Page 3 / 3 of 2353 pokedex entries by fiordaliso.
The pearl on its back is very important to Sposaur as it is the source of its psychic powers. It uses its spring-like protuberances to deflect physical attacks that threaten to hit it.
By leaping constantly, Spodot charges the jewel on its head with stored energy. It feeds on sunlight through photosynthesis, always seeking out the brightest treetops to bask in.
When its headache becomes unbearable, its psychic powers raise the lake's water level without it noticing. Its unique DNA allows Psyeon to become invisible while in water.
Psycko is constantly plagued by terrible migraines, which it tries to keep at bay by eating the Berries that grow near its home. If the forest is experiencing a drought, it irrigates the parched plants by gently spitting water from its beak.
When struck by powerful headaches, it must relieve the tension by striking other Pokémon with its electric attacks, so it willingly seeks out conflict. Its mane is water-repellent, so it doesn't even get wet when Psyray dives to hunt.
If Psyeal thinks too hard, it gets severe migraines, which is why it spends most of its time doing nothing on snow-covered beaches. It creates ice slides with its freezing breath so it can roll into the water faster.
Spinsaur often suffers severe sunburns because it tends to fall asleep while sunbathing, which makes its steps unsteady and clumsy. When it sways, it spreads an irritating dust from the bulb on its back, causing most to keep their distance.
Spinrak can secrete a poisonous silk from its mouth, which it uses to trap its prey. Its webs are shaped like large, irregular spirals due to its swaying movements.
Since it has little sense of direction, when Spinshrew digs tunnels with its paws, it ends up making them crooked. It tends to live in very large colonies and cares for weaker members by bringing them food until they recover.
With its unsteady, improbable steps, Spinziken baffles opponents and waits for the perfect moment to unleash crushing kicks. Though it can dominate in combat, deep down it carries a gentle spirit, preferring peace over conflict.
When Spinolu uses a Fighting-type move, it always looks as if it's about to stumble, causing opponents to underestimate it. It can sense the aura of nearby people and performs silly dances to cheer up those with sorrowful hearts.
It moves with goofy, swaying motions that confuse its enemies, striking them with Electric-type attacks when they drop their guard. Since it loves pranks, it enjoys tugging on other Pokémon's tails, which usually gets it into all sorts of trouble.
When Spinvanha swims, it follows erratic, circular patterns to throw off fishermen and other sea creatures. Although it is mostly harmless and doesn't hunt other Pokémon, its teeth are so strong that they can even pierce through stone.
When it flies, Spinlu follows clumsy, zigzagging paths and sometimes crashes into tree branches, leaving tufts of its cottony wings behind. It sings cheerfully all day long, as if it never had a single worry.
Researchers have yet to determine whether its dizzy gait is caused by constant migraines or vice versa. At times, Spinduck is so disoriented that it sprays water in directions different from its intended target.
Spintortle often loses its balance and topples onto its back due to the weight of its shell. However, it moves with remarkable agility in the water, which is why it is rarely seen on land.
If it spots a Seviper within its territory, it flies into a rage and its fur crackles with sparks. Despite its fierce nature, Zaneon can grow attached to its Trainer and even accept affection.
Despite its cute appearance, if Zanfa spots a Seviper, it is consumed by uncontrollable fury. It stays awake all night watching the sky in the hope of seeing falling stars.
The red rings on its body radiate a scarlet glow when Zanreon is enraged. Its claws are sharp enough to slice through massive trees and vegetation with ease.
It uses its long beak like a ram to destroy the dens of the Seviper it encounters during its migratory journeys, blinded by an ancestral hatred for its enemy. Its wings are so strong that they allow Zanrow to fly for days on end.
Zanray electrocutes anyone who dares enter its territory with powerful Electric-type attacks. It marks the borders of its domain by carving large X-shapes into tree trunks or stones using its long claws.
Few dare wander into Zanray's territory, as it dispatches trespassers with swift, high-voltage shocks. The X-shaped claw marks etched across rocks and trees serve as a warning to anyone who might approach.
It destroys the furniture in any apartment it lives in, driven by the instinct to scratch and keep its long claws razor-sharp. Zanth is a natural-born predator, silently stalking anything that moves.
Zantrodon fights its bitter enemies to exhaustion, then retreats into caves until its body regenerates. Its boneless body allows it to squeeze into even the smallest burrows, making it an exceptional predator.
It is a fierce and extremely territorial creature that doesn't hesitate to hurl itself at intruders, striking them down with its powerful, razor-sharp claws. If its foe proves particularly tough, it unleashes scorching flames to burn and weaken them.
Its vines end in a pair of razor-sharp blades coated in a potent poison. Sesaur becomes particularly aggressive during the rainy season, as it can't absorb as much sunlight as it desires.
It displays its venomous blade as a warning to keep others away while awaiting evolution. Sepod's shell is so thick that it withstands both heat and cold.
Seiard relentlessly trains to master the use of its poisoned blades. Each time it wins a duel, the metal plates of its helm grow stronger and more polished, bringing it ever closer to evolution.
Sesharp wields its massive scythe with both elegance and strength; since the blade is infused with a deadly poison, even a small scratch can be fatal. It is a Pokémon of great honor, refusing to battle opponents that are already wounded.
Its blades, claws, and fangs are infused with a very potent poison; even the slightest hit is enough to severely debilitate its enemies. When Seray roars, it coats its body in a layer of electricity to finish off its victims.
When Semence faces a worthy opponent, it coats the blade on its tail with its poisonous saliva to make its attacks even deadlier. Its wings are so sharp that they cleanly sever the trees in its path as it takes flight.
Semence repeatedly slams the sharp blade on its tail against the ground to intimidate its opponents. Its body secretes toxins so acidic that they can even dissolve tree bark.
When facing a new and dangerous opponent, Sexys instantly rearranges the complex molecular structure of its venom to adapt to any challenge. Even if brutally severed in two, its resilient body will fully regenerate, so long as its core survives.
When Seruff is happy, it must be careful not to wag its tail too vigorously or it risks splattering poison all around. It is an extremely loyal Pokémon that would do anything to protect its Trainer.
Seadier attacks its opponents with the poisoned blade it wields with skill and dexterity. Since it is mainly active at night, during the day it rests hidden in dens it builds near ponds or small lakes.
It is despised by both Zangoose and Seviper, so Segoose must be cautious when wandering alone into their territory. Its sharp claws and the blade at the tip of its tail are coated in a deadly venom, which it uses to bring down its prey.
If it encounters a Zangoose or a Seviper, it is forced into a deadly battle against them. Segoose is a lethal fighter, using swift movements to close in on its enemy and strike with devastating blows from its long, razor-sharp venomous claws.
Its wings are like razor-sharp blades, and if it's careless during takeoff or landing, it risks toppling nearby trees. To ward off intruders, it spits highly toxic venom and if that fails, it charges them down with its massive body.
Its wings are like razor-sharp blades, and if it is careless during takeoff or landing, Sepius risks toppling nearby trees. To ward off intruders, it spits highly toxic venom and if that fails, it charges them down with its massive body.
Seizard's breath is so poisonous that it causes any plant it comes into contact with to rot. Seizard watches over its territory from the skies and dives in for the strike as soon as it spots an enemy to take down.
When Seizard spots a Zangoose, the tip of its blade glows red-hot and becomes even more deadly. Thanks to its majestic wings, it can fly for days, riding winds of any intensity.
When Lunafing feels threatened, it releases a dark smoke from the craters on its body that can poison anyone who inhales it. The material that makes up its body is similar to lunar soil, so scientists continue to study this mysterious Pokémon.
Lunadol is an ancient and mysterious being born from meteoric remnants that crashed into the desert dunes. It feeds on lunar light for strength, achieving its greatest power under the brilliance of a full moon.
It uses its psychic powers to create mud-covered bubbles, which it plays with alongside other Pokémon. When it gets very hot, Barew rolls around in the swamp and lets the mud cool its skin.
Bartrike lives in small groups along riverbanks and attacks anyone it deems a threat to itself or its companions. Before striking with its electric blows, the bluish whiskers on its nose vibrate frenetically.
Whisphan sprays water and mud from its trunk with enough pressure to pierce solid stone. Its long ears allow it to swim gracefully despite its stocky body.
Crawcross delivers punches with its massive claws, powerful enough to shatter solid rock. The golden star glowing upon its horn grows in size until the Pokémon reaches full maturity.
The pair of reeds emerging from its back allows Golsaur to absorb sunlight and convert it into energy. The gem on its forehead begins to glow when it is about to launch powerful water attacks.
Golgey builds its nest near deep lakes and rivers, where its prey is most abundant. When it prepares to unleash a burst of water from its beak, the gem on its forehead shines intensely, revealing its full power.
Golotto can spot hidden prey underwater from incredible distances thanks to its flawless eyesight. With a single beat of its wings, it can dive in and demonstrate its unmatched swimming prowess, continuing the hunt below the surface.
Golgeot can summon dangerous waterspouts simply by rapidly flapping its mighty wings. It migrates once a year, flying for days without rest until it discovers a new lake to call home.
When Golray spots hidden prey using its X-ray vision, the gem on its forehead glows with a red light. It uses the aquatic environments where it lives to amplify the power of its devastating electric attacks.
When its star-shaped tail glows, it means it's about to unleash a devastating electric attack. This variant of Golray usually makes its home along the rivers of Kanto, which is why it's easier to spot in that region.
To swim even faster, Golmeleon increases its internal body temperature, channeling energy into its muscles. The flame on its tail never goes out, not even when it dives into rivers or lakes.
To swim even faster, Golmeleon increases its internal body temperature, channeling energy into its muscles. The flame on its tail never goes out, not even when it dives into rivers or lakes.
By elevating its internal temperature, Golmeleon generates the energy needed for rapid underwater dashes. Remarkably, the fire at the tip of its tail burns steadily, glowing even when fully submerged.
By elevating its internal temperature, Golmeleon generates the energy needed for rapid underwater dashes. Remarkably, the fire at the tip of its tail burns steadily, glowing even when fully submerged.
Golchoke trains intensely every day to perfect its swimming abilities. If a wild Pokémon disturbs its practice, it strikes back with its powerful punches.
With its companions, it timidly explores the desert dunes once night has fallen. If Balpie senses danger, it spins like a top and digs a small tunnel in the sand to hide safely.
Balmo-o is a mysterious Pokémon that lives deep in underground caves or among ancient ruins. It communicates emotions by rattling its terracotta scales, the faster they shake, the more agitated it is.
Claymagius's spells are so strong they shatter the clay guarding its purple spirit core. Wary of humans, it tends to remain in desert depths, hiding among dunes and forgotten ruins.
It is said that from the eyes on its coils, Clayquaza fires rays to destroy meteors that get too close to the world. For this reason, researchers nicknamed it the Guardian of the Atmosphere.
Castboach's long whiskers can detect shifts in humidity and temperature. Its cells cause its appearance to change in response to weather conditions.
Castboach uses the heat of its body to warm the mud it bathes in. It can only be spotted on intensely sunny days.
Castleo loves to lie on the beach and bask in the sun, becoming quite sad when clouds darken the sky. It helps swimmers dry off faster by wrapping them in its always-warm body.
Castsaur appears during thunderstorms to collect rainwater in the pouch it carefully carries on its back. It expels every impurity through its mouth, which allows it to blow out poisonous dust to defend itself from enemies.
When it rains, Castchomp can float in the sky as if swimming, blending its body with the storm clouds. It dives down with a roar whenever it meets an opponent, using the storm to boost its Water-type attacks.
Castboach showers parched ground with water droplets, turning it into muddy pools where it can swim freely. It can only be spotted on grey, rainy days.
It exhales freezing cold air to weaken its victims before coiling around them with its powerful body. Its fangs contain a venom that, once synthesized, can be used as an ingredient to create high-quality antifreeze.
Castcott has a habit of riding only very cold wind currents, which often carry hail or snow. Its breath can cover a grassy meadow with a thin layer of frost and snow in the blink of an eye.
Since the cotton covering its body is as cold as snow, some Pokémon sometimes ask it for help cooling down when they get too hot in the summer. Castonee can use its ears to take flight, especially on particularly windy days.
With a single breath, Castboach forms sheets of ice over mud patches to slide across them and play with the rest of its family. It can only be spotted when it is snowing.
The bananas that grow on its body are harvested once they're ripe and used to make delicious fruit-flavoured ice cream. Despite its imposing size, Trotor is very shy and spends most of its time hiding among the palm trees.
Troviper ferments the bananas growing on its body to produce a sweet, intense aroma that lures in small prey. The large leaves covering its frame allow it to both fly and camouflage perfectly within the jungle.
By jingling the bell on its neck, it can revive withered plants it encounters while hopping through the undergrowth. It communicates with others of its kind by emitting high-frequency cries inaudible to humans.
By jingling the bell on its neck, it can revive withered plants it encounters while hopping through the undergrowth. It communicates with others of its kind by emitting high-frequency cries inaudible to humans.
Legend holds that when a celestial tinkling sound rises from its body, Chingbi is preparing to journey back through time. Its presence is deemed a blessing upon the forest, so monks build shelters where it may rest undisturbed.
As it soars through the skies, its golden body glides through the air, producing trills of heavenly beauty. Chingon tends to lead a solitary life, wandering through the heart of the deserts, shunning the chaos of human civilization.
Chinginch must remain perfectly still beneath the sand, as even slight movement would make its body rattle and scare off prey. In battle, it stuns foes with deafening sounds produced from its mouth.
Chingva is easy to locate among the desert sands, as a hungry one shrieks with an ear-splitting clamor. Its wings serve only to amplify the intensity of its cries, as they are not yet developed enough to carry it into flight.
It jingles the bell around its neck to safely guide people who get lost during snowstorms. In the northernmost regions of the world, it is believed that Chingaura's psychic powers can ward off evil spirits.
When frightened, Chingmur trembles so violently that all of its bells jingle, producing constant chimes. If it starts screaming, it releases sound waves powerful enough to make even the walls of the caves it inhabits vibrate.
Chingda loves entertaining others with its quirky dance moves. Every time it moves, the bells on its body jingle, making its performances even more captivating and fun.
On windy days, Chingecho coils its long body around branches and enjoys making its head chime in the breeze. When angered, it emits ear-splitting shrieks that stun anyone nearby, but it quickly calms down if offered Berries.
When Chimetler hops, it tinkles the bell on its tail, creating illusions that distort reality. Spotting one in the woods is a good sign, as it indicates the quality of the air in that area.
It is so bursting with energy that it bounces constantly, sending the tinkling of its bell echoing wherever it goes. Despite its adorable appearance, it is a formidable Pokémon capable of unleashing powerful Psychic and Electric-type combinations.
It is so bursting with energy that it bounces constantly, sending the tinkling of its bell echoing wherever it goes. Despite its adorable appearance, it is a formidable Pokémon capable of unleashing powerful Psychic and Electric-type combinations.
Each time one of its punches lands, the bells on its body jingle. Since its body is very light, Chimenape uses the wind to its advantage to move faster during battle.
Chimegon warns city dwellers near the desert of terrible incoming sandstorms by frantically ringing its bells. When tired, it visits monasteries, knowing it is always welcome and can rest there.
It is rumored that thanks to its enormous jaws, Chimeinch can devour the evil souls that haunt the region. For this reason, it is often found inside temples and is chosen as a companion by exorcists and priests.
When it vibrates its wings at maximum speed, its rattles emit piercing sounds sharp enough to keep opposing Pokémon at bay. Chimeva tends to inhabit deserts, where it rides warm air currents to glide swiftly from dune to dune.
When it vibrates its wings at maximum speed, its rattles emit piercing sounds sharp enough to keep opposing Pokémon at bay. Chimeva tends to inhabit deserts, where it rides warm air currents to glide swiftly from dune to dune.
If the flame on its tail begins to weaken, it will shake the bell above its head as hard as it can to warn its Trainer. Chimemander is a gentle and very reliable creature, which is why it is recommended as a companion for inexperienced children.
Every time it hops, the rattle on its forehead produces a lively jingling sound. When Chimetuff gets tired of walking, it puffs itself up, holding its breath, and lets the wind carry it.
Legend says its flames can purify restless spirits, which is why Chimephox is often seen accompanying temple monks. When it uses psychic powers, the bells on its ears ring sharply.
Every time it flaps its wings, the bell atop its head jingles, making it easy to tell when Chimewellow is approaching. If its wings are damaged, it lets out piercing screams capable of stunning anyone nearby.
Sphesaur is so lazy that it only moves when searching for food to nourish the mysterious seed growing on its back. Its icy breath sometimes carries a poisonous powder capable of putting nearby Pokémon to sleep.
Its smooth feathers prevent ice and snow from sticking to it, allowing it to fly even in the midst of blizzards without the risk of freezing. Together with the rest of its flock, it attacks anyone who enters its territory amid the ice.
To regulate its body, Sphekoal releases clouds of icy vapor from its shell that cool the surrounding area. It can breathe flames to melt frozen walls and carve out shelters during blizzards.
Its soft fur protects Spherupt from the harsh temperatures of the glaciers it inhabits. When irritated, its icy humps release a freezing mist that drops the surrounding temperature below zero.
Manchan is used as a champion in many Pokémon-themed Fight Clubs thanks to the extraordinary power behind its punches. It must train constantly to keep its overwhelming anger under control, as it risks making its strikes far less precise.
Mantini trains its coils by crushing stones found in its native streams. A very proud Pokémon, it will snort air from its nose to show its irritation if it feels disrespected.
Manoom releases a foul stench from the flower on its head to hinder its foes, then overwhelms them with its ferocious fighting style. It lives deep in jungles, as it needs humid habitats to thrive.
When it gets angry, it snorts water bubbles from its nostrils, ruffling its fur. It spends most of its day fighting with other Mantle.
If the pool of water it dives into is too cold, Mantle flies into a rage and starts attacking even its own companions. Its shell protects it not only from daring falls, but also from the constant brawls it keeps getting itself into.
It is said that the antenna on its head allows it to bend the weather to its will, bringing rain or snow as it pleases. Seatoed battles others of its kind for dominance over the icebergs where it builds floating dens.
Its soft fur protects Searay even from the freezing temperatures of the icy waters where it hunts its prey. It fiercely confronts other members of its species with dazzling electric bites to assert dominance over the territory.
Its soft fur protects Searay even from the freezing temperatures of the icy waters where it hunts its prey. It fiercely confronts other members of its species with dazzling electric bites to assert dominance over the territory.
Walran's breath is so cold that it can freeze the surface of water, creating sheets of ice to rest upon. Its long fangs are coated with a potent toxin, which it uses to defend itself against enemies in the frozen regions it inhabits.
Its body is so cold that it can cause frostburns to anyone foolish enough to touch its skin. Walrino charges at its enemies at full speed, aiming to impale them with the poison-coated ivory horn on its forehead.
Hunbok uses the patterns on its body to paralyze its prey, then drags it underwater with its coils to drown it. Its venomous bites are used to drive other Pokémon away from its underwater territory.
Hunbyss is a ferocious predator that swims through the depths of the ocean, avoiding any source of light. Its snout is lined with rows of razor-sharp teeth capable of slicing through even the hulls of submarines that cross its path.
Huntross prowls the ocean depths in constant search of prey to satisfy its endless hunger. When hunting, it coils its long body around its target and renders it unconscious with powerful electric discharges emitted from its coils.
Since Relilax spends most of its time sleeping on the seafloor, sightings are rare and it was once thought extinct. It moves only once a month to gorge itself before returning to deep slumber.
Relitortle lives in the depths of the sea for hundreds of years, leading a peaceful life among other marine creatures. The older it gets, the longer the seaweed growing on its tail and ears becomes.
Relitortle lives in the depths of the sea for hundreds of years, leading a peaceful life among other marine creatures. The older it gets, the longer the seaweed growing on its tail and ears becomes.
To mark the places it frequently visits, it dips its nose in mud and leaves heart-shaped prints on trees and rocks. Woobran is a very gentle Pokémon; if not for the poisonous quills covering its body, it would be easy prey for many creatures.
It emits soft sounds from its heart-shaped nostrils that can soothe nearby Pokémon. Though naturally gentle, it won't hesitate to punish anyone who threatens its family with powerful, bone-crushing headbutts.
Tynasaur sneaks into power plants in search of energy to charge the peculiar bulb on its back. If any member of its pack is threatened, it becomes extremely aggressive.
Tynasaur sneaks into power plants in search of energy to charge the peculiar bulb on its back. If any member of its pack is threatened, it becomes extremely aggressive.
Eelsparce crawls through tunnels dug with its drill-like tail, constantly searching for food. If it encounters someone blocking its path, it coats its body in crackling electricity to warn them to move out of the way.
Since Eelton tends to thrive and grow in marine bays or near docks, it is often chosen as a companion by sailors and fishermen. When all three of its limbs frantically flap their fins, it is about to unleash a powerful electric shock.
The tips of its vines are shaped like boxing gloves, which it uses to punch anyone who angers it. When calm, Primesaur spends most of its time feeding on weeds and poisonous flowers.
It trains every day with strict discipline to keep its anger in check and make its punches more precise. However, if it's about to lose a match in the ring, it completely loses control and flies into a furious rage anyway.
Thanks to its telepathic powers, Primeon can always sense its Trainer's emotions. If someone mistreats its human partner, it flies into a rage and tries to leap at them, knocking them down with the full strength of its muscular legs.
The long fur on Primeno's face keeps it from seeing where it's going, so it constantly bumps into things, making Primeno extremely irritable. When it loses its temper, it attacks whatever is in front of it with blows strong enough to shatter stone.
Primeyama needs plenty of peace to practice new fighting techniques. If the Pokémon living around it continue to make a racket, it flies into a rage and takes its revenge by striking them with fierce blows from its enormous hands.
Primeyama needs plenty of peace to practice new fighting techniques. If the Pokémon living around it continue to make a racket, it flies into a rage and takes its revenge by striking them with fierce blows from its enormous hands.
Primewrath lives in constant irritability, causing most Pokémon to avoid it and its devastating punches. To strengthen its body and its fists, it tirelessly smashes the rocky cliffs hidden behind waterfalls.
Its fury doesn't subside even while it sleeps to regain energy, even its dreams are filled with battle. Primera uses its teleportation abilities not to flee from fights, but to dive straight into the fray.
Primeno despicably uses its pendulum to put its opponents to sleep, and gain a clear advantage. As soon as its enemies enter the world of dreams, it treacherously strikes them with powerful punches.
Despite nesting along sea cliffs, Skreran is not a skilled swimmer and panics when too close to water. Each spine on its body contains a powerful paralyzing toxin.
Its sturdy claws are coated in a poisonous oil used to keep intruders away. Skrephish feeds on iron-rich algae to strengthen its shell.
When an opponent tries to attack it, Skrelos begins to sweat a viscous poison from its skin. It inhabits marine bays, engaging in territorial battles with the Tentacool that inhabit the same waters.
Dragalsaur feeds on rotting seaweed to increase the amount of toxins stored in its bulb. When hunting, it captures its prey with its vines, preventing them from escaping.
Dragaltales spits balls of poison from its mouth at anyone who dares touch even one of its many tails. Its body is incredibly resistant to heat, so much so that some claim to have seen it swimming through rivers of lava.
Dragalish camouflages itself among the seaweed on the ocean floor to avoid being discovered by predators. It can produce a poisonous fluid that is used to create a repellent for wild ivy growing on house walls.
To maximize its muscle mass, Dragalchoke retrieves anchors from the seafloor, which it then lifts repeatedly during the day. It does not hesitate to spit streams of corrosive poison at anyone who dares to invade its underwater domain.
It lives with its colony near the sea, since its body would risk drying out without water. When Shelltata exerts itself too much while gnawing on a hard object, a viscous liquid begins to ooze from its skin.
Growltini's body is covered in incredibly soft fur, highly prized by Pokémon Contest judges and other beauty competitions. It molts several times a year, shedding old fur to grow an even more flowing and shiny coat.
Growltini's body is covered in incredibly soft fur, highly prized by Pokémon Contest judges and other beauty competitions. It molts several times a year, shedding old fur to grow an even more flowing and shiny coat.
It breathes small flames onto the ground to warm it, keeping itself dry and comfortable while resting and speeding up the growth of the leaves on its head. When the shell on its back begins to crack, it rolls in mud until it is fully restored.
The warmth radiating from Growltle's fur is ideal for ripening the wheat stalks growing along its back. It is highly valued by farmers not only for this trait but also for its calm and obedient temperament.
When its Trainer throws an object, Growltik catches it mid-air, shooting a mass of viscous, highly flammable silk from its mouth. It can quickly create intricate webs and set them on fire to damage Pokémon that get caught in them.
Its flames burn so fiercely that fire flows across its body and seeps into its fur, as if Growlithe cannot contain it all. Its unwavering loyalty makes it a reliable, obedient partner, always ready to follow its Trainer's commands.
Growlizard is extremely loyal to its Trainer, never leaving their side. The sheen of its striped fur and the brightness of the flame on its tail reflect its health; when the fire dims, it indicates that the Pokémon is sick or weak.
To impress its Trainer with its muscular strength, Growlchoke performs at least one hundred push-ups every day. In battle, it ignites its fists to deliver scorching punches capable of burning its foes.
To impress its Trainer with its muscular strength, Growlchoke performs at least one hundred push-ups every day. In battle, it ignites its fists to deliver scorching punches capable of burning its foes.
Too lazy to get up, Growlpoke uses its psychic powers to pull food toward itself. If it spots an intruder, it prefers to go back to sleep, so it is not ideal as a guard Pokémon.
Arcasaur uses its searing whips to keep dangerous individuals away from its teammates. When nervous, its soft fur becomes coated in poisonous dandruff.
The honey Arcadrill produces is deep orange and has a very spicy taste. It defends its territory by heating its stinger to incandescence and charging at great speed.
From Arcaotto's large beak, it can unleash scorching flames capable of melting even the toughest metals. It is an absolutely loyal Pokémon that would do anything to protect its Trainer, even at the cost of its own life.
With its long ears, Arcarill can pick up even the faintest whispers. It uses this ability to rush to the aid of people calling for help, even from far away. Its fur is always warm, and when it becomes angry, it turns scorching hot.
Arcaicate is fiercely protective of its Trainer and will not hesitate to attack anyone who dares come too close. Its fangs can grow scorching hot in an instant, making its bites devastatingly powerful.
Despite its fearsome appearance, Arcaring is wary of humans and hides deep within the forest to avoid them. However, if anyone threatens its young, it flies into a rage and unleashes fiery blasts powerful enough to burn entire woods to ashes.
By flapping its wings frantically, it can release waves of heat so intense that they burn anyone who comes into contact with them. As it is extremely territorial, Arcagon raises its mane and roars to intimidate anyone who invades its turf.
Legend has it that Arcatina can block access to Pokémon and humans in the Distorted World by generating walls of fire around portals. Its flames are so hot they can incinerate anything they touch.
As it slithers, Arcagoo leaves behind a highly flammable slime trail; if it's not careful, it may accidentally start fires. It is an extraordinarily loyal Pokémon that always stands in defense of its Trainer.
The only way it can keep the pain from its frequent migraines at bay is by soaking in lukewarm thermal water. Even when it is at the end of its strength, Arcaduck gives its all to protect and help its Trainer.
Despite its restless temperament, it becomes extremely obedient when properly trained by its Trainer. Thanks to its versatility and strength, Arcaizard is often employed by special police forces to break into criminal hideouts.
The liquid fired from Arcatoise's cannons is highly flammable; a single spark is enough to turn ordinary jets into trails of high-temperature flames. Despite its size, Arcatoise is a very fast swimmer, particularly skilled at turning maneuvers.
After firing terrifying bursts of flame, Arcatoise's cannons and shell are at risk of overheating; hence, it remains submerged in the water for a long time. Despite its size, Arcatoise is a very fast swimmer, particularly skilled at turning maneuvers.
Its body burns so hot that even the gloves covering its fists scorch its foes. The wings on its back help it reposition swiftly, giving it an edge in dodging and counterattacking.
A never-ending flame burns within its body, producing toxic gases that it vents through its pores. When facing a powerful foe, flames burst from every opening, raising the risk of an explosive outburst at any moment.
Charhorn is a short-tempered creature that recklessly charges at anyone who dares stand in its way. Its large wings can only keep it airborne for a few minutes due to the heavy weight of its body.
When Charsea feels particularly threatened, it combines its Water and Fire-type attacks to create a cloud of steam between itself and its foes, allowing it to escape. It often uses its wing-shaped fins to glide across the water's surface.
When provoked, Chardra can generate blazing whirlwinds by flapping its wings. Its scales insulate its body's heat, preventing its temperature from dropping too low while it swims in the sea in search of prey.
When enraged, the flame on its tail blazes so intensely that its body temperature rises. If it encounters another Charos, it feels compelled to charge and clash horns.
It uses its wings to quickly move from branch to branch, collecting berries from trees. After eating enough, the horn-shaped flame on its forehead grows stronger, boosting the power of its Fire-type moves.
Its spiky fur constantly stores static electricity, which also fuels the flames blazing on its tail. It uses its wings to glide short distances and to speed up its movements on the battlefield, making its attacks even swifter and more unpredictable.
Chargon was introduced into the virtual world to protect private networks from harmful files, acting as a living firewall. The more complex the malware, the more eager this Pokémon becomes to face it.
The flames on its back and those Charlosion breathe are hot enough to melt stone. When bonded with its Trainer, it becomes reliable and tenacious, making it a popular choice for League challengers.
The flame burning at the tip of its tail is so hot that it keeps Chargey warm during winter, meaning it never needs to migrate from its nest. It moults its feathers once a year to keep its wings strong.
The flame burning at the tip of its tail is so hot that it keeps Chargey warm during winter, meaning it never needs to migrate from its nest. It moults its feathers once a year to keep its wings strong.
When a battle becomes tough, Chargey cloaks its head in crackling flames, ready to give its all. Its feathers stay warm even after they fall off, which is why they are often used as padding in certain types of winter jackets.
Chartata is a voracious, constantly hungry creature. It sneaks into farm storerooms to raid berries, seeds, and other food. Anyone who tries to drive it away risks facing its powerful flames.
When Chareon blows scorching bursts of fire, the rings on its body shine with a golden light. It's a Pokémon with an indomitable temperament, which sometimes refuses to follow its Trainer's commands despite the affection it feels for them.
When Chareon blows scorching bursts of fire, the rings on its body shine with a golden light. It's a Pokémon with an indomitable temperament, which sometimes refuses to follow its Trainer's commands despite the affection it feels for them.
It carves its way through the heart of the mountains, melting the rock with its incandescent body. Charlix uses its enormous mouth to swallow the debris in its path and to feed on gems and minerals that can make its coils even stronger.
Charow lives with its flock in the mountains, as it loves to build its nest near rocky caves that can shelter it from the rain. With its powerful flames, it drives away intruders who enter its territory and hunts down its prey.
The crest on Charow head bursts into flames when it is particularly angry. It is a very ferocious predator that weakens its prey with violent bursts of flame before snatching it with its sharp claws.
The warmth from Charpiny's body keeps the egg in its pouch safe and filled with healing power. With its wide wings, it can dart swiftly through the air, a skill it uses to move quickly across the cities it visits.
It roams the dark web in search of new ways to make its flames ever more powerful, as it is never satisfied with its own strength. Due to its stubbornness, Chargon-Z can be extremely difficult for inexperienced Trainers to handle.
When angry, the spines on its back are enveloped in flames so hot that they cannot be extinguished even by rain. Charslash can be found in the dunes of arid deserts, where it leads a solitary life.
The amniotic fluid coating its body burns so intensely that it carbonizes anything it absorbs. While Charniclus is deep in thought, the flame on its tail burns more intensely than usual.
Its massive jaws deliver bites strong enough to shatter even metal. Chardile is a territorial and brutal creature; after wearing down its foe with the power of its teeth, it finishes the battle by unleashing the full force of its searing flames.
Charlous has two heads with separate brains that are constantly in disagreement. The left head uses only Fire-type attacks, while the right relies on Dragon-type moves. Only the most determined and patient Trainers can raise this Pokémon to maturity.
Charagon's wings are too small to allow it to fly, which often frustrates it, and it vents this anger on its opponents in battle. Despite its small size, Charagon is renowned for being highly energetic and powerful.
It moves blindly, using echolocation to find its food. If it happens to crash into another Pokémon, Charbat immediately breathes powerful flames at it before even realizing what it is fighting.
Even without being fully evolved, Charunt acts with arrogance, tormenting weaker Pokémon with bursts of fire. In heavy rain, it hides in its cave to stop its fiery collar from being extinguished.
The flames burning around its neck are a source of great pride, as it sees them as a symbol of its royalty. Its fearsome jaws can not only crush boulders but also unleash violent bursts of fire against its enemies.
Opening its colossal maw, Chartrum spews infernos powerful enough to incinerate forests at once. Despotic and merciless, it crushes opponents with raw strength, showing no hesitation to turn on its own offspring or packmates.
When it opens its massive jaws, it unleashes waves of scorching flames that can burn entire forests in an instant. It is a tyrannical and violent creature, crushing anyone who dares face it with sheer brute force.
When Chartrum roars and spreads its jaws, torrents of searing fire spill forth, reducing everything nearby to ash. Its overwhelming strength and ruthless temperament make it a feared ruler among Pokémon.
It wields its flaming tail like a staff, swinging it to launch bursts of fire at its foes. It is said that Charphox can glimpse fragments of the future through the visions that appear within its bicolored flames.
If Charscoon consumes too much energy, the flame on its tail becomes weaker, so it only moves or attacks when necessary. The cocoon covering its body constantly radiates heat; in fact, if it stays on the grass for too long, it dries out the grass.
Chargull is drawn to garbage and food left behind on beaches and will do anything to get it. When annoyed or enraged because someone took its meal, it spews scorching flames from its beak to get revenge.
Charsian fights its foes by raining slashing claw strikes upon them, and its wings allow it to cover great distances in flight. Despite its fierce and gruff temperament, it is highly sought after for beauty competitions due to its velvety red fur.
When Chargoose faces its sworn enemies, the flames surrounding its body turn blue and reach even higher temperatures. Its powerful claws are used not only to strike foes but also to mark its territory.
Charkey is a highly irritable Pokémon that spends most of its life battling others in its pack. Each victory strengthens the flames on its tail, bringing it ever closer to evolution.
Charape has a fierce, warlike nature and is easily enraged. When provoked, it breathes fire from its nose and charges at its foe, ready to strike with devastating punches.
When it flies into a rage, the flame at the tip of its tail spreads across its entire coat. Firefighters rely on it as a partner Pokémon, as its keen nose can detect the presence of a blaze from remarkable distances.
This mighty creature is often employed to guard ancient ruins and sacred temples, as it never allows intruders to trespass. The heat of its body is so intense that rain evaporates the instant it touches its fur.
This powerful creature is commonly used to guard ancient ruins and sacred temples, allowing no intruders to pass. Its body emits such intense heat that rain evaporates instantly upon touching its fur.
This powerful creature is commonly used to guard ancient ruins and sacred temples, allowing no intruders to pass. Its body emits such intense heat that rain evaporates instantly upon touching its fur.
Chardude must consume massive amounts of coal every day to keep its body temperature high and prevent the flames covering it from going out. Thanks to its intense fire, it is often employed in factories to weld steel.
Charta is still inexperienced at controlling its flames, so if it gets too carried away while running, it risks accidentally leaving trails of fire beneath its hooves.
The faster Chardash runs, the more its mane flames blaze intensely. Despite having a pair of very strong and sturdy wings, it never uses them during a speed race, considering it an unfair advantage over its opponents.
When a battle grows intense, Polidra tries to hypnotize its opponent with the spiral on its tail. Its fins allow it to swim with ease even in powerful currents.
Polillery hypnotizes its victims before seizing them with its long blue tentacles. When it grows fond of a human, it entertains them by blowing bubbles from its mouth.
Staring at the spiral on its back for too long will put you into a deep sleep. To defend itself against threats, Polimel fires jets of mud at its enemies.
Since it dislikes fighting, it makes foes fall asleep by spinning the spiral on its belly. The flower on its back must stay submerged, so Polisaur never strays far from its pond.
Poliray's muscular body allows it to fiercely guard its den near rivers. In battle, it coils its spring-like tail, then unleashes it with great force, striking foes with the heavy fist at its tip.
Polimeleon coats its gloves in a layer of scalding steam to push its opponents to their limits. It spends most of its time swimming in the clean waters of rivers and lakes.
Since Politle's muscles are not fully developed, it organizes boxing matches against other members of its group to become more skilled and stronger. It shoots bubbles from its mouth not only to fight, but also to communicate its feelings to others.
Politortle is so proud that it never turns its back to flee from a fight, which is why the back of its shell bears no scars or scratches. It prefers to battle in water, where it can unleash the full power of its punches.
On its back, Absaur carries a seed made of psychic energy, which it gathers during sessions of daytime meditation. With its power, it can levitate objects at will, though moving those that are too heavy forces it to rest for many hours to recover.
When it hears thunder while flying, it teleports back to its nest using its psychic powers. Abotto covers its head with its wide wings while resting to ensure a deep sleep.
Before teleporting to safety, it grinds its sharp incisors together to maintain focus. Abtata moves to search for food only shortly before dawn, then sleeps for the rest of the day.
Abnx makes the star on its tail shine brightly to distract other Pokémon while it gathers psychic energy to teleport away and escape. Whenever it uses its powers too much, it needs to sleep for days to recover its strength.
Masaur eats highly nutritious berries every day to keep its body muscular and always ready to fight. To annoy its foes during battles, it releases an irritating pollen from the bulb on its back that makes their eyes burn.
Maew stays in shape by lifting heavy weights with its hand at the tip of its tail. Although it is a generally peaceful Pokémon, its punches are so powerful that they can even crumble stone walls.
Masaur eats highly nutritious berries every day to keep its body muscular and always ready to fight. To annoy its foes during battles, it releases an irritating pollen from the bulb on its back that makes their eyes burn.
When Masaur is satisfied with its training and feels its muscles tighten, it releases a pleasantly fragrant aroma from the flower on its back. To test its strength, it often helps its Trainer carry boxes or heavy objects.
To show off its strength, Masel enjoys lifting large chunks of ice that it retrieves from the frozen caves where it lives. When it is about to launch an attack, it sharpens its claws by rubbing them together.
To increase the range of its psychic powers, Masis spends many hours a day lifting weights with its mind. It is an extremely determined creature, which is why it is often recommended for Trainers with a very energetic personality.
The more push-ups Masaur does while training, the more the bulb on its back charges with energy that it can store to always be ready for battle. Its sweat is highly toxic and poisonous, so it is best not to touch it while it is exercising.
In the wild, Masel lifts chunks of ice to strengthen its arm muscles. But once it's caught inside a Poké Ball, it takes its Trainer's equipment and rarely gives it back.
Its shell is actually a dense layer of highly developed muscles that Maelgon constantly trains by slamming itself against rocky walls. It has an incredibly high tolerance for pain, yet is terrified of anything that even remotely resembles a needle.
Despite its gelatinous body, it possesses incredible power, and its four arms can deliver very powerful blows. Mato changes the appearance of the belt on its body depending on the type of opponent it faces.
It spends its days lifting large fallen tree trunks to maintain its impressively muscular physique. The sweat Mafeon releases into the air carries a fragrant aroma capable of purifying the surrounding atmosphere.
Magon-Z is so obsessed with working out at the gym that it floods its Trainer's digital devices with spam messages. The more it is ignored, the more aggressive its pop-up messages become.
It uses its mighty claw to pin opponents in place, leaving them helpless against the crushing blows delivered by its muscular arm. To keep its body in peak condition, Maler shatters boulders along the shoreline.
The sinuous leaves forming its tail absorb impurities from the water it swims in. If anyone dares touch its shell, of which it is very proud, Belltortle retaliates by spraying them with cold jets of water.
When the full moon shines in the sky, Squirtreon feels more energetic, to the point of boosting the effectiveness of its Water-type moves. It always stands in defense of its Trainer, often behaving a bit overly protective.
When the full moon shines in the sky, Squirtreon feels more energetic, to the point of boosting the effectiveness of its Water-type moves. It always stands in defense of its Trainer, often behaving a bit overly protective.
Squirtrow takes down other flying Pokémon with powerful jets of water to maintain its dominance over its territory. Squirtrow is a very solitary creature that usually builds its nest near lakes and streams high in the mountains.
If its shell crackles with electricity, it means it is nervous and irritable. Since it spends most of its life in rivers, Squirtchu is an excellent swimmer.
When Squirtkoal loses its patience, it begins producing scalding bubbles that it expels through the vents in its shell. As it swims, it unconsciously raises the temperature of the surrounding water.
Weepinsaur spits poisonous acid at enemy Pokémon invading its territory in the jungle. It nests near sunlit clearings where it can feed its bulb with sunlight.
Victreefeon keeps forests clean by ingesting refuse and dead vegetation, dissolving them with its highly acidic saliva. It is a largely solitary and peaceful creature that fights only to protect those weaker than itself.
Its tentacles are covered with a membrane capable of secreting dangerous toxins. Since Tentasaur feeds on a specific type of algae, it makes its home near warm, salty waters.
Its limbs are actually tentacles that can stretch over a meter long, making its martial strikes extremely unpredictable. When Tentaolu senses an aura it finds pleasing, the gems on its head emit a faint glow.
Tentainch hides in the sand at the bottom of the sea, snaring any creature that ventures too close with its long tentacles. If it swallows prey that is too large, it then struggles to swim until digestion is complete.
Tentavanha inhabits the waters of warm seas, where it settles with its colony. To hunt, it restrains its prey using the tentacles at the ends of its body, then finishes it off with a barrage of bites from its powerful jaws.
The tentacle extending from its bulb is strong enough to hold a medium-sized yacht in place. Tentasaur feeds by sucking on sea anemones using its long beak.
Tentaxorus uses its numerous tentacles to ensnare prey and keep them from escaping, then finishes them off with its powerful tail. The blades protruding from the sides of its head are incredibly sturdy, allowing it to shatter obstacles in its path.
Geodude skillfully uses its four arms to climb rapidly along the mountain ridges where it lives. If anyone endangers the wildlife inhabiting the peaks, it drives them away by hurling boulders.
Gravesaur feeds on soil and small stones to fortify the rocky shell that protects the seed constantly growing on its back. As it digests the minerals, its body produces a poisonous dust that it blows from its mouth to drive away pests.
Gravesaur feeds on soil and small stones to fortify the rocky shell that protects the seed constantly growing on its back. As it digests the minerals, its body produces a poisonous dust that it blows from its mouth to drive away pests.
Gravets keeps strangers at bay by pelting them with small stones using its four arms. Since it is not a particularly social Pokémon, it pretends to be a stone statue whenever it wishes to avoid interaction.
Graveizard can dim the flame on its tail to blend perfectly with the stone walls of caves. It enjoys startling unsuspecting explorers by suddenly emerging from its hiding spot and flapping its wings.
Gotu is often spotted atop mountain peaks, living as a hermit far from the chaos of large cities. It is said to have a deeply peaceful nature, guiding lost travelers down the right path.
Researchers speculate that Goxys's unstable genome was altered by contact with a foreign virus from space. The resilient stones encasing its body serve as a natural defense, protecting its vital core from harm.
When Ponysaur gallops for many hours, its fiery mane releases toxic dust that is harmful to anyone who breathes it in. It takes long afternoon naps in the sunlight to store up vast amounts of heat and energy.
When Ponylade fights fiercely, flames also engulf its hooves, making its attacks even more devastating. It is an extremely loyal Pokémon to its Trainer.
The temperature of its fiery mane rises sharply when its Trainer is in danger. Ponynine loves spending entire days running across plains with its pack.
Rapibok prevents its prey from escaping by trapping them in its coils, which are covered in blazing flames. The horn on its forehead contains a gland that regulates the production of venom in its body.
Rapilade is a fearless warrior that fights bravely to protect the weak from mistreatment. It can manipulate its flames, shaping them into a spear that it wields with remarkable skill.
Rapidash is considered one of the best trotters in the world, thanks to its stamina and ability to accelerate. When it exerts its muscles to the fullest, the flames that make up its mane reach incredible temperatures and rapidly change colors.
Its body has completely hardened as it begins its metamorphosis into a new evolutionary stage. Since in this state it is totally defenseless, Slowpod tries to remain still, hiding among the riverbank algae until it can emerge from its pink shell.
Its body has completely hardened as it begins its metamorphosis into a new evolutionary stage. Since in this state Slowpod is totally defenseless, it tries to remain still, hiding among the riverbank algae until it can emerge from its pink shell.
After its evolution, Slowfree developed four magnificent wings that allow it to fly just above the water's surface. Since it is very absent-minded, it often forgets where it was heading and wanders aimlessly until it grows tired.
Slowslash hides in the sandy seabed, leaving only the spines on its back exposed. It surfaces only when prey swims too close. When it curls into a ball, it loses the ability to swim against the current and is carried away from the shore.
To sleep, Slowgong almost completely buries itself in the snowfall, leaving only part of its face exposed to breathe. Despite its perpetually sleepy demeanor, it is very skilled at using its Water-type Moves to defend itself.
It uses its diamond-hard horn to drill through the rock faces behind waterfalls, carving out its den. Thanks to the thick shell protecting its body, it has developed a fighting style focused far more on defense than offense.
Warnite is known for rescuing people who are drowning at sea, and spotting one is said to be a sign of good luck. Despite having powerful wings, it prefers to move swiftly through the water rather than fly.
Warnite is known for rescuing people who are drowning at sea, and spotting one is said to be a sign of good luck. Despite having powerful wings, it prefers to move swiftly through the water rather than fly.
Bathed in moonlight, Wareon's Water-type moves grow stronger than usual. When it grows fond of its Trainer, it shields them from any threat with its shell.
As soon as the wind rises, it glides over its river to ensure everything is in order. When fighting, Wargar grabs the opponent with its claws so they cannot avoid its powerful water jets.
From its metal-hard claws, Warzor shoots high-pressure jets of water capable of piercing even the walls of a building. It moves its wings so quickly that it can even fight above the water's surface for a few moments.
If someone pulls away from Warchum tender kisses, it gets so offended that it summons storm clouds to make it rain. To impress other Pokémon, it meticulously cares for its pure white hair, washing its hair at least three times a day.
According to old seafaring legends, Warslash has served history's most renowned pirate captains across the ages. After every duel, it polishes its shell-shaped shield in saltwater.
Scientists recently revitalized Wartrum from a fossil of its shell found on the seafloor. From its enormous jaws, it can blow out vast quantities of bubbles or saltwater.
Wartrum is often used as a mascot in advertising campaigns promoting cereals or sweets for children. Scientists recently revitalized it from a fossil of its shell found on the seafloor.
Warape is a rather short-tempered creature that constantly seeks to annoy other Pokémon just to have an excuse to start a fight. If defeated, it hides in a river's water until it no longer feels embarrassed.
Its two heads are always highly cooperative, allowing Warduo to coordinate its aquatic attacks very effectively. It feeds on whatever it manages to catch in rivers, which is why it usually nests near water teeming with life.
Wargong uses its magnificent white tail to sweep away ice as it swims through freezing waters. A tenacious Pokémon, it faces every battle bravely, skillfully unleashing its Water-type attacks.
Slownyte lives on the ocean floor, avoiding battles whenever possible. The shell it carries on its head so casually is actually another Pokémon trying to eat it, but since it doesn't realize that, it believes the shell just wants to protect it.
Magnenine uses its fire breath to help factory workers weld metal parts. It seems that the electromagnetic frequencies emitted by country music radio stations boost its enthusiasm during working hours.
The magnets covering its body form an electrical shield over its massive face, capable of deflecting enemy attacks. Magnedon patiently teaches its offspring how to find the cobalt and silicon they need to grow.
When fleeing from predators, Farsaur releases a trail of poisonous spores from the bulb growing on its back to slow down its pursuers. With its large beak, it cracks open even the toughest Berries to feed on their soft, juicy cores.
After hatching, it usually receives a small leek stalk from its mother. If Fartini is born in captivity, it is the Trainer who must provide one so it can fight. Its feathers change with the seasons, allowing it greater camouflage.
Farow never lets go of the leek it holds between its wings, using it as a weapon to defend itself against larger Pokémon. It lives in large flocks and helps other members of its species find lost leeks so they are never left unprotected.
As Farow's body grew after its evolution, it had to find a larger, sturdier leek to use as a weapon. With its powerful wings, it soars through the sky with unmatched skill and builds its nest high up, away from disturbances.
It plays a zither made from a leek to accompany its delightful songs. Since Faretta is an extremely rare Pokémon to encounter, witnessing one of its performances is a once-in-a-lifetime experience.
To stay in shape, it asks its Trainer to throw a celery stalk so that it can run and fetch it. If it gets nervous, its beak becomes very hot, and anyone who touches it ends up getting burned.
The leek stalks it wields are heavier than they appear, so it must stay well-trained to handle them with precision. To maintain its muscular body, Farchamp does at least two hundred push-ups daily.
It is a very vain Pokémon that flies into a rage if the pink feathers on its tail are damaged in battle. Despite having wings, Dogey prefers to move by running.
Each of its three heads has a specific role during flight. The middle head breathes fire at any threat, while the other two coordinate direction and altitude.
All three of Doizard's heads can spit powerful flames, though only one can do so at a time. Despite its stout appearance, it is a natural-born runner and is often chosen as a racing champion in the Pokéathlon.
Seesaur's body has perfectly adapted to let it swim swiftly through the icy waters it inhabits. Within the frozen bulb growing on its back, it stores poisonous spores that it uses to lull its prey to sleep before finishing them off.
By absorbing stray lightning with its horn, its fur becomes charged enough to stun attackers. In water, it steers with its tail to swim swiftly, even in storms.
Seechu coats its white fur with a thin layer of electricity to paralyze anyone who tries to touch it without its consent. It spends most of its life underwater and only comes ashore when it needs to eat the food it has found.
To recover its energy after swimming for a long time, Seeray takes long naps on the beach. Its dark fur constantly traps particles of energy, allowing it to unleash majestic Electric-type attacks when needed.
It usually has a calm nature, but when it fights it becomes aggressive. Although this Pokémon can fly, it is also a skilled swimmer. Seeling uses the horn on its forehead to cut through the waves of the sea, and to hunt prey underwater.
Its soft white fur is so warm that it doesn't feel the cold even at temperatures near absolute zero. Seenine is an excellent swimmer that rarely lets prey escape.
Although Dewsaur is primarily an aquatic creature, it enjoys spending much of its time under the sun, recharging energy that it stores within the bulb on its back. It fights using powerful combinations of Water and Poison-type moves.
During particularly severe snowstorms, it wraps its body in silk to protect itself from snow and ice. Dewpie's body retains heat very well, which is why it can swim effortlessly even in freezing waters.
Dewpie stays hidden in the snow as much as possible to avoid being spotted by predators. It can swim for many hours thanks to its elegant webbed tail.
Dewmime is an outstanding juggler and acrobat, dazzling audiences with its graceful dives and poolside performances. The laughter of children fills it with energy, so it does everything it can to make them happy.
Dewdle relaxes by swimming in the afternoon, using the horn on its head to dodge any obstacles. At the tip of its tail is a sharp stinger filled with venomous toxins.
With the beat of its wings, Dewcuno cools melting ice caps, protecting the polar ecosystem. Underwater, it moves with incredible speed thanks to its sleek, snow-white tail.
Dewgey's wings and tail are perfectly adapted to ensure maximum performance both in the air and underwater. Its pure white body allows it to blend into the snow, where it crouches, waiting for the right moment to catch its prey.
To keep the ice seed on its back intact, Dewsaur cannot stray far from the icy waters it lives in. When it gets very agitated, its body secretes toxins that can put nearby Pokémon to sleep or paralyze them.
Its soft white feathers are used to stuff various kinds of jackets and pillows. Though Dewrow usually travels by flying, it can also swim skillfully using its webbed tail to chase prey hiding underwater.
Its fin-shaped ears allow it to move through water as swiftly as a speedboat. The horn on its forehead channels its Electric-type attacks, which it uses to fend off aquatic predators while searching for food.
The horn on its forehead channels its Electric-type attacks, which it uses to fend off aquatic predators while searching for food. Its magnificent white tail allows Dewchu to swim in any aquatic environment without difficulty.
Dewcor uses its white claws to break through obstacles as it swims through underwater caves. If it kicks its tail hard enough, it can use the membranes under its fins to glide above the water's surface.
The hard horn on its forehead can absorb the power of lightning striking from the sky and convert it into electricity for its attacks. Thanks to its white tail, it maneuvers among the icebergs of the frozen waters where it lives with unmatched grace.
Its perpetually warm body allows Dewmeleon to live even in harsh, freezing habitats without ever feeling cold. Its long tail lets it swim at incredible speeds, and it's so strong that it also uses it in battle to lash out at its foes.
Griligatr restores its body by swimming in dirty, heavily polluted waters, which is why it's often found in sewers. It can spit a highly corrosive liquid from its mouth, strong enough to even melt solid rock.
Its carapace is covered in a foul-smelling purple slime that keeps other wild Pokémon at bay. Gririth uses its claws to ransack trash cans and feed on the garbage inside them.
Its sludge-like body is extremely toxic, so much that any grass it steps on dies instantly. When enraged, Griape hurls chunks of poisonous mud at others.
Mutung can coat its long tongue with a highly acidic saliva capable of melting even iron. Since it requires humid and dirty environments to survive, it often infests city sewers.
It is rumored that Muizard was born from toxic waste burned in arson fires. This Pokémon can travel from city to city, flying with its wings of poisonous sludge in search of new filth to feed its body. It contaminates anything it touches.
Formed from melted waste and burning chemicals, Muizard soars across polluted skies in search of refuse to consume. Everything it touches is left corroded and lifeless.
It is rumored that Muizard was born from toxic waste burned in arson fires. This Pokémon can travel from city to city, flying with its wings of poisonous sludge in search of new filth to feed its body. It contaminates anything it touches.
Blasther is difficult to pin down, since it is a versatile fighter. If the blades on its arms aren't enough to finish an opponent, it bombards them with water projectiles from its twin cannons.
When preparing to strike, Blastotto coats the feathers on its wings with a dense layer of water before diving at full speed. The shell covering its body shields its most vulnerable spots from enemy attacks.
Blastdum is often used as a pressure washer to remove stains from homes thanks to its precise water jets. It communicates with others of its species via telepathy to coordinate cleaning.
From its tail, Blastray can fire high-pressure jets of water strong enough to pierce the walls of a building. By rubbing its mane against its body, it builds up enough static electricity to unleash powerful electrified blows.
Blasteary shoots tufts of wet fur from the cannons on its head to knock berries off the tops of trees and make them fall to the ground. Despite the sturdy shell on its back, it is very agile both in and out of the water.
Blastsian's shell is incredibly tough, shielding it from foes it often battles. Thanks to its agility, it can climb to the tops of trees, from where it takes aim and blasts its enemies with powerful water cannons.
When cornered, it fires pressurized jets of water from the cannon on its tail. However, Blastpoke's reflexes are quite slow, and it often launches its attacks too late, risking missing the target.
Its steel armor has been tempered by the pressure of ocean waves, rendering it resistant to any impact. Cloydon hurls itself at ships that dock along the shores it controls, battering them relentlessly until they are destroyed.
Cloyray camouflages itself among sharp rocks to ambush unsuspecting prey along the shore. It coats the spikes on the sides of its face with electricity to fiercely confront any challenger.
The pressure of the deep sea has made Cloysopod's shell as tough as an iron suit of armor. It exposes a single opening in its defenses only when it lunges forward to strike with its claws.
Gaseel is a particularly mischievous creature that enjoys scaring people who venture too close to icy shores. Its pranks, however, often save lives by moving people away from waters so cold they could cause drowning.
Its neighing in the dead of night strikes fear into all who hear it. Legend has it that if its flames glow intensely, Haundash is about to cast a terrible curse.
It is said that Genran appears when darkness falls, amusing itself by frightening children who have not yet returned home. Its spines are filled with a highly toxic venom that keeps other wild Pokémon at a distance.
Genpunny makes a habit of hiding in the shadows of those who have mistreated younger girls, in order to haunt and punish them for their behavior. It can unleash devastating blows using both its kicks and its long ears.
This Pokémon has a mischievous nature and tends to hide in the shadows of people whose aura seems weaker, playing small tricks on them. Though it appears to be just a prankster, it is actually very insecure and trains in secret to grow stronger.
The bulb growing on its rocky back secretes a very thick black liquid that resembles oil. Basking in the sunlight helps Onsaur make its stone body more durable.
Onpie constantly gnaws on rocks it finds around to make its body increasingly resilient. It protects other Bug Pokémon from predators by hurling sharp stones at the threats.
Its horn allows it to rapidly drill through solid rock, which is why it is still employed today in the search for gold veins from which valuable Nuggets can be extracted. Despite its imposing size, it has a remarkably gentle and obedient nature.
Though its body is composed entirely of solid rock, Onrow can soar gracefully through the skies, able to fly for a full day without tiring. To strike prey or intruders in its territory, it drops stone feathers from above.
Ongron is employed to dispose of scrapped, rusted vehicles, which it devours with great enthusiasm. It typically dwells in mountain caves that it excavates entirely on its own.
Onsian slashes with its stone claws at the hand of anyone bold enough to try touching its tail. When hungry, it bangs its horn against objects and walls to urge its Trainer to give it food immediately.
Rare gems and minerals are embedded within its stone coils, shining brightly when brushed by a light source. It can crush even steel by constricting it with its incredibly powerful body.
It uses the aromas released by its leaf to help others fall asleep. With its small trunk, Drowrita can absorb the energy from the dreams of both Pokémon and humans.
Using its psychic powers, it moves the feathers that have fallen from its wings, giving them a slow, undulating motion that lulls observers into a trance. After feeding on a dream, Drowgeot has enough energy to fly at full speed for an entire day.
It swings the pendulum on its snout to hypnotize other Pokémon, feeding on their dreams. Inside the bulb on its back, it stores dream energy that fuels its psychic powers.
When Krabvee becomes especially fond of its Trainer, it brings every shell it finds on the beach as a gift. It loves digging small holes in the sand and resting inside them.
Its poisonous leaves keep it safe from marine predators, which avoid biting or hunting it. Krabish makes its home among the rocks along the beaches of warm seas.
When in danger, Krabras's first instinct is to protect its mushrooms by storing them inside water bubbles. It gathers food along the shore using its durable claws.
Drawn to bright colors, Kingsaur has a habit of decorating its back with discarded toys found on the beach. It must take long baths in salt water every day to prevent its skin from drying out.
Its incredibly hard horn can split boulders clean in two. When Kinghorn loses its temper, it expels saltwater bubbles and foam from both its mouth and nostrils.
The claw at the tip of its tail is strong enough to crack iron and is coated in highly debilitating toxins. If anyone dares disturb Kingdle while it feeds along the shoreline, it wastes no time retaliating by pinching anyone within reach.
Its carapace is studded with dozens of razor-sharp spines containing paralyzing toxins. Kingqueen intimidates any Pokémon who dares to invade its territory, crushing entire rocks in the grip of its gigantic claw.
Males of this species are particularly dominant and constantly challenge each other to determine who has the strongest and most robust claw. When Kingking is sick, it takes long baths in saltwater to heal and get back to fighting form.
From its pincers, Kingmander releases scalding bubbles that burn on touch. Its larger claw is strong enough to crush boulders and pry apart the armor of the sea creatures it hunts.
Kingwrath dwells on ocean atolls and bravely challenges anyone who arrives to duel it. Its massive claw is used not only to fire high-pressure jets of water, but above all to deliver crushing blows that can shatter huge boulders in a single strike.