157 pokedex entries by pkbonusducks
Bulbaruff are loyal and affectionate companions. They mark their territory by brushing their collars against people and objects. While slightly bitter, Bulbaruff's leaves are vegetables that may be gently removed and eaten raw.
Catertini shed their skin two to three times per week. It's very common for them to check their backs to see if their wings have grown after each new molt, which may be why Catertini shed so often.
Rumors were once spread around schools that Maronette silently prowl for lone students, turning their needles on them and sewing them into dolls. In reality, Maronette secretly repair forlorn Pokédolls and leave them on the seats of lonely children.
Hitmoninja were employed in the past as infiltration units, equally capable of leaping over fortress walls and knocking out fully armored soldiers. The control Hitmoninja possess over their balance and footwork has inspired acrobats worldwide.
Metaform's glossy core is constantly absorbing and storing solar power. With each passing day, the core gets a little thicker and a little more resilient.
Despite Rhyew's small size, its tiny horn can pierce the armor on tanks. However, it will sometimes get stuck after ramming a target and have to use Psychic to wiggle itself free.
A selfless and kindhearted Pokémon, Chanew personally cares for Pokémon Eggs that have been left alone or abandoned. It's said that eggs touched by Chanew will hatch into strong-hearted Pokémon and grow up free of illness.
The collection of vines coiling in and around Tansect's body is at least 20 yards long. Trainers should be vigilant for Tansect, as they have no trouble camouflaging themselves anywhere between the high treetops and the forest floor.
Butterbuffet have a somewhat uncanny smile on them at all times. After taking any sort of hit, they release a euphoric powder as their smile grows a little bigger.
Stargey's glowing core and ability to traverse both air and sea make them fantastic scouts. Their red hue is easily visible in low-light environments, and can even flicker to allow for a variety of different signals.
Eetomb's eerie vapors attract fragments of Evolution Stones. While some of these stones may appear complete, the pieces never fit together quite right.
During the night, Kakcune patrol rivers and lakes, using their ribbons to dispose of garbage. As the sun rises, they Harden and rest near the water's surface, slowly regaining the energy they need for the next night's patrol.
Snortly stay secluded in their lairs, sending lackeys to gather food and drive out intruders on their behalf. Snooping around Snortly's territory is a quick way to earn their demoralizing Spite.
Most Dragoew sightings have been around low-level Cumulus clouds. The crystals they carry stockpile incredible amounts of energy, which they primarily use to fly, hunt, and shape the clouds to their liking.
Dragoew are at home in the sky. They are capable of turning clouds into a semisolid matter. Dragoew transport rainwater onto these mostly solid clouds, creating small ponds thousands of feet in the air.
While delicious, the incredibly viscous honey dripping from Beedra is almost inedible in its raw state. Bewear, Talonflame, and Furret are currently the only known Pokémon that can safely consume large quantities of the honey without choking.
Mewsea live near dense undersea jungles, energetically socializing among other docile aquatic Pokémon. When scared, they mimic sea grapes by swimming deep, flipping upside-down, and waving their long tails in the current.
Mewuna collect the shed skin of Bug-type Pokémon and hang them from tree branches by thin strings. Using Psychic, Mewuna puppeteer the molted skin to entertain or terrify whoever they wish.
Mewdrill's body courses with dozens of venoms, each with a different intensity and purpose. Their tail stores their most powerful venom, which can cause permanent damage to the body's immune and nervous systems.
Mewret's fur is naturally well-insulated. They are easily and quickly able to make a den in almost any environment. They usually aren't satisfied digging one nest, resulting in dozens of Mewret-sized holes in a small area.
Mewchu have soared in popularity as of late thanks to a popular cartoon's portrayal of them. They'll sometimes disguise themselves as a toy to play with children, surprising whoever picks them up with a Sweet Kiss.
When diving into water, Mewrill seem to completely disappear. However, once a person dives underwater, Mewrill become visible again. This incredible camouflage is used to surprise passersby with a playful Tackle or Water Gun.
Once something has Mewdour's attention, they will pursue it until it's between their teeth. If their target is going to escape, POKNEAME continually call to other nearby Pokémon and ask for their immediate aid.
Mewshrew bury themselves deep in sand, clay, and gravel. If they're not resting, they're searching for treasures buried beneath the surface. To Mewshrew, just about anything short of food is a treasure they'll keep forever.
Mewslash can be rarely seen speedily rolling across mesas and deserts. As Mewslash spins, their spines may shoot out at unpredictable angles. Mewslash can control where these spines fly and how fast they go.
Mewziken's martial form can only be described as a chaotic art. They effortlessly flow through the air with lightning-fast strikes and acrobatics with immaculate control and precision. Mewziken's opponents struggle to predict what they'll do next.
Mewpert's psychic prowess is powerful enough to change their muscle structure on a whim. If they need to be strong or swift, Mewpert deeply concentrate to amplify their arms and legs to triple in size.
The large azure scales atop Mewidos's head are full of highly unstable psychic energy. A single Zen Headbutt is capable of sending a railcar flying 50 feet away.
The bulk of Mewdon's psychic force is carried within the blue steel on their large heads. The energy can either be channeled in small amounts through their tail or released all at once after a strong enough impact courses through their head.
Mewiard can completely change the material composition of their horn at will. Frequent abuse of this will make the horn more brittle and may eventually cause it to shatter entirely.
Mewking are leaders by nature, radiating power and authority. Nothing brings them greater joy than to subjugate others. A single one of their toxic bubbles can bring even the most resilient of Pokémon to their knees.
Mewagon's soft-looking head is home to an immense amount of physical and psychic power. Even though telekinesis allows them to fly, they futilely flap their small arms while airborne, imitating wings.
Powerful attacks are built up within Meweary's collapsed ear and are quickly released once that ear extends. They're normally scouring for berry bushes and fruit trees, but will dart to their homes at the slightest disturbance.
As long as it's nighttime, Mewpet are almost completely undetectable. They remain invisible as they approach strangers, eerily giggling in their ears and watching how they react.
Mewsis love to be held and pet, seeking people and Pokémon to help fulfill this need. The core of their body is sensitive to external stimulation, and the blue gel surrounding them both protects the core and helps numb their senses.
According to multiple accounts, Meweye are simultaneously generous and greedy. It's hypothesized that Meweye steal valuables from those they dislike and give the valuables to those they're fond of.
Mewria sit atop the highest mountains pretending to be clouds. They make various cries throughout the day, rarely mimicking the calls of other avian Pokémon. If the impression is poor, Mewria will keep trying until they are satisfied.
While Mewmy seem rather meek and unassuming, they hold an untapped potential within them. Some scientists are determined to prove that Mewmy is pure psychic energy condensed into a gelatinous form.
Mewdra are affectionate and cooperative Pokémon. Their rich goo is home to countless colonies of ever-changing microorganisms. Biologists working closely with Mewdra have had their clothing permanently stained pink by their messy hugs.
Mewturne can shift their size, shape, and color to disguise themselves as many kinds of cacti. They like to cause trouble by subtly throwing needles at those who don't notice them.
Mewruff tend to be lofty and self-centered, only ever focused on playing. As they excitedly wander, they'll leave a trail of tiny pink and blue bubbles behind them.
Mewmo-o shed their magnificent scales to give to those they deeply care for. Some islands in Alola use Mewmo-o's azure scales to decorate wedding bands.
Mewpin dwell deep within nut-producing trees. They deeply care for their homes, supplying them with nutrients and spreading the tree's seeds far. When disaster strikes, Mewpin will expend all their power protecting what they can.
Mewtad rest calmly on the water's surface, blowing water bubbles with their mouths. These bubbles slowly clean the water in and around them. Mewtad sometimes send their bubbles to the surface, which can safely be consumed for clean water.
Mewth are not satisfied with the condition of coins they find and will polish them with their spit and paws. While the effort is appreciated, their saliva dyes the metal blue. The coins can be safely restored with olive oil or vinegar.
Mewta can jump miles high and far by using a powerful psychic push to launch them into the sky. As they fall, they use telekinesis to safely glide to the ground. The pink flames on Mewta's back intensify the longer they stay airborne.
The unusual gas surrounding Mewtly stains anything that touches it a faint blue. Inhaling the gas greatly raises the pitch in one's voice, amusing Mewtly to no end.
At will, Mewnix can alter their bubbles to be bouncy and soft or hard as diamonds. Even with what few sightings there have been of Mewnix, they've always been seen protecting and playing with baby Pokémon.
Quiew can manipulate their flames to appear larger than they really are. They enjoy the company of humans, sometimes approaching camps with kindle and helping tend to campfires.
Quieal race each other downhill from their volcanic homes into the sea. As their rolling picks up speed, their flames also intensify. By the time the group of high-speed Quieal reaches the bottom together, they look like a fiery avalanche.
Often left on their own at a young age, Pideel must quickly learn to hunt efficiently to survive. They fall from tall cliffs into the ocean, using their boosted speed to skewer Magikarp and Remoraid with their horns.
Pidgong live communally atop icy glaciers. Their large wings create powerful Whirlwinds, which they use to propel themselves and each other to slide across the ice at high speeds.
Pidgeon are often perched atop tree branches watching passersby. Plucking one of Pidgeon's feathers is said to grant a glimpse of a possible future.
Groups of Lanuna hang from tree branches and swing from side-to-side, flickering their lights to imitate Volbeat. Once prey approach, half the Lanuna release blinding Flashes while the others attack with Shock Waves.
Commonly found in urban areas, Pitik take refuge in hollowed-out fruits and large berries. Pitik leech electricity from handheld devices and toys, often causing permanent damage to them.
Clefew are almost always resting, conserving energy for evolution. They can sense imminent meteor showers, waking up and rushing to them in search of any Moon Stones that may have landed amid the falling meteoroids.
Pidvyle glide from treetop to treetop in search of fresh fruit. They have no qualms about striking down unwanted gatherers taking from their favorite berry trees.
Each string on Flaaew's makeshift harp is made with their sturdy fleece. Their lullabies can soothe the most savage Pokémon, and plucking their strings calls lightning strikes.
Azumaew adore the sound of running water, often making their homes near brooks, rivers, or waterfalls. When they swim, Azumaew surround themselves and their land-dwelling friends with a protective, bouncy air bubble.
Jumpdle are migratory Pokémon carried by gentle winds. When they need to eat or take shelter, they shoot a sticky silk at a nearby tree and pull themselves out of the sky. The leaves provide cover from the elements and a source of food.
Jumpsect's massive spores like to clump together. They're soft to the touch while still retaining their mass. Some entrepreneurs tried to use Jumpsect's spores to make pillows, only to discover they invoke a deep sleep if inhaled.
While they love the company of humans, many Trainers report Ratcatty as testing and persnickety. Each has a particular diet that their caretakers must respect, lest Ratcatty become sassy or defiant.
Found among dense forests and flower fields, Ivyeon are natural gardeners. Their tails straighten and point to nearby malnourished vegetation like a magnet. Using Psychic, Ivyeon then ferry fresh water and soil to these needy plants.
While they are normally lavish, Ratcatty lose their composure as they grow hungry. Ravenous Ratcatty completely forgo their grace and quickly start trying to eat anything that fits between their teeth.
Unelgon's countless eyes peer through cracks in their shell. Some researchers take them on expeditions to unfamiliar dungeons due to their exceptional awareness and durability.
Spearcross duel each other by thrusting and swinging their mighty horns to knock each other over. Due to Spearcross's high stamina and good balance, these duels often go on for tens of minutes with no clear winner.
The pincer on Scidle's tail has a razor-sharp clamp. Even with minimal effort, it can slice through most objects, including prey. Handymen in Hoenn sometimes employ Scidle to help them cut through thick plastic and metal pipes.
Scitomb are capable of possessing and controlling up to 500 pounds of metal at once. During wartime, blacksmiths from Sinnoh sought Scitomb to quickly transport solid and molten metals around forges and foundries.
Each of Scizard's pincers can expel short-ranged concentrated Flame Bursts. Seldom using this technique to attack, they instead favor aiming it at the ground below them. The sudden explosive force can propel Scizard up to 20 feet in any direction.
Sneaew are intelligent, brutal mountain predators. They remain mostly still under a blanket of snow, detecting their prey's weaknesses, waiting for the perfect moment to strike with multiple overwhelming super-effective moves.
Fearvenant are respected and feared by forest rangers, citing the Pokémon as territorial and arguably noble. Woodlands guarded by Fearvenant are littered with large globs of resin, with some containing the remains of unwelcome guests.
Manew swim in shallow ocean waters, quietly observing coastal cities and human constructs. Once or twice a year, Manew will travel to these coastal cities to get a closer look, sometimes taking other Water-Pokémon with them on this expedition.
While normally docile, Raifree release a potent Stun Spore when shocked. After paralyzing and electrocuting their aggressors, Raifree swiftly escape to the skies to find a more peaceful environment.
The forceful winds Tyranew release can kick up sand and small rocks within 80 feet. These concentrated dust storms scare weak Pokémon away from their homes. Legends state the mere presence of Tyranew can turn light sandstorms into savage haboobs.
Heavy storms are playgrounds for Pikaew. They deliberately attract lightning bolts to themselves, using their dexterity and teleportation to find out how many they can dodge.
Pikapert's eyes, ears, fins, and tail are always alerting them to the most subtle changes in their surroundings. It's a feat to catch Pikapert unawares and walk away without being coated in mud or struck by a Thunderbolt.
Wyew pluck sweet berries with their long tails and share them with young Pokémon and children. They adore games of Hide-and-Seek and Tag, although they tend to be sore losers.
When Munchmander spot food, all their attention goes to keeping others away from it. They'll throw ignited kindle near their target to start a fire, forcing others to flee or panic while Munchmander swoop in to steal the meal.
Weavew carve directions and symbols onto boulders, later using their psychic energy to move them around. These signs are carefully placed to lure prey into ambushes, lead friends to their homes, or leave enemies walking in circles.
The flexible shell on Sandrill's back and tail is thick enough to ward off most predators. They are still curious Pokémon, happily approaching and playing with almost anyone and anything they come across.
Flocks of Glacerow bully nearby Flying-type Pokémon with constant Icy Winds and Ice Shards. Attacks are especially vicious near Glacerow's nests and hunting grounds.
Marshchan often have long sparring sessions with other Fighting-type Pokémon. In preparation, Marshchan coat their arms with layers of mud and fill their gloves with water for extra strength training.
Swampsect dig through mud and dirt searching for tree roots to eat. Using incredible arm strength, they rip these roots right out of the ground and break off the edible parts.
Curious yet reclusive, Belew telekinetically send their large metal arm to investigate strangers and anomalies while they safely remain out of sight. Anything perceived as an immediate danger is swiftly taken down and pinned by the arm.
Metpede uses its metal body to seal off its fleshy core from any outside dangers. Most of Metpede's psychic energy is spent on spinning itself at speeds of up to 600 RPM, allowing it to roll in or out of danger at a moment's notice.
Venutops patiently photosynthesize to reinvigorate their bodies and harden their claws. With just four hours of sunlight, they have all the energy they need to swim and hunt for three straight days.
Mawtail's eyes are located on their tail and are sensitive to movement. When prey is in sight, they give chase and devour anything in their path. Sailors in Hoenn warn of this aquatic predator, whose dreaded maw is a menace to ship and sea life.
On dark or foggy nights, Dusew search for lost people and Pokémon. They will either help the missing folk find their way home or scare them silly.
A direct hit from Dusesect's cannon fire can briefly cause disorientation, confusion, nausea, or loss of consciousness. Centuries ago, this was completely mistaken as Dusesect damaging or destroying the souls of their quarry.
Dustle scour the bottoms of brooks, rivers, and beaches in search of bones to gnaw on or make shelter with. Lucky pirates who discovered a Dustle would feed it bones in exchange for guiding them to sunken treasures.
Crude statues of Pokémon made from hard clay and loam may be a sign that Turew live nearby. They sculpt with soft soil for fun and let the sun naturally solidify their creations over time.
The magnet on Probosect's back can rotate freely. This magnet's main function is to catch nearby loose metals for Probosect to store and later eat. During battle, these metals may also be magnetized to the rest of Probosect's body, acting as armor.
Hontata are swift, yet rather clumsy strikers whose high energy is only matched by their resourcefulness. They all share a common goal: to become a respected and renowned warrior.
Aegicate boast incredible jaw strength, expertly wielding armaments over twice their size with their mouths. Each Aegicate learns, practices, and utilizes dozens of different weapon techniques for battle and everyday use.
Biew are unruly, choosing to follow their own motives rather than the whims of their companions. They're often searching for Mew to order around, to very limited success.
Milodos spend their lives isolated in damp caves, with nearly every minute of their time dedicated to crafting a labyrinth of silk. If light strikes these webs just right, they glow in every color of the rainbow.
Klinkotto do not need to rest as long as their noisy gears are turning. Once something catches their eye, Klinkotto will mercilessly and relentlessly pursue it.
The hill on Regisect's back houses a thriving miniature ecosystem. Regisect carve and take whatever pieces of land they want, carefully adding them onto their bodies.
Generaid can fire six Techno Blasts in quick succession. This barrage is more than enough to incapacitate anything that moves. A popular ballad in Orre tells of a young Pokémon Ranger who proudly wore a big Generaid on their hip.
Genetler close their visor when charging and traveling long distances. Engineers have taken great interest in Genetler's armor, which grants them an incredible resistance to natural hazards without compromising their flexibility.
National and private militaries have looked to Genegross for use as highly mobile long-range artillery units. They can make on-the-fly calculations to adjust their cannon's trajectory and force needed to strike a fatal blow against targets.
Rosepod's flowers are coated in a thin layer of silk, which helps to keep them preserved. Florists in Sinnoh will occasionally use these flowers for wedding bouquets after the thorns are pruned and the poison is thoroughly washed away.
Whimsiesect's deafening cannon can blow hurricane-force winds. While this can be used to launch threats and projectiles away, Whimsiesect primarily fire on flower fields to scatter tens of thousands of petals and seeds skyward.
Galvanesect have almost exclusively been sighted among abandoned laboratories. After sucking what electricity remains from their commandeered homes, Galvanesect blast Electro Web everywhere, coating the whole property in mere minutes.
While they can create silk fiber, winding up the key on Klefpie's forehead allows them to slowly produce several pounds of metal strands over the course of a few hours.
Travelers and Trainers are encouraged to exercise caution around Deisaur during the daytime. While they cannot see, Deisaur are still sensitive to sound and smell, and will not hesitate to fire Solar Beams at unfamiliar entities.
Laun harnesses light and mist to create illusions of itself. Its illusions, telepathy, and electrotherapy provide incredible emotional support to allies in need.
While the orb they carry is not a real Soul Dew, it does contain an incredible amount of Lasaur's power. The orb seems to revitalize injured Dragon-type Pokémon, and happens to be the origin point of their blinding Luster Purge.
Nineon live near human settlements, using camouflage and trickery to steal food from unsuspecting victims. The unique patterns on their faces are often mimicked on masks, cookies, and souvenirs, which Nineon also like to steal.
After waking from a long rest, Jiesect collects durable rocks and launches them into the atmosphere with its cannon. The rocks fall back down an hour or two later as shooting stars and meteor showers.
The papers protruding from Jisect's body are written in an unknown language. Historians and linguists speculate they're prayers, and that Jisect is keeping their wishes alive.
Riomo-o are empathetic, sensing the emotions and vague thoughts of those who hold the large scale on their heads. By manipulating aura, they can temporarily dampen or amplify what others feel.
A small Sand Tomb binds Traptomb to their keystone. Though restricted, Traptomb will angrily gnash and throw sand at anything that gets too close too fast.
Charmy's developing body can't easily produce high-temperature flames, but they are still pleasantly warm to hold. Documents dating back centuries cite Charmy's goo as a base for body-warming creams and medicinal ointments.
As long as the sun is out, Buew will be full of energy. They spend their carefree lives flying through flower fields, excitedly waiting for the day the bud on their tail blooms.
Under the cover of night, Shupew keep their ears open, sleuthing for arguing Pokémon. They will silently consume the foul emotions behind these fights, defusing situations before they get out of hand.
The dense gel keeping Duoew together is composed of all the nutrients, chemicals, and energy it needs to grow. When introduced to something new, Duoew's first thought is to see what happens when its gel touches it.
Snoew look for downtrodden people and Pokémon. They make themselves invisible and sprinkle snow over the individual's head, hoping to cheer them up.
While Sharptoise often can't outmaneuver prey, they compensate with commendable tracking and persistence. After inflicting a single wound with their deathly scales, Sharptoise follow the blood trail until their prey can no longer outpace them.
Gooew normally play with their bouncy and malleable goo. The goo itself can be altered to serve different needs and can even become edible.
Sliew gleefully rub their repugnant mucous on people and objects they're fond of. The odor is foul enough to serve as a natural repellent while also ensuring Sliew can always find and return to their favorite things.
Bew will seldom attack with anything more deadly than a hug, even though Bew possess the physical and psychic strength to cause irreversible damage to those around them.
Hawlmeleon have an incredibly strong grip thanks to their sharp talons. They tend to be particularly brutal in free-for-all battles, sinking teeth, flame, and claw into opponents as they execute finishing moves.
Sandyew take abandoned recreational beach objects and set them back up. They've been seen lounging on towels, but will flee when approached. However, Sandyew will meekly join children who are building sandcastles.
Rockew sit atop their favorite hilltops and cliffs, looking skyward and howling at the sun or moon. If both are visible at the same time, Rockew will become indecisive and panic, unsure which celestial body they should howl at.
Parats pull their mushroom caps down and stay as still as they can to avoid drawing the ire of predators. When startled, they cower behind a cloud of spores before teleporting to safety.
Pararunt are always shivering. Not because they are cold or in discomfort, but because they are constantly shaking spores off of their mushy cloak.
Paragoo appear lethargic, slithering towards any water they can detect. They dip their gooey bodies inside puddles and ponds before curling inside their shells, slowly absorbing the nutrients and any water from the ground below them.
Each of Paraeanie's limbs slowly accumulate and dispense heavy spores. These spores aren't deadly, but irritate skin on contact and induce drowsiness if inhaled. If hit by a strong enough blow, all of Paraeanie's stored spores release simultaneously.
Jangchop train excessively, wearing down and chipping off each of their tough scales every week. While painful, new scales will grow in their place, each sharper and more durable than the last.
The beautiful gemstone on Carew's tail is immensely resilient to blunt force and can fire destructive beams. Carew take great care of these gems and often go out of their way to polish any valuable stones they find.
Chestortle's hard shell can absorb or deflect most projectiles. By retreating inward and expending a lot of energy, Chestortle quintuple the size of their protective shells for a few moments.
Delcott wave their wands to perform a wide variety of common magic tricks for their audience. However, it's all misdirection. The real magic is the fiery pranks and traps Delcott subtly plant on their distracted targets.
Slurshrew's mound is entirely composed of a sweet whipping cream. The cream's flavor varies depending on the berries Slurshrew eats.
Bound to a large lilypad, Lotomb contentedly float along the surface of ponds and lakes. If they desire a change in scenery, Lotomb possess a nearby sleeping Pokémon and have the victim carry their Lilypad to new waters.
Miniloud use their booming voices and sheer muscle to launch meteorites at supersonic speeds. Dueling Miniloud volley the same high-speed meteorite at each other for minutes at a time; a unique battle that can end at any moment.
Highly aggressive and vain, Chartyena take weeks to accept others into their lives. Upsetting Chartyena, even by accident, will have fang and fire-related consequences.
Mightew are uncommonly seen speeding after Zigzagoon and Linoone in tall grass. They may appear to be hunting, but Mightew will never hurt their quarry. They just like to chase and be chased.
Zigew are swift to investigate and handle anything that fits in their paws. They safely store their favorite objects deep within their layered fur. They are quite slippery, so many careless Zigew may shake their loot loose as they flee.
Legends state Meowew have been collecting various currencies since the dawn of civilization. Their hoards are said to be worth a king's ransom.
Meowking can commonly be found employed in small general stores. They are rather adamant that customers pay upfront with cash and detest those who try to pay with credit.
Meowmy happily eat coins wherever they can find them. Healthy Meowmy consume at least a pound of loose change every month.
The seed on Makusaur's back is incredibly thick, full of all the nutrition they need to battle effectively. Fighting Dojos in Hoenn sometimes harvest resin and sweat from Makusaur's seed, as the potent scents make for invigorating incense.
Delew are nomadic and chaotic Pokémon. They quickly grow bored without engagement, leading them to roguishly create their own fun. Once a person or location exhausts their value, Delew teleport somewhere new to find better entertainment.
Plusew peacefully travel alongside herds of Electric-type Pokémon. They can psychically transfer their own electrical energy to their companions, simultaneously healing injuries and boosting adrenaline.
Minew avoid confrontation when possible, but will stand their ground to assist their companions. They'll melodically chant and create electrical light shows to raise morale and distract rivals.
Hunew live in the deepest parts of the ocean in near pitch-black darkness. While they seek companionship, few will approach Hunew due to their terrifying resemblance to Huntail.
Tynaew serve an unusual role in their ecosystems as a living battery. They absorb electricity from overcharged or unstable Electric-type Pokémon and distribute that energy to those who need it.
The volatile acid churning within Charbell is ignited if quickly expelled from their mouths. Small doses of acid will very slowly neutralize as they're exposed to open air, maturing into an extremely bitter vegetable oil over several months.
Squirtlos leave a thick, sticky mucus wherever they go. Colonies of Squirtlos coat each other in this substance and wash it off with Water Gun. It's a simple process that keeps the colony clean while polishing and reinforcing their shells.
Squirtlos leave a thick, sticky mucus wherever they go. When pursued, they fling this mucus all around them with Rapid Spin. Predators are coated and slowed by the substance while Squirtlos make their getaway.
Tentageot hunt indiscriminately, pursuing anything they crave for. They pin their prey with toxin-laced tentacles and talons, squeezing malignantly until the captive's life is completely drained.
Warchar stand by the river's edge as they mock and taunt anyone who passes them. Once someone takes the bait, Warchar climb all over them while spitting Ember and Water Gun with the goal of pushing their victim into the water.
Centuries ago, warships employed Blastnaught for naval combat. They were depicted heading toward the ship's bow, simultaneously deflecting cannon fire while bombarding enemy vessels with Seed Bombs.
Treasure hunters speak highly of the perfect iridescent pearls guarded by Shellew. Each of these Pokémon only create one pearl, and it's only revealed to those who earn Shellew's trust or prove their intents are selfless.
Onew tirelessly tunnel the stone around them to create an ideal environment for their fellow Pokémon. They are very territorial, wildly swinging their massive tail and throwing boulders at unwanted guests.
Wild Hyprow often use Hypnosis to force the weak-willed to do their bidding. Regardless, people across Kanto and Johto seek Hyprow for their incredible vision, wisdom, telepathic prowess, and deduction skills.