towards hanging fruit.
Lickichop has a unique fighting style that uses both its fists and its tongue. Although its tongue hits as hard as its punches, Lickichop's tongue is also its weak spot.
Its scythe-like horn is sensitive to vibrations. If it senses an imminent cave-in, it will use its oversized head to shove others to safety.
It has a layer of rock on top of its iron exoskeleton for extra protection. Its belly is exposed and is prone to rusting.
Chaneanie carefully nurtures the egg resting on its head. If anything tries to eat its egg, it will retaliate using the nematocytes in its tendrils for a painful sting.
Tanelgon's spongy vines are wrapped tightly around its entire body. These vines give it protection from blunt force trauma.
Baby Kangasgela intertwine their vines with its parents. This allows baby Kangasgela to securely cling to their parent even when the parent is scaling the trees of their jungle home.
When Kangasmime senses danger, it hides its baby in its hat. Anyone who looks inside will see no trace of the child until the Kangasmime pulls it back out.
Kangaschou uses its light to guide its child through deep, dark seas. The child can distinguish its parent from other Kangaschou based on the pattern of its parent's light pulses.
It shoots water with enough force to fracture bones. It can accurately hit a target from over 45 meters away.
Buttergrowth's wings are far too small to be capable of flight. Instead, as a defense mechanism, Buttergrowth uses its vines to dislodge irritating scales from its wings.
Jynkoal walks slowly and gracefully, swaying its head from side to side. Its shell constantly emits sparkling clouds of frost.
Weetales has a spike on its head as well as on each of its tails. It wiggles its tails in a special way to confuse predators as to what part of its body is its actual head.
Lapturn only rises to the surface on clear nights. According to sailors, Lapturn catches fallen stars and sends their light back to the heavens.
Its heads sing in perfect harmony, and its song calms even enraged Tauros. It often carries smaller Pokémon on its back across the plains.
It stores static electricity in its neck fur. Although Eetik enjoys affection, anyone who pets it is at risk of an accidental static shock.
Joltik is incredibly protective of its Thunder Stone, which supplies it with electricity. The only thing it is willing to trade for this stone is one of the blue stones from Unova's Chargestone Cave.
Flagey's wings aren't very strong, so it expels hot air from its mane towards the underside of its wings to help it ascend. It spends as much time grooming its fur as it does preening its feathers.
It uses a stolen picnic blanket as a swaddle. It spends most of its time slumbering, with its waking hours being exclusively for eating.
It lives in areas with high volcanic activity. If it is injured or ill, it will dive into hot springs to rejuvenate its body.
It lives on the bottom of lakes in untouched wilderness. It dreams of gaining wings and soaring above the water's surface.
Dragofisk lives at the bottom of pristine lakes, slowly gathering energy for evolution. When rain arrives, it comes to the surface to rest in puddles.
Upon evolving, Dragofisk flies away from its home in search of larger bodies of water. It has a preference for saltwater habitats due to the water conducting electricity well.
It only opens its eyes during a solar eclipse. When it flies through the night sky, it resembles a shooting star.
Its warm, comforting aura wards off bad dreams. The flames on its head and wings grow stronger during a solar eclipse.
It attacks by shooting fire from its lips. It does not breathe fire from inside its mouth, so the very center of a Quitross's Flamethrower is mostly safe.
All the flaming feathers on Typhselia's sides molt once it finishes evolving. These feathers are said to ward off even the most terrifying nightmares.
It travels in large herds for protection. It is bad at flying, so it typically uses its wings and tail feathers to attract mates instead.
It will break open rocks larger than itself just to reach seeds trapped underneath. When asleep, its coppery body is often mistaken for a clump of rocks.
Its jaws can shatter any rocks that can fit in them. It digs behind waterfalls to create spacious, hidden dens.
It loves to show off its graceful and nimble moves. If it encounters a potential mate, it will perform an elaborate courting dance.
Allegedly, keeping a Ledrita will bring you good luck. It enjoys basking in the sun and is very sensitive to the cold.
Ariatik's hairs will irritate unprotected skin. Its venom paralyzes prey in mere seconds.
Pidgeran is incredibly territorial and will peck at anything that enters its turf. Although its body is small, the venomous barbs under its feathers make it a genuine threat.
Lantata uses its head's lights to navigate its extensive, winding burrows. It can swim just as well as it can run.
Magneton and Nosepass tend to gather around Pibink. It stores electricity in the Thunder Stones embedded in its body.
It won't leave its eggshell unless it feels completely safe. It is an incredibly picky eater and tends to dislike sour foods.
Due to its awkward body shape, Naco is unable to properly walk. It uses its wings and psychic power to propel itself in any direction.
Napy communicate with each other through a mix of stomping and telepathy. Herds of Napy roam open plains in search of tasty roots and shoots.
Due to its sharp eyesight and psychic powers, it never loses track of its prey. These qualities also make it an excellent partner for search and rescue missions.
Its teeth can easily bite through solid rock. It lives in extensive colonies in abandoned mines.
Yanret darts around rapidly whenever it's excited. It is incredibly affectionate and will make a high-pitched buzz with its wings when happy.
Yanish vibrates its leaves to disorient foes with high-pitched sounds. Its outermost leaves can act as wings, allowing Yanish to fly for short distances.
Muriard roams in search of shiny objects and will take them by force if needed. The Muriard with the biggest hat leads the group.
Its body is covered in small waterproof feathers. Some people have witnessed it beg for food from tourists in seaside towns.
A Ivycute consists of six eggs, only five of which have faces. The sixth egg, which bears a vibrant flower, is fiercely guarded by the other five eggs.
It can create auroras using its psychic powers. Crude depictions of Unrorus have been discovered in ancient cave art.
Its wings are so small that it can't glide farther than a meter. However, it is an excellent climber and will scale trees to gnaw at the branches.
It uses its wings to make tight turns in the water. It is an excellent climber and will scale trees to gnaw at branches.
It is incredibly territorial and can spot a Joltik from half a mile away. These traits make it a popular choice for a guard Pokémon.
It divebombs anything that gets too close to its nest. Trying to scare it off will only make it more aggressive.
It hides among the snow-covered coniferous trees of boreal forests. Its sharp claws leave gouges in tree bark as it climbs.
Ursanape lives deep in forests, training its mind and body daily. It can snap a tree in half with a single punch.
If it catches a strong wind, it can glide for miles without flapping its wings. It flexes its head crest to help it turn in the air.
It migrates in great numbers, navigating using magnetic orbs on its antlers. The Feartler with the brightest crest is the leader of the flock.
It carries gifts in its mouth to give out to anyone it meets. If someone tries to reach inside to steal a gift, it will bite down without hesitation.
Each gear has a specific purpose. One gear controls the legs, and the other slices foes with its single wing.
Phancada has a very long lifespan, but most of its life is spent slumbering underground. When they emerge, they trumpet loudly to each other.
Its tusks are corporeal, so it uses them to pierce foes. Some rumors claim that the souls of poachers are imprisoned in its keystone.
It uses its sweet scent and mesmerizing antlers to hypnotize foes. Its pearl-like orbs make it a target for poachers.
Stanmask tend to gather around graveyards and shrines. According to legend, anyone who holds a Stanmask antler will gain the ability to see ghosts.
It discharges electricity from its antlers. If two Stantik get into a fight, they will lock antlers and zap each other until one pulls away.
Hitmonwhirl's round body allows it to perform all sorts of rolling combat maneuvers. Hitmonwhirl's wobbly gait and spiral-marked belly make opponents dizzy.
As it flies through the sky, rainclouds form in its wake. Historically, humans have performed rituals during droughts in hopes of attracting a Suiquaza.
It only subsists on water and algae while it awaits evolution. Its massive shell-like plates are hollow and full of air, allowing it to float on the water's surface.
It uses its broad tail as a palette for its paints. When it returns to the sea, these paints are washed off, so it makes the most of any paints it currently has.
It hides its face in its wing fluff while it sleeps. The large fake eyes on its wings give predators the illusion that Wylu is awake and alert.
It constantly channels electricity through its keys to prevent anything from stealing them. This electric current is strong enough to make its keys glow brightly.
To compensate for its blindness, it uses its long tail to feel novel objects. If something grabs Raino's tail, it will be electrocuted with all the power Raino can muster.
Weavnaut is known to harass Snover for their sweet berries. What it lacks in size, it makes up for in persistence and cunning.
Tanbell's mouth, which is located above its eyes, is hidden under its numerous vines. It uses its arm to shove prey into its massive stomach, which comprises most of its body.
Its armored skin is as hard as a brick wall. Sanditar's belly has the weakest protection, so when it is about to take a heavy blow, it drops to all fours to protect that area.
Sandzee sprinkles sand onto sleeping people and Pokémon to induce dreams. It then devours these dreams for a net energy boost.
Yansol uses its horn to detect even the smallest vibrations in the air. If it senses disaster, it will emit supersonic waves to warn other Yansol.
It puts on comedy acts as a duo, using its tail to act as the "straight man". Glisbuffet uses telepathy to make it seem like the tail can speak.
Mamochu cannot run on all fours due to its massive tusk. Although its tusk is made of ice, the tusk won't melt even in the warmth of Mamochu's beloved hot springs.
Its newly-upgraded firewall has also strengthened the fire on its tail. It can exchange data with other Porymeleon by touching their tail flames together.
It keeps large stashes of Berries in tree hollows. Anyone who tries to steal from it will be thrown by its pincers.
It constantly leaps from branch to branch in search of food. A diet of sweet Berries gives it boundless energy.
Its pincers' bristles give it a secure grip on whatever it holds. When two Scepsir fight, their bristles may interlock, causing the Scepsir to be stuck together.
It lives in the beds of unpolluted streams. When all three heads work together, POKENANE can lift boulders several times its size.
Its sails glow brightly when it uses its psychic powers. When faced with a predator, it will work with its herd to create a dazzling display of light to disorient the threat.
Gardebird sings to itself as it wanders through snowfields. If its Trainer is feeling down, Gardebird will gift them an item from its bag to cheer them up.
Nidofree flutters around flower fields with others of its kind. Although it is docile around humans, it should not be touched with bare skin due to the toxins in its barbs and wing scales.
Metsel's most distinctive feature is its massive clawed hands, but its intelligence is equally dangerous. It can keep track of two foes at once with very little effort.
It uses magnetism to surround its body with rusty iron particles. Trainers that raise Metly should make sure that they are up to date on their tetanus shots.
Lucadle creates spikes out of pure aura energy to defend itself. These spikes are able to poison the aura of enemies, weakening them while Lucadle runs to safety.
Venusola lives in tropical habitats near the sea. In some regions, villages have festivals where individuals compete to raise a Venusola with the largest flower.
The flower on its back has a sweet smell. However, if someone tries to pick that flower, they will be assaulted by Nidosaur's hidden toxic barbs.
Mawolett's body is composed of clay and metal. If part of its body breaks, it repairs the area by consuming material with its massive jaws.
It enjoys swimming in river rapids. Its hard head protects it when it inevitably rams into rocks or rafts.
It breaks rocks with its head to get to the tasty ore inside. It becomes aggressive if anything sneaks up on it from behind.
Its massive shield can withstand a Giga Impact from a Tauros. Although it is vulnerable from behind, anything that sneaks up on it is at risk of a heavy blow from the iron ball on its tail.
The fire on its abdomen only goes out when it feels completely safe. It feeds on plenty of bananas in preparation for evolution.
Pipslash live in large colonies in polar regions. When snowstorms arrive, they huddle together with their backs facing outward to form a barrier against the freezing winds.
Each head has a unique personality and set of preferences. However, the one thing they share is their stubbornness, which leads to infighting.
Printales is easily offended, so it should be treated with the utmost respect. Otherwise, it will inflict a curse upon the person who slighted it.
In combat, it uses its massive sword to cleave and its flowing cloth to disorient. If it loses its sword, it will attack with its powerful jaws instead.
It will fight at the slightest provocation, but it always charges blindly. Therefore, it needs a commander to fight effectively.
Pawnlous's two heads spend as much time fighting each other as they do fighting their opponents. As a last resort against an enemy, one head will latch onto the foe with its jaws while the other head attacks relentlessly.
It hooks its blades into stalactites to hang from cave ceilings while it sleeps. When darkness falls, swarms of Pawnobat scatter into the night sky.
It scans the windswept plains it lives in with its laser-sharp eyesight. It retracts its tails and legs into its shell when it sleeps.
Aggcune's armor is completely rustproof. Its prehensile tendrils are both useful item-grabbing appendages and deadly weapons.
Although it appears soft to the touch, Aggcott's fur is actually steel wool. If Aggcott is ill, its wool becomes prone to rusting.
Its fiery blasts are hot enough to melt rocks. While flying, it shoots roaring flames from its arms to boost its speed.
Klinkbish is often found in junkyards or abandoned factories. Its body is mostly composed of the metal and machinery it collects.
Despite Reshizard's monstrous appearance, it is a noble and honorable fighter. However, it shows no mercy towards those who employ underhanded tactics.
Bretress spews spores from the red nozzles on its shell. If an enemy gets close, it sends them flying with a blow from its tail.
It can extend its vines several meters within the blink of an eye. It uses its vines to reel in foes before delivering rapid slashes with its claws.
Its venom induces confusion and sleepiness in whatever it stings. The stingers on its arms glitter when exposed to moonlight.
It carries its young in the pouch on its belly. If there is nothing in its pouch, it will adopt and carry any Pokémon or Egg that will fit.
Litbink lives in the depths of dark caves, lighting its surroundings with its flames. Any lost explorers drawn to its light will be slowly drained of energy as they wander.
It forms its body out of ash and sand. Legend has it that if you throw someone's ashes into the sea, they will return to this realm as a Lampgast.
It carries several keys on its tail, but none of them fit the keyhole on its belly. Anyone who tries to take a key without permission will be shocked.
Deidisc is incredibly affectionate towards both people and Pokémon. Unfortunately, it shows affection through biting, so it has few friends.
If anything sneaks up on Zweibuffet, its back-facing head will bite it. It uses its hands to lift the front-facing head's bangs if it wants to see.
Although it appears to be three Pokémon, the other two Hylett are just its arms. These arms are blind, so it needs to have its true head above ground to effectively aim them.
Jiret flies across the night sky and is often mistaken for a shooting star. Travelers consider spotting a Jiret to be a sign of good fortune.
It can float, but it prefers to cling to people with its ribbon. Those who wield it report feeling drained afterwards.
Its blades glow when it uses its electric powers. It can touch blades with other Luiard to combine their electricity into a more powerful attack.
Aruna's iron shell keeps its innards safe while it prepares its body for evolution. It will shed its outer layer of metal upon evolving, leaving behind a hollow husk that is easily mistaken for an actual Aruna.
Anyone who dares touch Trapki's keys will have their fingers bitten. It has poor eyesight, but it is good at spotting shiny objects.
It has an urge to collect any scrap metal or machinery it finds. Sometimes it collects so much that it is barely able to move.
Zoizard lives a solitary life in deep, dark caves. It uses illusions to make itself appear more terrifying to intruders.
Its leaves are never burnt despite the flames on its bushes. It grows weaker in the rain, so it shelters under trees during storms.
Charferno swings its flaming tail to hit foes. Although it seems aggressive, Charferno simply enjoys fighting for fun.
Charlu traps fire-heated air in its clouds to fly like a hot air balloon. It dislikes getting wet because it makes it unable to fly in the rain.
The tufts of fur on its arms are soft to the touch yet as durable as steel. When in battle, it uses telekinesis to form this fur into makeshift razor-sharp blades.
Its roses have a slightly metallic scent. If threatened, it spins rapidly to create a disorienting whirlwind of petals.
Drifltrike gets the urge to constantly run on windy days, bounding so high that it appears to be flying. Its running builds up static electricity in its cloud.
Bunba is incredibly timid and will become stressed if it is alone. During cold weather, it huddles with other Bunba for warmth, putting their fluff together for extra insulation.
It uses its long tusks to trim and comb its curly, fluffy fur. It also maintains the tusks themselves through regular sharpening and vitamin-rich veggies.
It collects vengeful souls in its keystone. Some old legends tell of people who sold their souls to Shuptomb to get revenge on others.
Although its hairs seem soft, petting a Jolrino will result in irritating microscopic stings. The stinging hairs are not venomous, but Jolrino's horn is.
Ferrosola's underside and horns are completely covered in moss. This particular species of moss has a symbiotic relationship with Ferrosola, providing protection against rust in exchange for Ferrosola taking the moss and its spores to new habitats.
Goletite can be found meditating in the depths of ancient ruins. Archaeologists suspect that some individuals have been meditating in the same spot for centuries.
The crystals on its back are hot enough to inflict second-degree burns if touched. It creates localized earthquakes to break apart rocks for the delicious crystals inside.
Venibas lives in weed-infested ponds, camouflaged among the leaves due to its green scales and ragged fins. The toxins in its scales make it unpalatable to potential predators.
Whirlidoof sometimes trips and rolls down hills due to its ring-like shell. It can trap air in its shell for extra buoyancy when traveling to and from its dam.
Despite its size, Tyrantle can bite with enough force to crumple metal. It snaps its jaws threateningly at any intruders in its territory.
The leaves around Oddtom's body are made of pure Grass-type energy. After a tough battle, Oddtom needs to photosynthesize to regain its strength.
Oribro's rhythmic swaying is slow and hypnotizing. It feels compelled to dance whenever it sees the ocean's waves.
Orisand constructs an elaborate interior in its sandy body, and this interior stays intact even as it battles. It collects discarded fans to decorate its body.
The rotation of its gear-like innards causes noxious gas to spew out of its vents. Although it mainly eats metal, its favorite food is rubber tires.
It unleashes high-pitched and extremely hot blasts from the ends of its arms. Attacking like this raises its internal temperature, but its large ears mitigate the risk of overheating.
Noidos's wingbeats sound exactly like thunderclaps. When it flies, it can be heard from several kilometers away.
Noiret's graceful flight and elusive nature have caused it to be the subject of many local legends. It is incredibly playful and lets out high-pitched chirps as it spins in the air.
A Noiklang's trainer should always carry proper hearing protection. Its metallic screeching can reach volumes of up to 140 dB.
It traps prey using the sticky goo produced from its abdomen. This goo also doubles as an adhesive for its Eggs so it can carry them on its back.
Gootik cannot generate its own electricity, so during stormy weather it sits in treetops and gathers electrical energy from lightning strikes. Its spiky fur is as sticky as tree sap.
Gooros's slime is an excellent conductor of electricity. This slime is also luminescent, glowing whenever Gooros runs an electric current across its skin.
Its fluid is similar to mercury. Trainers should limit physical contact with Regisis until the fluid is confirmed to be safe by scientists.
Amabat form tight-knit bonds and roost together in icy caves. They leave a trail of sparkling mist wherever they fly.
Paratomb's mushroom emits a cloud of glowing spores. These spores cause vivid hallucinations that typically revolve around the victim's past mistakes.
Lulord floats on the water's surface during the day to photosynthesize. It requires nutrient-rich waters to maintain its vibrant colors and massive body.
Due to the thick smoke pouring out of its head, nobody has ever seen Torleep's face. It sits in hot springs with only its head above the surface.
The brittle vines covering its body are both unappetizing and highly toxic. Therefore, Venogela has few natural predators.
It slumbers in bogs during the day and lazily flutters around at night. It has very few predators due to its toxic mucus.
During the full moon, Slurfa venture into towns to collect discarded ice cream containers. The reason for this behavior eludes researchers, but it is a frequent subject in occult magazines.
Scrareon are often seen in dumpsters and dark alleyways. When night falls, Scrareon patrol the streets to defend their gang's territory.
Charbite scales are said to cure even the most severe fevers. However, due to its hot temper and fiery breath, it is very hard to collect this remedy.
Charmo-o lights its head crest by striking it with its tail. Its tail flame constantly burns due to a newly discovered compound in its tail's large scale.
When Diancune runs across a body of water, it enriches the water with minerals. Treasure hunters claim that Diancune frequents areas with hidden gemstones.
Wingeary's fur is at its healthiest and fluffiest in humid climates. It is a popular companion for sailors and fishermen.
Surogue trains diligently by the riverside every day. It has the ability to run on water as if it were solid ground.
Meowtor's heads each have a distinct personality. The one thing they all have in common is their love for anything that glitters.
It wiggles the orbs on its tail and whiskers to entice other Pokémon to play. It enjoys being pet, but it's slimy to the touch.
Its long legs stride effortlessly across the vast desert. Following a Nuskit will eventually lead you to an oasis.
It hides shiny objects underwater for safekeeping. It is said that if you make a wish and toss a coin into a Whisth's pond, your wish will come true.
Chimeper can tell exactly when rain will start by sensing minute changes in humidity. A well-hydrated Chimeper will have a loud and clear chime.
Mantly's aura induces blinding rage in anyone who gets near it. It can only be calmed by the smell of burning incense.
Chardum lives in dark caves and uses the flame on its tail to light its path. Although a Chardum is not particularly powerful alone, a swarm of Chardum can fight in perfect unison to take down even a full-grown Steelix.
Despite never opening its eyes, Abgle can sense and differentiate colors. It uses its spoon to gather berries, mud, and other materials to make into paint.
Squirtby's underside is incredibly hard, giving it protection even if Squirtby is flipped over. It breaks apart food into bite-sized pieces using its massive pincers.
It uses its powerful limbs to burrow deep underground. Most Geocada attacks on humans are due to a Geocada accidentally being dug up during construction.
Gomander uses the clump of rocks on its tail as a club. However, these rocks combined are heavier than the rest of the body, so Gomander always loses its balance on a missed swing.
Warfing consumes polluted water, filters out the toxins, and expels the purified water as steam. Due to its long lifespan, a single Warfing can keep a pond clean for years.
Warmer's body mostly consists of saltwater and sediment. Its salt concentration is so high that consuming Warmer's liquid can be lethal.
Slowang's gears are nearly inseparable due to its gray gear being a powerful magnet. However, this strong magnetism also slows the rotation of its gears.
It seems to have a vacant stare, but this is because it sleeps with its eyes open. When it is hungry, it awakens to search for dreams to eat.
Despite its oddly-shaped body, it is an excellent swimmer. It uses its horn and strong arms to break holes in the ice covering the frigid sea.
It uses its psychic powers to shatter sea ice. Any prey standing on the ice will fall into Dewish's sharp-toothed jaws.
Blastdra moves around by blasting jets of water from its cannons. Although these blasts are powerful, they are also precise, and Blastdra always lands exactly where it wants to.
Blastdra moves around by blasting jets of water from its cannons. Although these blasts are powerful, they are also precise, and Blastdra always lands exactly where it wants to.
Gaseanie mainly hunts aquatic Ghost-type Pokémon such as Galarian Corsola. It is usually spotted around shipwrecks.
Gensaur sleeps in shaded areas during the day because its bulb withers in direct sunlight. At night, it hides among the shadows of trees and bushes, waiting to trip unsuspecting victims with its vines.
They filter water through their sponge-like cheek stones to breathe. Onkip that live in fast-moving rivers tend to have smoother bodies.
Kingflame waves its wings to communicate with other Kingflame from afar. It hunts on sandy beaches, swooping down to catch Pyukumuku and Shellder.