46 pokedex entries by imaginita
Eeolu is always on the move, using its aura to gain insights about the people, Pokémon, and environment around it. Whatever information it gathers affects how it evolves.
Mewsharp is a vicious, merciless Pokémon, as it thinks only of defeating its foes and maintaining its status at the head of a pack. Its cold, glinting blades strike fear into its enemy and ensure no one even thinks of double-crossing it.
This compassionate Pokémon uses its shapeshifting abilities to slip into human cities in disguise and purify polluted water sources. If you see a child sitting silently at the edge of a river, that may be a Suirua in disguise.
Scepdude are near-impossible to spot in their jungle habitat. If one is stepped on, it will leap to attack and pursue the offender through the forest by agilely swinging from tree to tree.
Though Mudscoon spend most of their time motionless in the water, they are acutely aware of everything going on around them, thanks to the highly sensitive fin on the top of their head.
Raltomp spends most of its time hidden in the mud, with only the fin on its head visible. Through that fin, it can sense the emotions of others, and will only reveal itself if it senses positive feelings.
Ralxen senses emotions with the horn on its head. The energy from these emotions can then be directed through Ralxen's twig, which will change color, and can even burst into flame in the presence of powerful emotions.
Mawtile is a forest caretaker. Using its large, powerful, back-facing jaws, it cuts away dead and diseased branches, then uses the seeds on its back to help the trees grow back faster and healthier.
Its steel-covered tail ends in a gaping, toothy maw. This jaw can actually function as a second mouth, though it can't taste anything. Mawferno uses it to eat foods it doesn't like.
The silk that makes up Mawscoon's body is as tough as steel, and attacking it only makes it stronger. This also makes Mawscoon's jaws more powerful, and by the time it is ready for evolution, a Mawscoon can bite straight through steel.
Prinmel roam the icy peaks of mountains alone. It is unknown if Prinmel do not associate with each other because each believes itself to be the most important, or simply because they are too dull witted to form groups.
It feeds on electricity until it is charged enough to levitate. Then, it uses its blue-cloth wings to direct its movement, swooping with shocking speed to attack.
Doubode's cloth wings give it such incredible control over its flight that, when fully charged on electricity, it can stop and reverse on a dime. When it starts swinging its blades, it becomes an unstoppable whirlwind of slashes.
Fast as the wind, bearing an impenetrable King's Shield and indomitable blade, Aegiode is a formidable foe. If it is somehow pushed to the edge of defeat, Aegiode will explode, taking its opponent down with it.
Because Volcakern seem to appear out of thin air after unusually cold summers, some people believe them to be the gift of a sun deity, promising that warm days will eventually return.
It can't stand to be hungry and eats over a metric ton of food every day. It will slowly roam land and sea to find food to eat.
Shibre uses the lily pad on its head to blend in with surrounding greenery. It likes to sneak up on people and suddenly wave its dazzling tail in their face, blinding them while Shibre runs away with mischievous glee.
Artomp are superb diggers. They easily burrow through the dirt, eating any iron they can find. It's not uncommon for mountain miners to find an Artomp asleep in a wall, having gorged itself on iron ore.
Zotomp is a timid yet playful Pokémon. It spends much of its time hidden in mud, but if it notices friends approaching, it will leap out of the mud to surprise them.
Cottonbre's cotton soaks up water with ease, keeping them pleasantly damp even during a drought. They can generally be found paddling around ponds and lakes, but will come on land during rain showers.
Sabltomp lack the sharp claws needed to dig up gemstones for themselves, so they will lurk around jewelers' shops and gem mines, hoping to snatch up fallen gemstones. While waiting, they can snack on mundane rocks.
It tucks itself away in caves and attaches rocks to its body for camouflage until the only thing visible is its glinting gem-eyes. Within Sablscoon's body, the heat and pressure are intense enough for it to form diamonds.
It is dangerous to venture into the rainforest rivers where the combative Sharptile makes its home. Fortune-seekers make the attempt nevertheless, as the seeds on its back are a valuable delicacy.
There is only one thing Sharpcolo likes more than swashbuckling: a good jig. A lively tune on a concertina or hurdy-gurdy will immediately set Sharpcolo dancing.
Thanks to its air-filled, cloud-like tufts, Swabtomp is much lighter than it looks. If attacked, it will lure its opponent to muddy ground where it will get bogged down, while Swabtomp floats above, spotless and triumphant.
Sandytomp are commonly found on beaches and love playing with children who are making sandcastles. Children should beware trying to take their bucket, however, as Sandytomp are known to hold a grudge.
To defend itself, Cartomp will fire high-energy beams from the crystal fin on the top of its head. Its toughened hind legs are able to absorb the recoil to keep it steady as it fires.
To defeat its opponents, Chestomp will try to lure its opponent onto muddy ground that offers poor footing. There, it can easily deliver a thrashing with its thorned fists.
The best place to find a Fennetomp is sunbathing on hot sand. Its large ears act as a heat sink, absorbing the sun's rays to provide Fennetomp with fiery energy, but also acting as a vent if Fennetomp overheats.
Fenneferno's internal temperature can reach over 350 degrees Fahrenheit. To keep itself safe, it vents hot air through its roomy ears and flame-shaped tail.
A Braitile's tail continues to grow its entire life, so you can tell how old one is by how many fronds its tail has. However, the very end is always a bare branch, so that it can channel Braitile's fire.
Braitomp keeps its twig safely tucked away in its tail while stomping about in the mud. Then, once the marsh gases have built up, it swiftly pulls out the twig, and the friction sets it all alight.
Braiferno deftly wields its fiery tail both to attack and to signal the other members of its troupe. It can even aim its fire while hanging from the walls or ceiling.
Throughout most of the year, Deltile is constantly on high alert, guarding its forest. During autumn, when leaves turn red and orange, this allows Deltile to blend in. It sits patiently, thinking about the future.
Delferno gazes into the flame at the tip of its branch to meditate. As it does so, the flame grows larger and larger, not only intensifying Delferno's focus, but intimidating its opponents.
It secretes flexible bubbles from the hump on its back. These flexible bubbles reduce incoming damage, so Froamel sometimes doesn't even realize it has been hit.
Frogmel can fire projectiles from the hump on its back. These bubble-covered pebbles are impressively accurate, though scientists are unsure how they came to be in Frogmel's hump in the first place.
The surface of Gretomp's body is enveloped by a thin, sticky film. From this mucus, it makes shuriken that can cut cleanly through steel cables.
Lomel roams waterfronts where food is plentiful. By day, it hunkers down, absorbing sunlight through the lilypad on its back, and by night, it wanders about, eating aquatic plants.
Most of the time, Wingscoon hang motionlessly from sheer cliff faces, just above the sea. If a fish Pokémon swims within reach, however, it will suddenly snap out with its long beak to catch its prey.
Its preferred habitat is a dark, damp jungle. There, insects are plentiful, and Pelitile can easily scoop up dozens of prey in one swift movement using its large bill.
Pluscoon are commonly found stuck on telephone poles, absorbing the electricity through its conductive silk. This silk is in high demand for use in state-of-the-art electronic wearables.
Plusmel loves to see its allies win. However, it is extremely dull-witted and will cheer even when its friend has lost. Some find this uplifting.
As a Minscoon needs to stay as still as possible to prepare for evolution, it emotes using bursts of electricity. It is believed that wearing clothes made from Minscoon silk can support your nervous system.
Minmel dislikes water and will take shelter whenever it rains. However, if a friend is in trouble, it will rush to their aid, no matter how uncomfortable Minmel feels.
Within its body, Gulpmel stores a special fluid that can dissolve almost anything. Its hump gets smaller when it uses Poison-type moves.