74 pokedex entries by thezekrom
Marolord collects large amounts of water in its mouth and mixes it with its own stomach acid. This giant reservoir of bone dissolving water quickly becomes a deadly trap for anyone staying in it to long.
Maroquaza has sections of exposed bone to streamline its flight through the ozone layer. It comes down from the sky to feast on bones, absorbing the calcium to strengthen its own skeletal structure.
Marodreigon stay on mountain cliffs, overlooking their territory to spot their next prey. When they catch suitable prey, the two heads left and right grab their victim while the large middle one delivers bone-crushing attacks.
While incredibly rare, scientists have noticed that when a Beerom moves into an area, many bee Pokémon will follow its orders without question. With the help of its followers, it constructs massive hives to live in.
Treetump love to climb up tall trees while choosing one to be their home. Once they select a tree, they carve a mask from the bark of their chosen tree, becoming the guardian of this newfound residence.
While skittish, Kectump's curious nature makes it wander through forests to secretly spy on others. The camouflage ability it possesses helps it to stay hidden on any wooden surface while safely watching from afar.
Bastiowak carries a big fossilized pickaxe, which it uses to attack or dig up relics. The massive shield it carries is also a fossil that it dug up by itself.
Raywak can unhinge its jaw, ready to swallow prey whole. The strong stomach acid dissolves everything except the longest bone of its last victim, which it keeps wrapped with its tongue until it finds new prey.
Girawak forms a dark, massive shadow fueled by its anger. It is said that as Girawak's wrath grows, the more destructive this looming shadow becomes.
Zeksaur have a Dark Stone embedded in their back. By absorbing electricity from their surroundings, this stone will gradually grow and strengthen their bodies.
Zekpie can be found in thick forests, eating through any leaves they find until it is ready to evolve. They can make their belly and body patterns glow rhythmically in the night to communicate with each other.
Zekode are often used in factories, powering an entire facility by themselves. They absorb the heat generated by the machines with their lower half and convert it into electricity, releasing it from their upper half into a factory's energy system.
Zekcute consist of six egg-shaped individuals, forming one Pokémon. If they collectively absorb enough electricity from their surroundings, cracks will form on their bodies, indicating they're ready to evolve.
The bone mask of Zekwak is said to contain extreme amounts of electricity generated by its anger. It is believed that, would Zekwak ever remove its mask, the released energy could destroy an entire city.
Zekpod have evolved a hard, electrically infused shell around them that is able to discharge strong electric shocks to fend off any threat that comes too close.
Zekfree can fly through dense forests with extreme precision. The antennas on its head are able to detect the smallest electric current in the surrounding area, making it able to avoid any tree or threat with ease.
Zektata are found in open plains near cities, racing each other for fun. Their tail is able to generate electricity through running, giving them a noticeable boost in agility.
Over time, the Dark Stone on the back of Zeksaur has morphed into a spike-like shell. Their hind legs have become partly covered by the shell, making them very robust and sturdy.
By quickly rubbing their cheeks, Zekchu are able to generate a high amount of energy, stored in their ears. The more energy they stored, the brighter the glow in their ears and cheeks.
While having wings, Zekchu stay mainly on the ground absorbing electricity through their ears. By concentrating the generated electricity into their feet, they can reach the speed of a lightning bolt.
Zekshrew often dig tunnels near power plants, absorbing electricity from the ground nearby. They can store some of that electricity in their cheek pouches, delivering a shocking bite when threatened.
Zekran have developed electrified barbs all over their body, which work like protective quills. The electricity running through their whiskers helps them navigate in the dark and even underground, where they form large families with their kind.
Zeksaur's body is fully armored with a spiky shell, made of the Dark Stone embedded in its back. It can absorb extreme amounts of electricity into its armor plating, harnessing the power as a high-voltage shield.
Zekrina can concentrate the electricity running through their body into their claws, helping them dig underground tunnels for their families. When with friends or family, they tuck in their electrified barbs to prevent accidental injuries.
Zekqueen are often the heads of large families or groups of their kind. The wings on their backs are extremely sturdy, able to shield others from falling boulders.
Zekran loads electricity into its ears, creating echoes that help amplify sound. With this superhearing, Zekran can hear Pokémon even underground.
Zekquaza dwells in the highest parts of the atmosphere, absorbing energy from the sun. The electricity in its body is so strong that it can cause massive atmospheric storms just by flying through the sky. Its exact strength is shrouded in mystery.
Zekfable uses its four wings to move around quickly. The bioelectricity generated in its body while moving is so high that it has to release some of it constantly through its head, forming a ring made of electricity.
Due to the massive amount of electricity flowing through the body of Zekxorus, the magnetic fields it generates prevent it from flying. It can vibrate the two big tusks on its jaw, making slashing through dense objects effortless.
Zekpix have soft tails that they enjoy taking naps on. They can absorb electricity with their tail, causing it to glow and amplify their flaming attacks.
Each of the three heads of Zekdreigon are able to control the current flow of electricity stored inside their body. When they align, they can perform massive lightning strikes, strong enough to black out an entire city.
Zekmander are very friendly and try to help everyone that feel a little cold. Their little tail is able to generate enough heat to light a candle.
Zektuff loves to eat fruits and vegetables, storing the energy as electricity in its belly. More energy is absorbed from its favorite food.
Zekbat are often hanging together from the ceiling of pitch-black caves, gathered in large groups. Their black bodies perfectly hide them, leaving only their blueish ears faintly glowing in the darkness.
Zekish remains jolly even during heavy thunderstorms. It absorbs nutrients through its feet and electricity through the leaves on its head. The nutrients are stored in its tail, and can be consumed in times of need.
Zekras grows a pair of glowing mushrooms on its back. It can produce spores loaded with electricity, which it can launch into the air, immobilizing any threat that breathes them in.
Zekmoth harvests nectar from flowers that gets absorbed into its bloodstream. While its body is black, the nectar coursing through its body glows through bioluminescence. This glow creates vivid patterns in its wings.
Zeklett has a glowing nose that constantly sends electric signals into the ground. The spike on its head is able to receive those signals from others of its kind, enabling it to communicate over large distances.
Zekle are energetic and have a short fuse. The energy output in their ears depends on the mood, sparking wild if they are angry or annoyed. If they share this energy with Zekun, however, the flow of electricity becomes very calm and stable.
Zekun are sullen and try to avoid most interactions. The energy stored in their belly is unstable and needs a lot of concentration to contain. Even though prefer to be by themselves, they love to share their electric energy with Zekle.
Zeksian is often spotted on the roof of tall buildings during thunderstorms. It enjoys the dense air filled with static electricity that it absorbs through its fur to enhance its agility.
Zeklithe is able to electrify its fur, keeping its body warm. The electrified fur acts as a defense mechanism, sending a shock to anyone landing a direct hit on it.
When Zeknine generate electricity, the stripes along their body glow bright blue. The heat trapped in their fur from the process helps amplify their Fire-Type moves, allowing for faster and stronger attacks.
After evolving, Zekmeleon ignite their tail to emit a small flame. With their wings, they are able to deliver fast blows that definitely leave burn marks.
Zekizard soar through the sky like a bolt of fire and lightning, leaving behind only a cloud of smoke. In heavy storms, the spike on their head can act as a lightning rod.
Zekwag can use its wings like paddles to navigate the ocean. The spiral on its belly absorbs energy from the ocean currents and turns it into electricity, strengthening the tail that it uses to propel itself.
The belly of Zekwhirl can sense even the slightest change in a water current. It uses those senses to line up its attacks with the flow of water, enhancing its speed and strength.
The spiral on Zekwrath's belly can absorb the kinetic energy of waves and store it in its fists. If it reaches its maximum charge, a single blow can get as strong as a small tsunami.
Zekra uses its psychic ability to generate electric spheres from its hands. It is able to freely move those spheres around, using them to defend itself.
Zekbra can use the static electricity in the air to make metallic objects around it float. The tail emits such a strong electromagnetic aura that it can mess with tracking devices close to it.
Zekazam's psychic abilities are so advanced that it can absorb any electricity around it and use it as a shield, covering its body. It is able to channel the gathered electricity into its fists, sending strong, precise shocks towards its opponent.
The muscles of Zekchoke are constantly powered up with electricity. Thanks to this enhancement, it can use attacks and manuevers almost endlessly without getting strained or needing to rest.
Zeksprout consumes energy from insulators found on power lines to fuel its body, which is almost entirely made of pure electricity. To save energy, Zeksprout catches the wind with its wings to glide from pole to pole.
Zektle love to swim in warm oceans, taking long dives with others of their kind. The hands and feet are capable of emitting a glow that can be easily seen underwater.
Zekcool's tentacles are the perfect hunting tools in the dark. Equipped with receptors on each tentacle, it can sense the bioelectricity of prey even in the darkest depths of the ocean.
Zekcruel hides itself in the dark of deep oceans. It use its tentacles to grab onto prey and deliver strong jolts of electricity, paralyzing its hostage completely.
Electricity runs through Zekta's mane, causing the fire to burn blue from the heat of the combined energy. The sparks coming off of it can deliver slight shocks and light burns when touching the skin.
The shell attached to Zekbro's tail feeds on the energy produced in Zekbro's body. It uses this shell for defensive moves or heavy counterattacks.
Zekfetchd flies around cities, collecting cables from appliances left outside. Zekfetchd uses these cables to build its nest or hoard them as valuables.
Zekduo's two heads think individually. The electricity flowing through their bodies helps them form combined thoughts more quickly, making quick escapes possible when attacked.
Zekgong has two sets of flippers that it uses to reach extreme swimming speeds very quickly. Its broad tail helps it to stay streamlined, keeping the momentum going while swimming.
Zekmer is often mistaken for oily sludge created by heavy machinery. It rests inside those machines and absorbs the energy produced from the motors to charge itself.
Zekster likes to float near oil rigs in the ocean, absorbing the geothermal energy and turning it into electricity. It can store this electricity and release it through the spikes on its shell, causing heavy electric shocks in the surrounding water.
Zektly has a gaseous form and is entirely made of an electrically charged fog that it can quickly float around with. If someone tries to touch it, Zektly can dissolve in the air and reform whenever it likes.
Zekgar likes to hide in the shadows and to spook others. It can possess physical objects and then lightly shock those coming in contact with it to entertain itself.
The body of Zeknix is entirely made of Black Stones and can rotate each one individually. While moving, the energy created by its rotating body helps it lift its extremely heavy tail, using it like a flail to attack.
Zekno uses a Dark Stone as its pendulum, moving it in a hypnotic motion. It tries to get its opponent's attention fixated on the pendulum while preparing a surprise shock attack.
Zekby live in colonies on beaches and on rocks in the ocean. If there is a thunderstorm going on, Zekby will raise their claws to the sky, absorbing the atmospheric electricity, storing it in a Dark Stone which they always carry with them.
Zekler's claws are extremely strong and can grab prey with the force of a hydraulic press. It keeps its hostage locked down and absorbs their bioelectricity through their claw-spikes until nothing is left but a satiated Zekler.
Litdos has a hot, waxy body that looks like it is melting. To prevent its form from coming apart, it flies through the sky to cool the wax.
Lampdos has a glassy body with a metallic shell on its back. The purple flame inside rages bright with the vengeful spirits it consumes.
Haxrom's exoskeleton is extremely durable and covers most of its body. The sharp edges on its wings and claws are sturdy enough to easily cut through steel beams and never get dull.
Oridos loves to dance underwater. The unpredictable movement of its wings is meant to lure in prey until they are close enough to be taken out by a swift charge attack.
Phanteye are skittish spirits that wander around forests, collecting pieces of mask-shaped bark to inhabit and form physical bodies. When they need to hide, they retreat into their bark, appearing as simple wooden masks should anyone spot them.