Page 2 / 4 of 3844 pokedex entries by quackquackattack.
Hopkoth can be seen floating through the sky half-asleep while their tail keeps them suspended. By giving them a Rawst Berry, they can heal themselves of the sunburns they inevitably get while flying for long periods in the sun.
Hopdew are protected like jewelry because its sap is the main ingredient in a vial of Vivid Scent. However, because it only produces sap when injured, environmentalists push to ban the practice.
It produces a delicately sweet pollen that can only be harvested by pollinators. It is one of the reagents to produce a vial of Excite Scent, making the Pokémon and pollen expensive.
It wanders the jungle at night, carrying its yellow mask which looks like it is made of grapefruit. Whether it is because it reminds people of sad memories or of the tangy tartness of grapefruit, the mask makes people cry.
Hopdot flutters down from trees by using the propeller-like leaves atop its head. The leaves can be made into kites with a couple of branches and twine.
Skipsaur enjoy resting in the sun to nourish themselves with photosynthesis. Many Bug-type Pokémon also come to pollinate the flower atop their heads.
Skipfing release toxic gases from their body and cause Pokémon floating nearby to become dizzy. They shoot seeds at other flying Pokémon to incite fights while airborne.
Skiprak can be seen with a webbed parachute gliding through the forest. The remains of silk parachutes can be seen dispersed in many branches of trees.
Skipfish hovers over crops to spray a natural insecticide that keeps bug Pokémon away. To prevent itself from being carried off by the wind, it sticks to the side of barns or silos when it is resting.
Skipras releases spores that vivify sleepy Pokémon, causing them to stay anxiously awake even when they are tired. It floats between different forests because other Pokémon get upset that it keeps them awake at night.
Skiptle enjoy swimming in lakes and rivers but leave the flower atop their heads above water to allow Bug-type Pokémon to pollinate them. Many light-footed Pokémon also hop atop their heads to swiftly cross rivers.
Jumpto are subject to the caprice of the weather and can be whisked away at a moment's notice. Sometimes they transform into bird Pokémon to control their flight, but they cannot maintain that form for long.
Jumprak wrap a thin layer of puffy silk across their abdomen to store webbing until it is ready to be used as a parachute. Once airborne, they release their webbing all at once to glide through the wind.
Jumpdos hides in fields of flowers to ambush bug Pokémon. It spins webs that it uses as netting, before leaping forward on a wind current to capture prey.
Jumprade ride on soft zephyrs to travel between fields of flowers. They help pollinate flowers by rubbing their bodies against flowers before flying away.
Their whiskers provide an extreme sense of smell, allowing them to locate food in burrows. Their venomous stinger allows them to attack and defeat the burrow's residents.
They are extremely skittish and rarely seen in the wild, as eye contact causes them to retreat. To avoid this, eager Trainers look down at the ground while offering berries during initial encounters.
Ratma zooms through alleys to swipe spoiled food before other Pokémon have the chance to take it. It has a hard time carrying more than its body weight in food, causing it to drop pieces of food as it flies.
Ratsaur is unable to reach the bulb on its back, so it relies on other Ratsaur to help take care of it. The bulb gets sticky from when it burrows into trash cans.
Ratsaur releases a putrid scent that comes from the bulb on its back. It also releases spores that age food faster, making it more palatable for itself.
Ratlax are messy eaters that leave behind a trail of crumbs wherever they go. Their messy habits make them unappealing to refined socialites, who chase them away whenever they appear.
Ratsaur gathers groups of Rattata to topple trash cans by releasing a foul-smelling scent. It gets the moldiest foods first because the other Rattata recognize its leadership.
Ratkyu may seem weak because of their size, but their bite can crush bones. Even so, they prefer not to reveal their strength to avoid scaring Pokémon around them.
Ratrunt lives in frigid climates that are extremely cold and low in moisture. It collects and stores mushrooms in its burrow, which it takes care of like trophies.
Ratmeleon cautiously wades through trash to avoid setting it on fire. It chews on metal cans and other hard pieces of trash to trim its front teeth.
Ratzagoon squeak with excitement whenever they manage to find food in garbage cans. If another scavenger tries to take their food, then they dart away in a zigzagging pattern.
Much like the Pure Incense sold in shops, Ratly utilize their wisps to avoid danger. Their incorporeal form also helps them escape danger by floating away.
Whenever it spots a Silver Razz Berry, it becomes completely fixated on it, watching it intently as it moves. This distraction makes it an easy target for a well-placed Pokéball.
Aihoot have an awe-inspiring sense of rhythm. They love to slap the palm of their tail against their stomachs, which produces a resonant thud.
Submerged just below the water's surface, it lives along riverbeds where Persimmon trees grow. It works together with other Aiper to shake down trees before sharing the fruits with each other.
Aiursa enjoy swinging from tree branches and eating honey. Their hand at the base of their tail allows them to dexterously grab pieces of honeycomb and flee before they are stung.
Aipix swing through forests by grasping onto branches with their many tails, each with their own hand. They love to eat the many fruits that are available in the forest and always love a succulent berry to bite into.
Aikoth has a laid-back personality that is mistaken for indolence. It is never in a hurry to move because its tail does most of the work.
Aikey may seem docile, but it only takes a few incendiary words to spark anger in the primate. These sudden bursts of aggressiveness make them an unpopular choice among parents.
Aiape are intrepid fighters who are not afraid of getting their hands dirty with underhanded tactics. Their third hand allows them to quickly shift positions and surprise their foes.
It dazes other Pokémon with the pattern on its stomach, before stealing soft fruits from them like peaches or nectarines. After finishing its stolen fruit, it scurries away before the dazed Pokémon snaps out of it.
Sunsaur needs lots of sunlight for the bulb on its back to grow. It searches for the best place to soak up sunlight before resting there.
Sunpod have special markings on their cocoon that help them blend into their surroundings. They try to remain as still as possible to avoid being detected by predators.
Sunpod hang from branches where plenty of sunlight shines. Their growth can get stunted if they do not receive enough sunlight, so some may opt to fall from the branches if it means reaching a sunny patch of grass.
Sunpod produce special seeds that quickly snap when they make contact with the ground. When faced with a predator, they can dodge attacks by snapping a short distance away with their seeds. If they run out of seeds, they are likely to be eaten.
Sunhoot take lots of naps throughout the day, as they only sleep for 10 minutes at a time before waking up. Once they awaken, they make sure they are still getting enough sunlight before falling back to sleep for another 10 minutes.
Sunrak make silk webs over sunny patches to give themselves a place to soak up sunlight. When another Pokémon runs into their web, they bite down with venomous fangs to discourage the Pokémon from breaking their web in the future.
They hide in the bushes when people come nearby since they are often mistaken for berries. After people leave, they harvest different types of berries that help protect them from predators, such as the Occa Berry or Kebia Berry.
Sunreep have wool dyed with chlorophyll that gives off a yellow hue. They love to rest in the sunlight and graze in fields of grass. Their wool is made into yellow summer dresses.
Sunpom swing from branch to branch with their vine-like tail. Whenever they are tired from swinging around, they find the tallest branch they can reach and soak in the sunlight.
Sunsaur are dark brown because the chlorophyll is absorbed by the seedling on their back. They fiercely protect the seedling on their back because they are unable to process nutrients if it becomes damaged.
Sunsaur have a small seedling on their back that they share nutrients with. The seedling absorbs chlorophyll they produce from their body and leaves behind a dark brown pigment in the process.
The wings of Sungar are covered with a coating of chlorophyll that allows them to absorb sunlight while flying. At night, they wrap themselves in their wings to conserve energy.
Sunbull are light sleepers that awaken whenever they do not feel sunlight and will quickly move to get back in the sunlight. This causes them to remain awake at night, which makes them great nighttime guards.
Sunursa harness the energy of the sun to gain quick reflexes, which they rely on to run past other Pokémon and steal honeycombs. During rainy seasons, they are unable to eat honey and beg for food from Trainers.
Sundour are capable of releasing powerful flames on a sunny day, as the power of the sun increases the temperature of their flames. The inverse occurs on rainy days, as their flames grow weak in the wet conditions.
During the day, Suntler can be found napping while upright in sunny patches of grass. At night, they get aggressive and tackle each other with their leafy antlers.
Sunble enjoys spending time in the sun and is known to sunbathe for hours at a time. Its large mouth can store several liters of water, which it uses to nourish the sprout atop its head.
Sunsaur spend hours in flower fields absorbing sunlight. Whenever it rains, they form a cup with the leaves on their back to ensure they remain properly hydrated.
Sunsaur have darkened pigmentation because of the seeds in their pores that grow across their entire body. These seeds absorb chlorophyll and leave behind a naturally dark brown hue.
They can determine weather forecasts, planting dates, and other farming data, which has allowed them to replace the almanac. They determine this information by sinking their roots into the soil to communicate with plant-based Pokémon.
Suntortle carry seedlings wherever they go in a little tote on their back. They wrap long vines around their shell to keep the tote in place as they shuffle through forests and swim in lakes.
Sunuk carry a seedling within their mouths and will do everything within their power to protect it. They toss yellow balls of toxic sludge towards herbivorous Pokémon to discourage them from taking a bite.
Sunsaur have a fully developed flower in the bulb on their back but are not yet mature enough to bloom. They bask in the sunlight and eat as much as they can to speed up their growth.
Sunpie have two main sources of food: leaves and sunlight. They often struggle to balance their diet because the places with the brightest sunlight do not have many leaves.
Sunfree flutter through the air with their petal-like wings to find the best branches to rest in. They spend much of their day basking in the sunlight from branches high above the ground.
Sunotto have bright chartreuse wings that maximize the solar energy they collect while flying. When injured, they crawl to sunny spots under a leafy canopy to quickly recover.
They produce a sweet nectar from their face and lick the liquid that drips onto their paws. It is known to chase after sunlight and stops producing nectar at night.
It shoots fennel seeds from its arm cannon by accelerating growth in its microbiome. It absorbs sunlight to produce a batch of seeds before releasing a flurry of them toward its opponent.
Sunsaur shimmer in sunlight with their goldenrod petals and sit atop hills to gain and store lots of solar energy. At dusk, they release the stored solar power with a beam of light that is shot into the sky.
At night, Sunsaur's bottom head roams to find damp mud to absorb nutrients through their roots. When the sun rises, Sunsaur's flower head finds sunny patches of land to absorb sunlight from.
Sunsaur are energetic creatures that love to run around as they absorb sunlight, but are sad on days that are cloudy or rainy. Scientists are currently studying the effects of seasonal affective disorder on wild Pokémon like Sunsaur.
Sunsaur have pores across their entire body that store seeds. These seeds produce chlorophyll that tints their skin a chartreuse color while Sunsaur bask in the sunlight to gain energy.
Sunseed rests in a static location to absorb nutrients and sunlight. Gardeners have a difficult time removing it from their gardens because of its tough barbs.
Sundisc produces leaves that are harvested for its ability to neutralize stomach acid, which helps with acid reflux. It requires lots of sunlight and plenty of clean water to sprout big leaves.
Suntle enjoy basking in the sunlight but are often interrupted by predators looking for an easy meal. Thankfully, not only does their shell cushion attacks from predators, but it also allows them to continue to photosynthesize to a limited degree.
Sunbell takes food scraps and rotten produce and converts them into mulch inside its stomach. By resting in bright sunlight, it accelerates the rate at which the mulch is produced.
Whenever Suntortle need special nutrients that cannot be made with photosynthesis, they search for berries to add to their meals. They often go after berries that have fallen into the water as they are easy to swim to.
It is said that it evolves when it is able to sustain supersonic speeds for long periods of time, which is why it is given unnecessary X Speed boosters.
Yandle crawl across the forest floor with amazing speed in search of the tastiest leaves. They rarely use the venomous stinger on their head because they can always make a speedy escape.
Yanon's red markings and tough exoskeleton deter predators who want a quick snack. This makes up for its developing wings, which cannot support its weight for long flights.
Yanling flap their wings at 60 times per second to lift their bodies. They are unable to drink nectar because of their short beaks, so they buzz around to find berries to peck at.
Yanat have specialized compound eyes that prevent dust from getting into their eyes. This is especially important since dust tends to brush past them as they zip past other Pokémon.
They are rotund and soft as a pillow, as their bodies are made up of mostly water and blubber. They release a low, resounding bellow that sounds like a tuba whenever they awaken each day.
Wooperl can be found in the deep depths of the ocean where they are covered in a special mucus that protects their pearls and prevents deformities from forming. As a result, their pearls are some of the most valuable pearls that can be harvested.
Quagsaur love to rest in swampy water where they absorb nutrients through their skin. They are careful to keep their flower bud above the water to absorb sunlight.
Quagpie crawl through murky swamps to find bushy leaves to consume. After a dense meal, they hide in the mud until they are hungry again.
Quagros have a certain obtuseness that mellows out their aggression. Many live on ranches where they give rides to children.
Quagdle crawl through muddy swamps to avoid being seen by predators. If they are spotted, they fling mud and brandish their venomous stinger until the predator loses interest.
Quagnium are passive creatures that love to stare blankly into the distance. The pollen they produce heals sick plants around them, which ensures that Quagnium always have something beautiful to stare at.
Quagsaur absorb nutrients from mud through their skin to nourish the leaves on their tail. Whenever the sun shines in their eyes, they shade themselves with their leaves.
Quagown has a toxic membrane surrounding its body and is seemingly oblivious to the outside world. It gathers with other Quagown at seemingly random points in the day and dances, which is an enigma that scientists are still studying.
Quagkip wade in shallow muddy water to absorb nutrients and minerals. When they are full, they flop down into a mud puddle and fall asleep facing the sky so they can see clouds roll by.
Quagqueen are mellow creatures that enjoy spending time laying down in swampy mud and sunbathing. On the rare occasion they need to defend their nest, a single jab from their horn is said to incapacitate a charging Donphan.
In the past, they were hunted for their nutritious blubber, as one Quaglord could sustain a group of ten people for an entire winter. After this practice was banned, they continued to live for decades, and many alive now are hundreds of years old.
Quagwig live a slow-paced life where most of their days are spent napping. Conserving energy is vital for these large creatures, as it takes a lot of energy to move a few feet.
Quagtle trudge through swamplands to find fresh water. Whenever they find something of interest, they get a rare burst of agility that allows them to waddle towards whatever piques their interest.
Quagterra reside in muddy marshes, where it lounges in shallow water. Its low speed means it will not be going anywhere fast.
During the winter season, they find a friend and swim into underwater caves in search of a place to hibernate. It is said that they always choose the same friend every time during hibernation season, as they help each other feel safe.
They are cold-blooded Pokémon that do not generate their own heat, yet their blood does not freeze when exposed to sub-zero conditions. Their blood acts similar to anti-freeze, which keeps the blood pumping in frigid conditions.
Whenever Quagzee are nearby, people report feeling sleepy or groggy. This is because the mucous membrane around their skin releases pheromones that cling to receptors in people's noses.
People report becoming drowsy whenever Quagno are nearby. This is because its mucus membrane releases pheromones that cause lightheadedness and dizziness. It is also known to eat dreams when people fall asleep.
Quagno swing their vial of Mystic Water to hypnotize. People report having dreams of being swallowed by fish, which comes as a result of Quagno using Dream Eater.
Espie survive in the wild by reading the minds of those around them. By tapping into the thoughts of predators, they can avoid detection by hiding before getting noticed.
Espod scares predators away from an area by speaking to them with telepathy. Predators mistake these thoughts for the thoughts of much more dangerous Pokémon, so they often leave gifts for Espod as a plea to leave them alone.
Espdle have a diet of bitter herbs that foster their psychic abilities. They are capable of lifting and restraining many Pokémon at once, which helps them avoid getting eaten by predators.
Whenever it needs a boost, Trainers give it an X Sp. Atk to help it shine through a tough battle. The booster is said to produce a stronger effect during the day, though this could be an exaggeration.
Espuna reserve most of their energy for growing within their cocoon. If a particularly persistent predator bothers them, they release psychic waves that cause the predator to experience headaches.
People who are stung by Espdrill report feeling momentarily enlightened and claim to lift objects with their mind. These hallucinations are temporary and fade as the venom in their system is broken down.
Espkern absorb solar energy throughout the day with the leaves on their head. They harness that energy to predict when rain will come.
Espras put Pokémon to sleep by releasing a combination of spores and psychic waves. Their spores are harvested by scientists to create sleep aids that help people and Pokémon fall asleep.
Espetta sing of love that separates at dawn through many timeless aubades. The chivalrous melody inspires a mixture of tension and bittersweet feelings in those who listen to it.
Espsect spores cause hallucinations when inhaled. Those under the effect of spores typically see groups of Eevee that do not exist and end up getting lost when they chase the illusory Eevee.
Espuff secretes a special yogurt coating atop their heads, which restaurants use to coat berries. They are especially popular during certain holidays, as they can adjust their flavor to match the events around them.
Espduck have constant headaches that mysteriously vanish whenever they are in the presence of another person. By using their telepathic powers to see into other people's thoughts, they stop ruminating on their own thoughts.
Espduck can read the thoughts of other Pokémon and are easily entertained by what they hear. They often spend hours listening to thoughts while their body idly floats on the surface of lakes.
Espuk leave a residue on whatever they touch. This poisonous residue causes a light headache in those who consume food tainted by their touch.
Espzee hypnotize other Pokémon to give them dreams of psychic powers. These dreams allow a moment of wonder as many are able to harness telekinesis for the first time in their lives while dreaming.
Espzee hypnotize other Pokémon with their psychic powers and keep them asleep by giving them powers they can only imagine of in reality. Many opt to learn psychic powers and love to lift objects with their mind, even if it is only in a dream.
Umbpod have yellow rings across their body that make them appear more menacing than they actually are. The rings glow in the dark, which only reinforces their perceived dangerousness.
Umbdeen has golden markings on its body that glow brightly when there is a full moon. When the sun rises, it releases sparkles into the water to release excess lunar energy.
Umbpod have bright yellow rings across their body that glow in the dark. Many Pokémon rely on the light produced by these yellow rings to see in the dark.
Umbdle are nocturnal creatures that wander through the darkness searching for mushrooms. They are particularly fond of glowing mushrooms and will pick those over those that do not glow.
Whenever it needs a boost, Trainers give it an X Sp. Def to help shield itself from tough attacks. The booster is said to help it tough out entire nests of Pokémon, though this is likely hyperbole.
Umbdle produce a bright yellow venom that is stored in bands around their body. These yellow rings glow at night to allow them to see in the darkness.
Umbuna hang from trees and have rings that glow in the dark. Many Pokémon that live in the forest leave them alone because of the illumination they provide in the dark.
Umbuna hang from branches and illuminate dark forests with their bright yellow rings. Many people come to forests full of Umbuna to read books under their light.
Umbras produce spores which are made of the same substance that comprise the yellow bands across their body. At night, clouds of spores light the way for Umbras to wander in the dark.
Umbetta sing the melodies of famous nocturnes that inspire imagery of the night. Their shadowy movements can be tranquil and somewhat gloomy, but audiences are captivated by their passion regardless.
Umbsect have mushrooms on their back that glow in the dark. The spores that they release in small clouds also glow in the dark and produce a beautiful display of light when a breeze scatters the spores.
Umbpuff produces a sweet yet tart powder that candy confectioners mix into their recipes. Its diet influences the level of tartness in the powder, so candy confectioners control its diet to ensure consistency.
Umbduck have rings on their body that glow at night and shine particularly bright on nights of the new moon. They often draw the attention of other Pokémon who come to investigate the strange light.
Umbfetchd have a special baton that draws in lunar energy at night. During nights of the new moon, the baton shines brightly to give illumination in the dark night.
The residue left behind by Umbuk is poisonous. The effects of consuming food contaminated by Umbuk residue include blurred vision. This momentary impairment passes as the residue is digested.
Umbzee envelop those they hypnotize in dreams of darkness. Many Pokémon who are scared of the dark awaken in an anxious panic.
Murotto love to be helpful and can be trained to pick up coins and other goodies left behind at parks. All they ask for in exchange is a good meal and affection.
Murdreavus were once featured in a popular story that warns children not to wander too far into forests. Their human-like cry and mischievous nature make these stories easy to believe.
Murow relies on its astute observation skills to opportunistically steal food. It is also known to stalk other Pokémon to lead them to food sources.
Murchoke often play the role of evil henchmen in children's show, lifting objects and throwing them at whoever the protagonist may be. Even though they act like evil villains, they have a big heart and want everyone to be happy.
Slowsaur have a bulbous shell on their back that gives them incredible insights, but they fall asleep whenever they feel overwhelmed. As they sleep, they release clouds of pollen that cause drowsiness.
It enjoys time in isolation to consider the mysteries of the world, especially when the crown atop its head clamps down onto its head. The only exception to this is the fall mating season, when it leaves isolation to find a suitable mate.
A Slowlax's diet mainly consists of Apicot Berries that give them great wisdom in dire circumstances. These moments of wisdom are transient, as the wisdom is forgotten when they fall asleep.
Slowlax experience surges of hunger whenever the shell atop their head bites onto their skulls. When this happens, a particular craving for Petaya Berries occurs that give them epiphanies whenever they are stressed.
It has incredible intellect which allows it to remember the best locations to catch fish and soar through the sky to reach those places. Its sleek and aerodynamic wings allow it to travel silently, so it can fish without being noticed.
Slowmander gain powerful insights because of the shell on their head but are also quite emotional creatures. Their hot temper makes any attempt at rationality difficult.
It takes fish that bite onto its tail and flings them onto nearby rocks to stun them, rendering most prey incapacitated. If this is not enough to secure its meal, it headbutts its target using its large crown.
Slowetta sing with a lighthearted lilt that lifts the spirits of anyone who listens to their song. Sailors often stop working to listen to the transient melody of the Slowetta.
Slowduck gain great insights on the sober reality they live in. They experience existential dread whenever the shell on their head bites against their skull, which often leads to a powerful migraine.
Slowduck communicates complex ideas with others of its kind through telepathy. Whenever it has a hard time explaining its needs, it beams thoughts into a person's mind to elucidate why it asks for outlandish things.
Slowfetchd channel grand wisdom through the staff that they carry. If they are separated from their staff, they lose their psychic abilities and all the knowledge they have attained until they are reunited with their staff.
Ivytung love berries. They attract Bug-type Pokémon to pollinate their favorite berry bushes by releasing a sweet scent from the bulb on their back. Once the berries are ripe, they happily dig in.
Ivyzing produces a noxious gas that smells like rotten fruit, which clings to every nook and crevice. Trainers who want to rid themselves of the scent rub citrus fruits on their skin, as the acid breaks down the chemical.
Ivyhorn constantly scratch their horn against rocks and tree trunks to rub in spores. The spores help prevent itchiness around the horn where their vines cannot reach.
At low tide, many Ivymie are stranded on beaches with few ways to get back into the water until high tide returns. Fortunately, they can defend themselves against predators by whipping them with slippery vines.
Ivymime enjoy performing quirky little tricks that revolve around flowers. A common trick they like to perform revolves around transforming a vine into a bunch of petals.
Ivynx are far from modest creatures and want all the attention to be on them. They crack vine whips and create fluttering leaves to draw focus towards themselves.
Ivyrita absorb impurities in the air through the leaves on their back to cleanse the air around them. They need a steady supply of sunlight to complete the process, otherwise their leaves will wilt from excess toxins.
Ivyba have an especially difficult time surviving during winter because the flower bulb on their back exposes them to freezing temperatures. They often sleep in another Pokémon's burrow to keep warm.
At night, Ivybat silently sneak up on Bug-type Pokémon before plucking prey from the forest floor. They leave blooming flowers in their wake as they hunt.
Ivybuff are anxious yet capable creatures that are easy to frighten. If startled, they unleash a flurry of vines to whip whatever surprised them until they calm down.
By bending the leaves on their back, Ivyloom control the direction they glide in. After gliding for long periods of time, they sunbathe in a patch of grass to nourish the flower on their back.
Ivysire often lie flat with their mouth open to wait for lily pads to float into their mouth. The flower bulb on their back makes them easy to spot in the wild.
Ivyking gain great insights into the world around them and are always eager to share their knowledge. They pride themselves on their vast knowledge and rarely hold their tongue.
Ivyicate digs through garbage cans near parks and trails to scavenge tasty treats for itself. Due to the large bulb on its back, sometimes it gets stuck in garbage cans.
Ivyans rattle their tails and release a stinging pollen when someone gets too close to them. If the warning is ignored, they bite onto whatever invades their space.
Ivytler are doting creatures that love their Trainers. If their Trainer gets hurt, they wrap the wound with vines and give their Trainer kisses on the head.
Ivychu requires lots of energy for its bulb, which constantly zaps energy from its body. Trainers are known to give it batteries to eat, as they are a safe and quick method of energizing their Ivychu.
Ivylia are strongest when their Trainer believes in their success, as this positive energy invigorates them. They can overcome adversity with powerful Vine Whips if their Trainer believes in them.
Ivypent flutter across the jungle, searching for pollen to ignite their flame. Ivypent are protectors of the jungle, attacking people who cause damage to the jungle forest.
Ivylure burn pollen from within their flowers to produce thick hazes of smoke that conceal their flames. They incapacitate people who cause destruction to the jungle and carry them out.
Ivybarel are described as lazy and uncooperative because they rarely move from one spot. They release a network of vines to move sticks and branches to create dams.
Ivyang slowly opens up its flower bud by rotating its gear-shaped body. When the flower bud is ready to bloom, it evolves.
Ivyloon soar through the sky releasing clouds of pollen beneath them. When resting, they wrap their vines around tree branches to prevent themselves from being blown away.
Ivyish are in near constant competition for berries and often miss out on a meal because of their slow bodies. They release spores that can cause Pokémon many times their body weight to fall asleep.
Ivysis release psychic waves that cause plants in the nearby flowers to rapidly mature. Once in full bloom, Ivysis eat these flowers by absorbing them into their sap bubble that rapidly dissolves the flower into its base components.
Ivybat fly out at night to pollinate flowers by rubbing the flower on their back against wildflowers. Their weak, underdeveloped eyes face away from the sun when dawn arrives to absorb sunlight with the bulb on their backs.
Ivyseed connect their roots to other plants in the nearby area and steal vital nutrients from crops and wildlife. Their thorny exterior makes it difficult to uproot them without specialized techniques.
Ivyish releases spores whenever it is excited. These spores are toxic to other Pokémon, so it becomes confused whenever they refuse to play with it.
Ivyvanha swim through the ocean by rocking their flowery tail back and forth to push them through the water. The petals left behind get eaten by small aquatic Water-type Pokémon.
Ivyras connect their vines to root systems to siphon nutrients from other plants. They carefully maintain the bulbs on their back by clipping damaged leaves and drinking lots of water.
Ivyetta scatter pollen wherever they go, dancing and twirling through clouds to give themselves a beautiful flourish. Many influencers enjoy taking photos of Ivyetta, as these clouds of pollen accentuate their beauty.
Ivynat can be quite shy and hide in flower petals to avoid making eye contact with other Pokémon. When they are particularly anxious, they release toxic spores to scare away those they do not want to interact with.
Ivyduck relies on the bulb on its head to speak with plants. Prolonged communication with plants causes strong headaches that may take hours to recover from.
Ivyduck relies on the bulb on its back to speak with plants. Prolonged communication with plants causes powerful migraines that may take hours to recover from.
Ivyduck are swift swimmers that can cross lakes in a few seconds. They have a unique swimming method that ensures the bulb on their back remains above water.
Ivysprout wrap their roots around trees to siphon nutrients from their host. They are protective of the flower bud on their body and will sprout vines to defend it.
Ivylem are typically docile creatures that enjoy soaking up the sun's rays for the flower on their back. However, they become incredibly aggressive whenever they sense that a tree is chopped down, and cause mudslides to scare away lumberjacks.
Ivyfetchd enjoy flaunting their feathers, so they grow flowers that they can practice their grand gestures with. If they fail to charm their opponent in battle, their flowers will grow into powerful thorny vines.
Ivyduo have two heads, but only one can communicate, as the flowery head has no eyes and no mouth. It often grows angry at the other head for disrupting pollination but has no effective means to stop it.
Ivymer take sludge and consume it to produce a green fertilizer from the flowery bulb on their back. Plants that absorb this fertilizer often mutate and develop strange growths, baffling scientists.
Ivytly produce a hazy fog around their bodies that nourishes nearby plants. Their gaseous bodies allow them to slip through damaged walls and reappear on the other side.
Ivynix are connected with a set of rigid vines that span their entire body. The network of vines releases minerals that get absorbed into the rocks that comprise their body, making them tougher than the rocks around them.
Ivyzee feeds off people's dreams to sustain itself. It lulls people asleep by releasing spores while also creating a hypnotic array of petals.
Ratsir have a chaotic arrangement of teeth that shred through most food. They can easily shred gamy meat and break apart bones but have a difficult time eating fatty parts of prey.
Ratret forage for wild berries throughout the year to store up supplies for winter. Their diet mainly consists of Lum Berries, which cure them of any ailments they may have.
Ratsaur topples over trash cans by shooting vines from the bulb on its back. It rummages through the resulting pile of trash in search of rotten food.
Ratine stalk unsuspecting beachgoers waiting for the right moment to steal food. Some are known to break into pantries in the middle of the night when there are few people.
They enjoy small, simple tasks to improve their appearance, from trimming their teeth to finding and wearing a Polkadot Bow. An unhappy Ratdoof is rare given that they are easily pleased by the smallest of gifts.
Ratsaur releases toxic spores that hasten the decomposition of food. It especially loves moldy cheeses and expired drinks that people throw away.
Ratkyu can be quite naughty when left to their own devices. They enjoy breaking into food pantries to eat whatever they want while their Trainer is away.
Ratbarel needs to chew on wood to trim its teeth. When there is not enough wood in its natural habitat, it steals firewood from lumberjacks.
It shakes down trees in tropical jungles so that it can make a Fruit Bunch for its family. If it ends up giving a Trainer one of its fruit bunches, then it considers that Trainer a part of its family.
Rator are often surrounded by Rattata that chew on their tough, rocky exterior. Children often believe that Rator are made out of cheese, which is a rumor that likely developed because Rator smell like cheese.
Ratmeleon sharpen their teeth by chewing on leftover bones or metal cans. When they are interrupted from their teeth maintenance, they shoot embers at the source of the disturbance.
Ratduck can become ill after eating from garbage cans, which causes congestion to build up in their bills. When Ratduck are sick, rubbing their bill can ease the tension headache that they develop.
Ratizard gnaws on the bones of dead Pokémon to sharpen its teeth. Afterwards it melts the bone marrow by roasting it with its powerful flames, leaving behind a soft meal made out of bones.
Misgela has hypnotic tentacles that evoke feelings of paranoia and fear when stared at for too long. When a tentacle is damaged, it falls off and returns to ash.
Misnx have a reputation for murmuring indecipherable gibberish at random, which some people interpret as evidence that they are spirit mediums. Regardless of whether they actually speak to the dead, most Trainers find the murmuring startling.
Mistu gain small glimpses into the future that allow them to see the results of their pranks. If they find that the person they are about to prank has a bad reaction, then they find a different target for their pranks.
Miskrow tend to be sly creatures that stop at nothing to get what they want. They often torment their Trainers with malicious compliance that derails many of their Trainer's plans.
Mishrew hide inside the walls of old homes, skittering and tunneling within those walls. They have driven many people delirious from the persistent noise they cause, only to be vindicated once they are revealed.
Misink is popular among spiritual people because of rumors that it can communicate with the dead. Mediums hold onto it like a planchette and guide it across spirit boards.
Misang is found in places associated with the dead, hoping to help families move on from grief. It drags its planchette across its spirit board to deliver supposed messages from the dead.
Miseye are cruel creatures that love to cause mischief. They steal valuable trinkets from Trainers and scatter them to force Trainers to wander through unpleasant conditions.
Miskaboo is a mischievous Pokémon that enjoys distracting Trainers and causing them to get lost. Its desire to create excitement is often mistaken for malevolence, so Trainers take different routes to avoid it.
Misgong appear at night and swim next to ships, hoping to lure sailors into the water. They cast spells that cause hallucinations and headaches, which can only be purged by traveling far from the Misgong that cast them.
Undreavus chant in an ancient susurration to scare people away from ancient tombs. If intruders persist, then Undreavus assault them with blinding beams of light.
Unfish swim in ancient caverns, protecting treasures of the past. Using their central eye, Unfish shoot waves of psychic energy towards intruders, causing headaches and anxiety.
Unts are fascinated by books and enjoy reading. Whenever they find something interesting to tell their Trainer, they will try to spell out a word that describes the object of interest.
Unmite is a mute creature that communicates by producing pulses of electricity. Scientists are still developing a device to decipher what it is saying.
During a Pokémon battle, Wobtu get glimpses of the future and can dodge some attacks that come their way. This added knowledge gives them an edge that allows them to scrape out a victory from almost certain defeat.
Wobgeot can take many hits from other Pokémon because of its stretchy body. This feature keeps them safe when they obliviously fly into a dangerous Pokémon's territory.
Wobfarig appear as though they are walking backwards because of the large auxiliary head on their tail. When they need to absorb lots of damage during a Pokémon battle, they flip to their rear end to soak up the attacks.
Wobchu can absorb a lot of hits over the course of a Pokémon battle. When they are given the opportunity, they launch a counterattack with their lightning-fast tail.
Wobduo have a pair of heads that rarely agree with each other. One head is hyper-aggressive while the other is quite passive. When they work together, they can launch powerful attacks and manage threats with powerful counters.
Wobter are always gentle and amicable, even in the face of danger. They can phase through projectiles to protect themselves but prefer to remain corporeal to protect their friends.
Giraros is raised by ranchers in large fields of grass. Its juicy, tender meat is made into various cuts that resemble beef, where it is grilled and served at restaurants.
Giraper loves playing in the mud, as the mud nourishes the mucus membrane that coats its body. Its secondary head drools with this membrane, seemingly incapacitated by the mucus.
During a Pokémon battle, Girabuffet turn their sturdy backside towards their opponent to absorb attacks. Once they are ready to counter attack, they flip to their front and unleash a barrage of psychic energy.
Pinetret have a sturdy shell that smells like roasted nuts. They hang from trees where they eat leaves off of branches. They communicate with each other by swinging their tails to help one another defend themselves against predators.
Pinehoot has a keen sense of time that rarely goes awry. Whenever it gets angry, it takes exactly 5 seconds from the moment it hisses to the moment it explodes.
Pinedos are trained by explosive experts to remove mines from battlefields. Their long legs allow them to carefully dig at the ground while their tough, scaly shell protects them in case any explosives go off.
Pinekern bury themselves just below the surface to avoid getting blown away by a gust of wind. If another Pokémon comes to uproot them from their spot, they explode and release a burst of seeds into the nearby area.
Pinetress are covered with steel plates that deflect beaks and talons. They are difficult to knock down because of their sturdy plates, but on the rare occasion they do get knocked down, they violently explode before reaching the ground.
Pineursa have a tough scaly shell that allows them to endure many stings from Bug-type Pokémon. This is helpful when they steal honeycombs from hives.
Pinetank have a layer of scales that protect them from bites. They produce milk that is tinged with a nutty flavor that is perfect for turning into ice cream.
Dunans live near beaches where their khaki scales help them blend into the environment. They partially burrow themselves to hide their blue underbelly before ambushing prey and sinking their fangs into a fresh meal.
Dunmeleon create burrows underground by drilling through the earth with their flaming tails. Whenever it rains, they return to these burrows to keep themselves dry.
Glirak entangle their prey with sticky webs before jabbing them with their stinger. Once their prey is immobilized by their virulent venom, they wrap silk webbing to preserve their meal until they need to eat.
Glikern absorb sunlight with the two leaves atop their head and get the rest of their nutrients by biting down on exposed plant roots. When they accidentally bite into the tail of another Pokémon, they gently lick the wound to numb the pain.
Glisel climbs mountains by digging its claws into rocks, scaling to high altitudes to reach nests of other Pokémon. It patiently waits for the right opportunity to steal eggs, before making the long descent back to the ground.
One of its favorite berries is the Nanab Berry, so when it finds a Silver Nanab Berry, it begins to drool and stop bouncing. It is known to stare at the berry for minutes at a time before eating it.
Gliran are almost indistinguishable from a Male Nidoran because their lilac bodies and poisonous horn. The only difference between Gliran and a Male Nidoran is that Gliran have a tail stinger.
It loves to kidnap people, but when it is presented with a Silver Pinap Berry, it will jump into the sky to seize the berry. This impulsive action causes it to drop what it may have been holding because it enjoys eating the shiny treat.
Glimeleon are thrill-seeking creatures that enjoy the feeling of adrenaline coursing through their bodies. Whenever they make another Pokémon angry with their antics, their flaming tail and venomous fangs give them the tools to fight back.
Steemory were once relied upon by soldiers to carry them through battle. Their steel feathers deflected explosions from Voltorb while also protecting the rider.
Whenever there is a lightning storm, Steechu are struck several times before releasing the electricity as a large wave. This often leads to static buildup in the air and causes fur to fluff up.
Steeran are covered with a metallic slate-colored armor that makes them nearly impervious to predators. This heavy armor also makes them move very slowly, so their siblings help them move around when they get tired.
Their sense of earthly vibrations allows them to detect caverns below the surface. When the water reservoir of a geyser dries out, they are known to flock to that location to consume the rocks left behind.
Steedude maintain a polished platinum body by scraping their body against sharp rocks while burrowing. They dig so far beneath the surface that they experience immense pressure and heat from the surrounding earth.
Steeta produce bright aqua flames from their bodies that grow incredibly hot. Their metallic bodies also have special hooves that help them climb near vertical cliffs. This ability to climb cliffs makes them difficult to track or capture.
Snubsaur have a small sapling sprouting from their back that produces pink berries. While they may seem delicious, they are quite poisonous to people and should only be fed to Pokémon.
Snubone have a special boney club that they take care of, carrying it in their mouths or their paws. They refuse to let most people touch it, so being entrusted with this special bone is a sign of high trust and respect.
Snubsey rarely acquiesces to the whims of its Trainer, especially if the situation involves its egg. It eventually warms up when treated with respect and kindness, but that is a long process.
Snubhoot are affectionate and social creatures that love spending time with others. A group of excited Snubhoot will bark every second at the same time in unison.
Snubuff are hard to build rapport with because of their juvenile tendencies. They never want to share their belongings, and cry whenever they do.
Snubpi has a pugnacious tendency to argue with its Trainer over trivial matters and can suddenly become picky over its food. This defiance is a way of testing boundaries, as it is still learning how to interact with others.
Snubreep are affectionate creatures that love to rub against their Trainer. This causes static to build around them and fluffs up their wool.
During a Pokémon battle, Snubpom can maneuver their clawed tail with terrifying precision to slice up their opponents. When they are not fighting, the claws on their tail give them extra grip when they swing between branches.
Snubsaur have a small tree growing from their backs that produces pink berries poisonous for people to consume. They give out these berries to hungry Snubsaur who need an extra boost of energy.
Snubgar are affectionate creatures that love to give out hugs. Whenever their Trainer comes home, they are always waiting by the door to give out a surprise hug, flying into their Trainer.
Snubsaur have a tree sprouting from their back that produces pink berries. They offer these berries freely to Pokémon that want to have a quick bite and love when other Pokémon rest beneath their branches.
Snubroc may seem like wild, rebellious creatures but this tough exterior melts into affection when Trainers brush through their mane. Their reluctance for public affection is only matched by their desire to feel loved.
Snubduck love to give out hugs to other Pokémon but often cling on for an uncomfortable amount of time. When they are inevitably pushed away, they get so anxious that they may develop a headache from the stress.
Spearbone conceal bones within their wings to sneak closer to their prey. Once they are in range, they ambush prey with a flurry of bony boomerangs.
Spearpod chrysalises are made of a hard keratin that makes them difficult to penetrate. They kick up dust by flapping their tiny wings to escape predators.
Speardle marks its territory by dripping venom from its stinger onto the base of its tree. If another Speardle enters its territory, they will wrestle until one becomes tired and leaves the tree.
Spearpi peck at the ground to find seeds and exposed roots to eat. They often trip over themselves whenever they are running because of the eggshell that surrounds their torso.
Spearkrow avoid being eaten by predators by releasing a hoarse caw and spreading their wings to appear larger. Meeting a Spearkrow at night is regarded as bad luck, so they are chased out of towns and villages back into the forest.
Spearsaur defends its territory by pecking other Pokémon or using its vines to whip them. Whenever it meets another Spearsaur, a stand-off can occur where both Pokémon continue to puff up their chests until one of them surrenders.
Spearsaur releases sticky spores that leave behind residue on its back. It helps groom other Spearsaur by pulling and pecking away at the hardened residue with its beak.
Spearpuff gather in small groups to caw in unison, showing off their wide vocal range. The resulting cacophony frustrates nearby Pokémon.
Spearelia glide through the wind by positioning their flower stalks in the direction of the breeze. As they fly along wind currents, they release pollen below them.
Spearbat hide in branches by folding their bronze wings close to their body, which blends in with wood. They surprise bug Pokémon and snatch them up with their talons.
While Spearbat have a slight wingbeat, their brick-colored wings make them stand out with any amount of light. They have an easier time hunting in caves than in forests for this reason.
Spearmeleon rely on their wings to shield their tail whenever it rains. They set fire to bushes to lure prey out of burrows before pecking with their sharp beaks.
Spearizard have comically small wings compared to their large bodies. They are easily taken out of the air whenever a Pokémon throws rocks at them, so they are rarely seen flying.
Speardude lives inside caves where it breaks rocks down for consumption. Its loud cries can be heard echoing throughout caves and mineshafts.
Spearfetchd are typically quite calm creatures but can act aggressively if they lose their leek-like baton. If they spot another Pokémon with their baton, they chase the thief relentlessly until they give it back.
Spearfetchd become incredibly irate when they lose their baton, especially if it was stolen from them. When they inevitably find their baton, the immense relief they feel is released in happy little squawks.
Speardrio rely on their legs to roam around the world and rely on the charity of others if their legs are injured. Their heads often get angry at each other when they are injured as they blame one another for the misfortune.
Speartoise shoot jets of water with the cannons on their back. They prefer to remain grounded because their wings are not yet big enough to sustain flight.
Gransaur are loyal creatures and love to get hugs from their Trainer. Sometimes they get so excited that they release a cloud of toxic spores, so Trainers need to be wary of overstimulating Gransaur.
Gransey will not accept any denigration from its Trainer, even if it means going without food. Being trusted to touch its egg is the highest privilege, awarded only to Trainers who treat it with kindness and respect.
Granligatr brandish their fangs and bark loudly to protect flocks of Mareep from predators. If a predator is close enough, Granligatr gives them a potent bite that is sure to leave a lasting impression.
Gransaur love looking stylish and enjoy sitting for hours at a salon making sure they maintain their exquisite appearance. The bow on their back wraps around their flower bulb to restrict the flow of spores and keep themselves clean.
Gransaur are loyal creatures and will use any means necessary to defend their Trainer. They can become sick if their Trainer does not allow them to get enough sunlight, so it is important for Trainers to go with them to sunbathe.
Gransaur love to spend hours at salons where they are groomed and pampered until they look beautiful. The flower on their back has a ribbon wrapped around the base to make themselves look stylish.
Gransaur often enter into beauty pageants to flaunt their stylish look. The ribbon on their back wraps around their flower to prevent spores from getting messy while also keeping them looking fashionable.
They are prone to being poisoned due to their pastry-like bodies, and in extreme cases chefs have developed a special shortbread to help cure them. A single Shalour Sable helps a Granpuff metabolize poison and deal with other ailments.
Granduck love to give out hugs to other Pokémon but often squeeze too tightly. Whenever the same tightness of a hug is reciprocated, the pressure can cause them to develop a brief headache.
It lives inside swamps and marshes but stays low to the ground so as to not get hit by lightning. Without a Wacan Berry, it will spasm every so often until its affliction is cured.
Qwilsel leads pearl divers to Shellder colonies, where the pearl divers help pry the Shellder open. It then eats the Shellder, giving the pearls to the divers.
Qwilgle paints alongside rebellious teenage artists on the side of buildings or train cars. The paint is made of its own venom, so people who want to clean its graffiti off surfaces need face masks to avoid inhaling toxic chemicals.
Qwilkyu have a superfluous number of spines on their disguise because they want to ensure that their disguise is convincing enough to fool other Pokémon. Despite their best efforts, most of their spines fall apart when soaked in water.
Qwilbat have barbs that are covered with tiny needles, which snap and rapidly inject venom into victims. Most of their venom is reserved for their barbs, so their fangs hold only trace amounts of venom.
Qwilett have barbs across their body, injecting poison into anything that touches them. They have been seen gathering together in attempts to replicate a Diglett's evolution, but they end up getting stuck together by their barbs.
Qwilduck are adept swimmers that have heightened reflexes while underwater. When another Pokémon bumps into them while swimming, the barbs on their body break and stick to the clumsy Pokémon.
They carry mail between islands and other locations in the Johto region that require heavy use of flying. Bluesky Mail is easily identified by Scibat due to their sharp eyes, which allow them to snatch the mail they need before rushing off.
Scitata eats discarded meat and bones that butchers throw away. It crushes bones with its claws to break them into edible chunks.
They stumble upon training equipment left by bodybuilders, and one such piece of equipment is the Power Weight. They utilize these weights to gain more momentum to slam into other objects.
It frequently has cravings for Mochi and is drawn to Health Mochi in particular. Since it gains little to no nutritional value from it, Trainers often separate it from the rest of the party before feeding it.
It is able to withstand a point-blank explosion using its sturdy shell. In a pinch, it can consume a Jaboca Berry to coat the opposing Pokémon with a caustic gel after an up-close and personal attack.
Heratu harnesses the brief glimpses into the future to predict movements from their opponents. With a sudden swing, they can lift their opponent off their feet to land a decisive blow.
Heratu can see into the future with such clarity that they can plan out an entire fight in advance. Their sturdy horn is wielded like a club, which swings in front of them to protect them from foreseen attacks.
It spits out venom to daze its opponents before it wraps its tail around opponents with enough force to break rocks. A Grip Claw enhances its grip strength to squeeze water from rocks.
Heralade are gallant creatures that charge headfirst into combat, slamming their horn into their opponents before their blades even make contact. Their sheer strength allows them to lift opponents more than ten times their body weight with ease.
Heraish have a singular horn that they rely on to deter predators. Their dreams are often filled with nightmares of getting eaten by Flying-type Pokémon.
Herachoke fights its opponents by flipping them over with its long horn. It has a difficult time winning drawn-out, protracted fights because of its low stamina.
Sneafree love the taste of berries and are known to steal them from other Pokémon to satisfy their hunger. Fortunately, they leave behind a sparkling dust wherever they go, creating a trail for astute Pokémon to follow.
Sneatata helps pickpockets steal from unsuspecting tourists. It slashes purses so the contents fall onto the ground before running off with the stolen goods.
Snearow flock around bakeries in the hopes of getting a few pieces from customers that leave. In response, bakeries have a sign to discourage feeding wild Pokémon.
Snearow can be found at parks around the world where they eat leftovers from picnics. Their cynical nature causes them to scare away other Pokémon that try to eat the scraps alongside them.
Sneabird are rumored to aviate small planes to make quick getaways after stealing trinkets from Trainers. They enjoy shiny objects and carry a sack full of such items so they can show off their collection.
Sneans are shrewd creatures that rely on deception to secure their prey. They pretend to be injured by slithering in an odd pattern before surprising their prey with a lethal bite.
Sneamander are cocky creatures that take on foes much larger than themselves. Their weak claws and small embers lead most of them to defeat. They are also incredibly sore losers and are known to push themselves to unhealthy limits.
Sneaeye are trained to steal documents or rare items through surreptitious techniques passed down by evil organizations. They are given gems as a reward but enjoy stealing for its own sake.
Sneath are incredibly selfish creatures that have a natural hoarding instinct. Developing their sense of empathy is necessary to stop them from fighting over food.
Due to its sensitive tongue, it enjoys a bland, healthy diet to help get started with its day. It is happy with porridge and a bit of salt, which make them a cheap pet to have around.
Teddivee are omnivorous creatures that eat a variety of food on a daily basis. They can evolve to quickly adapt their bodies to certain kinds of food to survive, but most prefer to keep their varied yet balanced diet.
Tedditret pulls pranks on other Pokémon but reacts with candor whenever it is in trouble. Despite its mischievous nature, it does not enjoy seeing people or Pokémon hurt by its antics.
Teddihoot study hives that produce honey to calculate the best time to raid the nest. They often enlist the help of other Pokémon because of their limited movement.
Teddiba gather swarms of Bug-type Pokémon to hunt for food as a group. Teddiba often leads the group to hives where they collectively steal honey for Teddiba to eat.
Teddipom steal honey from hives by swiping honeycombs with the hand on their tail. Once they run a safe distance away, they tear the honeycombs into pieces with their claws.
Teddikern love to eat honey and are willing to put themselves in danger to obtain honeycombs. They are most active during sunny days, where the sunlight gives them a boost of speed to escape Pokémon that defend hives.
The hibernation of a Teddifairy follows the lunar cycle, so they are only active during nights of the full moon. Outside of their monthly cycle, they are otherwise nearly impossible to awaken.
Teddikyu does its best to appear innocuous by choosing buttons that help it appear cuter. It avoids confrontation with other Pokémon and will run away when upset.
After a long day of training, Teddilithe love to rest by a cozy fireplace with a piece of honeycomb as a treat. They keep the fireplace lit by releasing embers from their mouth.
Despite its color, the substance Teddimer produce is toxic and should not be consumed. The residue that Teddimer suffuse over every surface has a sweet aroma that attracts bug Pokémon.
Even though Ursanub do not need to hibernate, they enjoy sleeping throughout most of the day. During the few hours of daylight that they are awake, they slam their bodies against trees to knock down berries.
Slugfing drip blobs of hot lava wherever they go. Sometimes bubbles of toxic gas are trapped in the lava that explode whenever they are popped.
In icy cold regions of the world, Slugchu are friendly bus companions who work alongside drivers to deliver people to their destination. They keep the bus warm and jumpstart the engine when it runs out of electricity.
Slugkern sprout from forests that grow near lava. They reach internal temperatures that are as hot as magma, which make them difficult for new gardeners to handle.
Sluglix devour abandoned mining equipment by melting the metal into a slurry. They then slurp the metallic liquid, which gets incorporated into their body.
Slugmory miraculously fly through the sky without crash-landing each time they descend. They constantly shed parts of their wings, which fall down to the ground as blobs of hot lava.
While Slugdum may be inexperienced with factory work, their deep desire to please others allows them to quickly develop the skills needed to work effectively. They are capable of welding metal and bending metal to create curved surfaces.
Slugtang work in factories where their heat-resistant bodies allow them to bend or weld metal into whatever shape is necessary. Their firm industriousness pushes them to work long hours without breaks, so people have to step in to help them relax.
Slugno often has blobs of lava over its eyes, which makes seeing difficult. It drips lava wherever it goes, which Trainers quickly douse with water to prevent forest fires.
Slugrua are common pets in rural areas, popular for their ability to heat stoves with their warm bodies. They are quite shy around strangers, so they melt to fit any nearby crevice to hide themselves.
Slugmel have incredibly hot bodies that wick moisture from the air around them. If exposed to excessive moisture, their bodies cool down enough to begin cracking, which is very painful.
Slugduck require a hot, dry environment to avoid developing migraines. To help them avoid those migraines, and to keep them busy, they help shovel coal on steam engines.
Slugduck swim along the ocean floor where they remain close to geothermal vents. If they ever stray too far from the vent, their body solidifies from the lack of heat.
During fall and winter, Slugmer heats up rural homes by eating firewood and resting at the fireplace. It is trained to vent its smoke into chimneys so that people avoid inhaling toxic fumes.
Magdum can be found in industrial settings where the constant flow of work keeps them busy. They love handling metal because it gives them a sense of purpose while also giving them practice with their fiery powers.
Magtang are difficult to surprise because of their calm disposition. This seriousness makes them a great fit for factory settings where they shape metal into parts.
Factory workers are almost never cold when Magross are around, as their body heat radiates far from their bodies. They take the task of cutting shapes out of metal seriously, so much so that some Magross forget to take breaks.
Magduck swim around geothermal vents where the water is incredibly hot. The minerals that come from the geothermal vents are absorbed into their bodies and help maintain their tough shell.
Maguk power large locomotives with their body heat. They vent noxious smoke through an exhaust pipe to keep workers safe.
Fearpie rely on their beaks to peck at Grass-type Pokémon that hide inside tree crevices. If their prey tries to escape, they launch stringy silk to pin them down.
Fearode zooms past power plants and radio towers, leveraging magnetic fields to fly faster. They race each other as a display of dominance, as the fastest Fearode gets to drain batteries first.
Fearfree drink nectar from flowers with their long beaks. They flap their wings rapidly to keep their body in a fixed position while they drink. They flap their wings about 60 times a second to maintain their airborne position.
Fearbat are prideful creatures that have a cardinal-red beak. They hunt Bug-type Pokémon by creating a skewer of living prey on their beak before bringing them back to their nest.
Fearsaur clash with other Fearsaur with claws, beaks, and vines. Despite the ferociousness of the exchange, they leave the bulb undamaged as a sign of mutual respect to each other.
Fearsaur are home to many small bird Pokémon that nest in their wings. The flower on their back release calming spores that calm angry predators.
Fearflame lives atop towers or skyscrapers. It swiftly flies between cities to hunt smaller flying Pokémon, and uses its beak and talons to secure its next meal.
Fearbat have a head crest that turns a bright burgundy whenever they are hurt. This happens often because they have to defend themselves from larger predators without the ability to see.
Fearuff is taught from a young age on how to corner escaping Pokémon. Its sharp eyes allow it to spot dead ends to pin down wild Pokémon.
Fearizard latches onto bulky Pokémon with its talons to whisk them away back to its nest. Once it returns home, it roasts the Pokémon into a meal with its powerful flames. The resulting meal is then eaten by its chicks.
Feardude breaks apart rocks with its large beak. When it has trouble breaking rocks, it will fly high into the sky before crashing down onto the rock.
Swifree hide in burrows for most of the year to keep their body temperature low. When winter comes, they emerge from these burrows to look for a mate.
Swidle have a hirsute exterior that sheds hair wherever they go. This hair is coated with a poisonous oil that causes predators to get sick.
Swigey have a layer of feathers that lock in their body heat by creating a layer of hot air. Since they sleep outside in their nest, this allows them to remain warm during winter.
Due to the increase of habitat destruction and low wild population, they meet the criteria to obtain endangered status. The caves they used to reside within are now too warm for them, so they are forced to migrate to find a new home.
Swibird make many mistakes when giving gifts to children because of their poor eyesight. Despite their flaws, they are beloved by children around the world because of their perseverance and good will.
Swisol travel to villages in icy climates to warn people of cataclysmic hailstorms. Their fur locks in heat so they can safely remain outside while they escort villagers to a safe evacuation point.
Swilithe has a thick layer of fur that protects it from frigid environments. When it gets wet, it sneezes out embers to try to warm itself up.
Pilokarp swim in icy cold waters with a layer of fur to keep themselves warm. They have tufts of fur over their underdeveloped eyes, which protect them from bright lights.
Pilosola are regarded by scientists as critically endangered because the caves they can safely nest in have been getting too warm for them to live comfortably. Ongoing efforts to domesticate Pilosola have been advertised to help preserve the species.
Pilobat rely on a keen sense of smell to identify different objects because they are blind. They steal pungent Charti Berries from other Pokémon to protect themselves from Rock-type Pokémon.
Piloduck channel the power of their headaches to produce snow from their staff. The more pain they are in, the more snow comes out of the staff. Some particularly cruel Trainers overstimulate their minds to create headaches.
It does not have eyelids, so the patch of fur atop its head serves as both protection from cold weather and a way to shade its eyes. If its Trainer removes this patch of fur, it becomes lethargic from overstimulation.
Corto latches onto groups of Corsola and extends their reach. In return they feed it leftovers from their meals. It also protects Corsola from oil spills by guiding the oil away from where they live.
Cortini have scales with a coral tint and an abrasive exterior. Marine biologists monitor the health of coral reefs by watching for discoloration of Cortini scales, which become blue if they are ill from pollution.
It hogs all the Muscle Mochi to itself and does not enjoy sharing with other Pokémon. It developed this snarky attitude when its home became polluted, and food was scarce.
Corfable lives near secluded beaches where it protects the local wildlife. During nights of the full moon, it comes out of hiding to dance in the moonlight.
It soaks up liquids into its body like a sponge, including oils and other biohazards it is not meant to digest. The most common way to cure these ailments is to give them an Antidote mixed with juice.
If Corduck absorb toxic chemicals from pollution, the coral on their head turns white and they get a nasty headache until their body processes the toxin. Without the support of conservationists, many would lose their lives to the toxic chemicals.
Corduck swim around coral reefs to protect coral reefs, attacking ships that release toxic chemicals into the water. Even when equipped with just rocks and jets of water, these rudimentary deterrents are effective at stopping illegal dumping.
Cortly surrounds itself with a bubble made of a clear, poisonous liquid. This allows it to float out of water and travel alongside its Trainer.
Delipie sleep at the doorsteps of many homes to feel the heat from under the door. They are overjoyed whenever they are let inside, especially if they can eat pine needles that decorative trees shed.
Delipod are good at hiding in stockings and will not move until they evolve or are forced out. Many people believe that keeping a Delipod is good luck, so many of them evolve in people's homes.
Delifree love to give out presents to children. These presents are often covered with a glittery dust that comes from their wings, but many parents still welcome them into their home, even if it means their children need a bath afterwards.
Delibuzz can shoot lightning and frost from its fists, which discourages dangerous Pokémon from picking fights with it. During certain holidays, it always has a present for everyone, even Trainers or Pokémon that are mean to it.
Deliligatr delegates the task of giving gifts to other Delibird, but still helps out whenever they can. Some of the presents they offer have bites taken out of them, but children do not seem to mind.
Deliotto gives presents to particularly nice Pokémon and seems to always be in a jovial mood. It rarely stays in one place for long and flies between towns and cities to spread happiness.
Delichu often hand out game cartridges as presents so that children can play on handheld devices. They also charge the devices by rubbing it against their cheeks so that children can jump into their new game right away.
Delipom swing from branch to branch delivering gifts to Pokémon high above the ground. They can easily swap the gift bag between their three hands, making it nearly impossible to steal from them.
Delickle are full of small toys that they hand out to children. Sometimes their gifts are covered in Berry Juice, but children are often so excited to get a gift that they do not seem to mind.
The snowy-white beard of Delinub and their red fur have caused multiple incidents where children report an injured Delibird and try to get help. Nowadays children are told that the Delibird are sleeping so they respectfully leave Delinub alone.
Delitler gallop through forests and mountains to ensure that people living in remote places of the world get presents. All they ask for in return is a few snacks and a pat on their antlers.
Delikid shoots erratic sparks from its palms, still learning how to control its electrical powers. It enjoys giving gifts to other Pokémon, even if the gifts are small.
Delivire can unleash lightning storms and blizzards to protect its friends. Every holiday winter season, it gives gifts to everyone it can because it wants to inspire people to be their best selves.
Delisol arrive at places that have recently experienced natural disasters to give out gifts of warm clothes. The warm clothes often have a misprint on them, but that is a minor inconvenience compared to the lifesaving utility of the clothes.
Deliceus celebrates winter holiday festivals in remote towns and villages across the world, spreading joy and goodwill. It never remains in one place for long, making it nearly impossible to study.
Delipix scamper through the snow to deliver the gift of warmth. Most of the presents they bring involve warm clothes, such as scarves, jackets, or sweaters.
Delitales dash through the snow to deliver warm and cozy clothes to children. It is said that if a child pets one of their tails, they are blessed with years of good luck.
Deliroc wear their bundle of presents like a mane atop their head. Even with their rugged appearance, children love to play with Deliroc during certain holiday festivals.
Delietta love to sing festival carols while they deliver gifts. Many people and Pokémon sing along whenever they are around, as these carols are full of nostalgic joy from the past.
The nostalgic joy of the past comes through the hymns that Delietta sing, reminding people to be kind to one another during the holidays. Even soldiers have been known to sing along, as Delietta have facilitated many ceasefires.
Delietta are light on their feet and can dance while giving out presents. Their fluid movements inspire many children to pick up dancing as a hobby.
Deliduck give out many presents to children around the world, but they are often overwhelmed by the sheer number of presents they need to keep track of. Whenever they make a mistake, the added stress leads them to get a headache.
Delizard soar through the sky searching for children who need warm sweaters, scarves, and mittens. Their large size can be frightening to some children, so they employ the help of Charmander to help them give out the warm clothing.
Delitortle search for seashells, pearls, and other fun trinkets on the beach to give out to children. They can be found swimming to remote islands to ensure festive cheer reaches even the most remote places.
Manbone carry fish Pokémon skeletons to flail around like a rattle. Many Pokémon mistake this sound for a venomous predator, so Manbone often live lonely lives because Pokémon avoid them.
Skargey let out a piercing shriek whenever they are hurt, drawing the attention of their parents. Their metallic wings protect them from poisonous spores that fill their natural habitat.
Skarotto release a shrill cry whenever they find food and cooperate with others of their kind to take down large targets. They also care for their siblings, shielding them from fiery attacks.
Skarchu generate electricity by flapping their wings to create a static charge around themselves. Once they touch something that conducts electricity, they discharge all the energy into that point and create a burst of sparks.
Skargeot fiercely protect their offspring by brandishing their sharp wings. They slaughter bug Pokémon with their jagged talons and share their meal with members of their flock.
Skarow is a dangerous apex predator that hunts other bird Pokémon. It rams into its prey with its sharp, serrated feathers to knock them out of the air.
Skarchu rapidly flap their wings to create electricity. They were once trained to shock and disable electronic devices but now help people charge car batteries at many car shops.
Skarchu were once utilized by the military to overcharge and explode electronic devices. Nowadays they flap their wings to generate electricity for car shops, where there are many batteries for them to charge.
Skarade hunt after thieves and criminals. They unleash flurries of sharp, ruby petals to cause painful lacerations against those who flee from justice.
Skarth are infamous pets of poachers because they are easy to train for the task. Poachers train them to disable endangered Pokémon by biting on the nape of the neck, leaving many valuable parts intact.
Skarsian are at the center of controversy because of their affiliation with poachers. They are known to enjoy eating cuts of meat from endangered Pokémon, which makes them less desirable to many Trainers.
Skarduck are baffled by their metallic body and often accidentally hurt Pokémon that they want to hug with their sharp edges. If another Pokémon refuses their apology, their intense groveling can be a headache to deal with.
The teetering motions of Skarda give them the appearance that they are dancing. These random movements are dangerous because their sharp wings can accidentally cut people or Pokémon that come too close.
Skarchop wield a small lance that they have little experience with. They practice with this weapon daily to improve their battle prowess.
During a Pokémon battle, Skarchamp unleash a swift flurry of talons to overwhelm their opponent. They lack the stamina to keep up a long assault, which gives their opponent an opening to launch a counterattack.
Skarchamp overwhelm opponents with a blinding flurry of blades. If they fail to defeat an opponent with this burst of swordsmanship, they often lose because they get tired afterwards.
Skarfetchd skewers fruits off of tree branches using its trusty spear. It flies between different forests to taste new types of fruit.
The ebony stripes of a Hounret give them superb camouflage at night. They are known to slip into chimneys to steal food from home pantries.
Hounpom have a skull pattern on their tail that is often mistaken for a Duskull. They love to tease other Pokémon by scaring them and have a hard time knowing when to stop.
Hounmo-o are omnivorous creatures that eat a mixture of berries and rodent-like Pokémon. Hounmo-o avoid Fairy-type Pokémon because they experience a stinging sensation around them; however, they can eat Roseli Berries to reduce that sensation.
Hounyena are territorial creatures that mark their territory by clawing at trees with their sharp claws and teeth. They snarl and bark at anything that enters their territory, but only engages in a fight if they think they can win.
Hounbok towers over smaller Pokémon to assert dominance over them. Whenever it gets upset, it breathes out a plume of fire in frustration.
Ekpie have sharp, venomous fangs that protect them from Flying-type Pokémon. The rattle at the end of their tail shakes when they feel threatened, warning predators to keep their space or get bitten.
Ekdle slow down other Bug-type Pokémon with their venom-soaked silk. Once properly encumbered, they inject venom through the stinger on their head or their small fangs.
Ekuna develop inside a tough cocoon that protects them from harsh weather conditions. They scare away predators by shaking the rattle at the end of their tails.
Ekchu paralyze their prey with a jolt of electricity before stretching their mouths wide to swallow their prey whole. After digesting their prey, they enter into a hyper state where they chase after other Pokémon for entertainment.
Ekmory are a popular choice among poachers because of their shallow fangs and special venom. Their venom mummifies their prey, which helps poachers gain the most value from the kill.
Ekslash can extend the length of their body much longer than a typical sword. They maneuver around blades to exploit weaknesses in armor and sink their venomous fangs to secure victory.
Ekyu have a long sock that they rely on for a disguise. When shaken, they produce a rattling sound to show their frustration.
Ekloon perform a light, airy dance in the sky when they meet another Ekloon. They expand and contract their bodies to signal kinship with each other.
Ektik shed their scales often because they grow quite fast. Each band on their body is said to represent one month, with many having upwards of 60 to 72 bands at their oldest.
Ekxew shed orchid scales that can be ground into a supplement that makes one's bones stronger. Villainous organizations have attempted to domesticate Ekxew for scale production but have been repelled by the venom from their fangs.
Ekrunt intimidate other Pokémon by releasing loud roars and brandishing their fangs. They often give up their prey if a larger Pokémon comes to the rescue, as they can only eat if they can swallow their prey whole.
Ekin are useful creatures because of their poison siphoning abilities. When they wrap their mouths around a wound, they create a vacuum that sucks the poison out.
Ekduck have venom glands that press against their brains and develop migraines if their glands remain full. This leads many Ekduck to sink their fangs into pieces of wood to release the venom and decrease the pressure in their heads.
Ekcool have a special gland above their eyelids that, when rubbed, releases venom from all of their tentacles. They typically douse their prey with the sticky venom, which has a burning sensation when left on skin or fur for too long.
The age of an Eklem can be determined by examining the age of the rocks on their bodies. The more wear and tear that the rocks exhibit, the older they are.
Ekpoke uses its long tail to lure aquatic prey to itself. When its tail is bitten or cut, special enzymes regenerate the damaged section of tail.
Ektortle are capable of extending their necks to twice their body length. This allows them to snake into crevices underwater to secure prey.
Ekduo can stretch their narrow necks to accommodate a large meal. Whenever one head has caught a meal, they both rest to avoid damaging their shared stomach.
Ekmer oozes with magenta slime that is toxic to living creatures and can stretch their necks to thrice their body length before straining. Rattata run away from Ekmer to avoid being accidentally eaten during their dumpster diving trips.
Ektoise have long tails that shed often. They often gather into groups to help each other remove the old scales by spraying each other with a burst of water.
During thunderstorms, Kingchou anxiously float to the surface of the sea and lose the glow from their antennae. They blacken the sea with their ink to relieve stress from their bodies.
Kingllery has specialized eyes with high depth perception and a wide field of view. It shoots blobs of ink with surgical precision.
Kingcool stare at the world with unblinking eyes. Kingcool are able to see very far and can launch an inky bomb of sludge across the length of a harbor.
Kingong wander the icy waters in search of patches of ice to turn into their hunting grounds. Their black ink has a unique scent that marks the territory of each Kingong.
Phanpie pull leaves off bushes with their small trunk to feed into their mouths. They communicate with the rest of their herd with snorts and rumbles, often to negotiate which bushes they get to eat.
Phanrita spend most of their day climbing hills to reach a suitable height to roll from. They produce a soft, aromatic scent that lingers in the air as they roll past Trainers.
Phangey have massive ears that trap body heat when pressed against their bodies. They huddle together with other nestmates to conserve heat and endure frigid temperatures.
They enjoy all sorts of apples, and their stubby bodies will headbutt trees to knock the fruits down. When they pass by a Fancy Apple stand, they will refuse to leave until they get a bite.
Phanish curl into balls and roll off of cliffs for amusement. Just before landing, they can shift their bodies to soften their landing.
Phantle keep the backs of their herd members clean by squirting water to remove mud from the backs of herd members. This communal ritual of cleaning ensures that everyone remains nice and clean.
Phantortle create mud by mixing water from their trunk and dirt below their feet. They coat themselves with this mud to prevent parasites from growing on them, while also helping them keep cool during summer.
Phantoise memorize places where they can find water so that they always have a place to keep cool during the summer. Some of these watering holes have recently dried up, which forces many Phantoise to travel further for essential water baths.
Donuna roll down hills with their rotund bodies to avoid predators. When they inexorably reach the bottom of a slope, they remain hidden in bushes hoping a predator does not find them.
Military academies train soldiers alongside Donsel, as their keen eyes and sturdy physique make them great candidates for specialized operations. Their fearless disposition and strong sense of pride inspire troops during training.
Dontler harnesses the power of its trunk to vigorously shake trees and eat the berries that drop. It is often a victim of car accidents because its natural habitat lies close to human settlements.
Donvile train soldiers alongside military instructors, their expertise and experience command respect from both people and other Pokémon. They apply a lot of pressure during drills, and their strict yet caring nature is perfect for the role.
Donshrew is capable of rolling up hills, through snow, and across wet marshes. It is studied by scientists for the automotive industry to improve tire traction.
Dontortle's tusks are a hot commodity on the black market, so poachers often break into nature reserves to hunt and saw off these tusks. Without their tusks, they are often left with few methods to defend themselves.
By sticking together in herds, Dontoise are able to slowly replenish their numbers while also defending against poachers. This is especially important since they are an endangered species and often face off against poachers daily.
Dontoise spray water from their cannons, which resemble heads of their younger kin. They hose down poachers that hunt them for their horns.
Poryicate plagues outdated computer systems, as it disrupts proper performance of these systems. It is known to cause these disruptions by mimicking user input.
Poryduck work in the background of PCs to occasionally make autosaves. Whenever they are asked to hand over an autosave, they get anxious if the autosave option is off, so much so that they develop a nasty migraine until one is made.
Many lovers opt to hire a Stanvee to deliver Lovely Mail for them, as they are known to be gentle with the mail they carry. They also can wear decorations around certain holidays to make that letter more memorable.
Stankern grow antler-like branches that stretch out from the base of their body. When they are inevitably mistaken for a bush, they sprout razor sharp leaves that cut against Pokémon looking for a leafy treat.
Stanbull often get their antlers stuck in fences because they like to explore the world around them. They are friendly and affectionate creatures that love to give their Trainer gifts, such as their antlers after shedding or berries.
Standuck are territorial creatures that ram their antlers into one another to assert dominance. Many leave these fights with a chip on an antler and a painful headache.
When landslides occur, Stanlem often find themselves tumbling onto freeways and inadvertently blocking traffic. They usually need assistance getting back to their natural habitat, so people get out of their cars to help them.
Smearsaur meticulously paint with their vines to create works of nature. They are always happy to learn alongside artists and are not afraid of getting paint on their primrose-colored body.
Smearvee produce evocative works of art that bring mixed reactions in art connoisseurs. Smearvee are still finding an art style that suits them, but that does not stop connoisseurs from judging their work.
Smearlax rarely have the inspiration for creating artwork and nap in their studios suffering from art block. They gain moments of inspiration when consuming berries, and Trainers find the Starf Berry is most effective at this.
The art that Smeartret creates borders on generic, consisting of simple, stylized portraits of Pokémon. Its work has nonetheless been sold to many art connoisseurs.
Smeartata often have paint clinging to their beige fur because they love to make works of art. The subjects of their art typically include mundane food like cheese or crackers, but that does not stop art connoisseurs from buying their art.
Smearicate can be found at art exhibitions with paint still sticking to their blanche fur. They depict realistic food with high fidelity to the source material, which makes them popular among a certain brand of art connoisseurs.
Smearsel paint large murals on train carriages to maximize the visibility of their art. Some people have welcomed these rebellious murals as a way to bring color into their city.
Smeardum produce small works of art in the form of stamps that end up on important documents and licenses. Villainous organizations are known to kidnap Smeardum to force them to help produce forged documents.
Smearoth has no rhyme nor reason to the art it creates; the jumble of art styles borders on anarchy. Since the content is difficult to understand, artists debate the meaning of the paintings it makes.
Smearbish produce grotesque works of art out of scrap materials. Their conventionally ugly but artistically interesting works are sold to eccentric art connoisseurs.
It respects paintings, statues, and fine art, and resides in mansions where auctions are held. It delivers Portraitmail to auctioneers and doubles as a bodyguard, ensuring valuable works of art remain safe.
Smearlithe love to make paintings comprised of paw prints and scratches. Art created by a Smearlithe has a chaotic aesthetic that many art connoisseurs appreciate.
Smearnine can sit for hours at a time to stare at scenery until an epiphany strikes. Once they have a source of inspiration, their spontaneous and messy art style captures the fleeting scene in their mind.
Smearcruel are popular companions of mural painters because their tentacles allow them to paint over large surfaces. Each tentacle can change paint colors on a whim to help them create masterpieces.
Smeartortle have a tessellated pattern on their shells that acts like an ink reservoir. Their tail acts like a brush that changes color when rubbing against their shell.
Tyans are still developing their fighting technique so they practice many sorts of combat with their tail. They can throw jabs, whip their tail, or even wrestle their opponents to the ground.
Tywag have a tan spiral on their stomach that other Fighting-type Pokémon enjoy attacking. Whether it is a punch or a kick, Tywag often ends up as a punching bag for other Pokémon.
Hitmonsel dances alongside street performers by spinning on its head. By hooking its claws into the ground, it can give itself more leverage for its footwork.
Hitmonans can unleash a flurry of stings by spinning rapidly on their head and whipping their opponents with their venomous tail. While each individual sting is mild, the effects stack as they land more stings.
Hitmonbok spin on their tail to build momentum before whipping their body at opponents. If these powerful lashes fail, they wrap their tail around their opponent, wrestling their foe to the ground.
Hitmonkey vents its frustrations through breakdancing, as the fluid movements help it manage its emotions. Dancers study how it moves to improve their own performances.
What Smoochan lack in elbow grease they make up in elegance. Their deliberate fighting style allows them to remain photogenic regardless of the situation they are in.
Smooursa are shy creatures that crave hugs and kisses from those they care about. They have a difficult time communicating their needs to their Trainer, so they remain by their Trainer's side and pout until they get what they want.
Even though Smooleon are still developing their fighting abilities, they have a certain regal disposition that makes them seem more powerful than they are. Teaching them to be gracious losers is an important lesson for them to learn.
Smoopix are prone to getting upset when their fur is not clean, as the irritants scratch against their sensitive skin. Trainers can help alleviate the itchiness by grooming their fur and tails.
Smootales have a hard time sitting still when they are getting groomed but have enough sense to understand that it is good for their health. Without these constant grooming sessions, the irritants in their fur scratch their sensitive skin.
Smoomander give kisses to their Trainer as a sign of affection. Their icy yet warm breath produces a soothing sensation at the spot of each kiss.
Smooduck are vain creatures that focus heavily on their appearance. They often forget how many selfies they have taken, so their electronic devices are full of photos of themselves.
Smooizard are doting creatures that enjoy giving kisses to whoever they consider friends. These icy yet warm kisses soothe weary muscles of anyone who gets a kiss. They also are fans of handmade sweaters.
Elelu flies at high altitudes using its clouds, which match the type of clouds around it. Whenever there is a storm, its storm clouds shoot lightning down to the ground.
Elenat build up static around them that makes their topaz fur stand on edge. At night, they congregate around lamp posts to stare at the bright light.
Eleta enjoy frolicking in fields of grass. Whenever they are excited, they produce sparks that trail behind them as they have fun.
Arpie have a hood around their head that protects them from predators. Many Flying-type Pokémon mistake them for a small Arbok, allowing Arpie to eat leaves in peace.
Arbat fly behind small prey and sink their fangs into the nape of their prey. After being subdued, Arbat swallow their prey whole to allow their stomach acids to do most of the work.
Argeot snatch young Pokémon from the forest floor to bring back to their nest. Argeot inject a virulent venom through the nape to pacify their prey.
Many Armory soar through Pokémon sanctuaries at the behest of poachers to hunt endangered Pokémon. Their talons and fangs leave shallow marks on their prey, which helps poachers maximize the value of their kill.
Arsaur sprays its prey with blinding spores to prevent escape. Once cornered, it wraps its prey with vines before dragging it back to its burrow.
Arqueen take care of many Nidoran within their nest and are in charge of helping the baby Pokémon learn how to hunt. The pattern on their stomachs causes prey to freeze in their tracks out of fear, which gives the Nidoran an easy shot at hunting.
It defeats opposing Pokémon by binding and leeching out their essence. When it needs an extra boost, a Binding Band is used to help increase its grip strength.
Ardreigon have multiple stomachs for each of their heads, which can dislocate and open wide to swallow prey whole. Their stomachs are filled with a corrosive acid that can melt through most substances.
Artik shed their scales every month to give room to a new set of scales underneath. The length of each band indicates how well they kept themselves fed, as a short band indicates a time of famine, while a long band indicates that they ate well.
Arpin scavenge bones across the savannah, and their unremarkable abilities cause them to be ignored. Their poison is slow-acting, as they must gnaw on bones for upwards of a week before they can chew and swallow their meal.
Arin rely on their large stomachs to digest prey. Whenever they eat prey that is too large, they spit up bones to make more room for their meal.
Arizard is an apex predator that sinks its venomous fangs into prey before roasting them with blazing flames. It lives atop cliffs of mountains where few Trainers venture.
Arwag enjoy dancing and will stop mid hunt to wiggle and gyrate to the sound of music. The swirl on their stomach can also spin, and will only stop once the music ends.
Artortle have fluffy tails that help distract prey from their large fangs. They dip their tails into water to ensure they stay clean.
The markings on the stomach of Artortle intimidate others and keep them safe. These unique markings are different for every Artortle.
Artortle have large stomachs that can digest eggs with their powerful stomach acids. The markings on their stomach intimidate prey into freezing up in fear, giving them the opportunity to bite prey.
When Magpie need to defend themselves from predators, they release flames from their snout to set fire to feathers. Once the predators lose interest, they resume eating leaves off of bushes.
It produces a thick smog whenever it is in danger, which smells like a fresh clementine being bitten. This scent draws in other Pokémon so that they swarm and overwhelm predators.
It relies on its claws and beak to hunt for roots, as the embers it produces are weak and transient. However, when given a spicy Chili Sauce, it is able to light bonfires with a burst of flame.
Magduck are kept backstage during rock shows to produce bubbles full of smoke. They spray water to pop their own bubbles when it is time to create a smoky mystique around the lead singer.
Despite creating lots of smoke, Magduck need a constant flow of fresh air to breathe properly. If they breathe in their own fumes for too long, they may develop a headache or even pass out.
Milkern look like a can of condensed Moomoo Milk that has a sprout coming out of the can. They produce a sweet and dense milk that pairs perfectly with both coffee and tea.
Each scale on Milco can produce milk that has a slight nutty flavor. Their milk is made into a special cheese that Bug-type Pokémon like to eat.
Milursa produce small quantities of rich milk that are sweetened from their diet of honey. Industrial scale farming has yet to replicate the complex flavor of Milursa milk.
Mildour may seem like another Houndour, but the splotches of pink on their fur and their small horns distinguish them from others in their pack. Their bulky physique allows them to soak up many attacks from predators before fainting.
Miletta specialize in folk songs that have lasted for generations. These songs carry a sense of nostalgia of previous generations and hold special meaning to older folks.
It produces a rich and creamy milk that is incorporated into chowder, which helps vent pressure in its body. It seldom leaves the side of its owner, making its milk a valuable commodity.
Many Chansey are under the tutelage of a Bliskhan, whose expert knowledge on how to take care of eggs is passed down in short lessons. Bliskhan can be found at many daycares teaching how to take care of an egg.
Blisdrill work alongside doctors and nurses to make sure patients stay healthy. They are often tasked with helping children get vaccinations because their needles are less painful than traditional needles.
Blisaur are trustworthy creatures that take good care of the egg on their back. They often rest in the sunlight to ensure that the egg has enough heat to develop.
Blisaur collect orphaned eggs and carry them on their back. When the eggs hatch, Blisaur help take care of the young Pokémon with love and patience.
Blismander are kind creatures that often adopt abandoned eggs to raise as their own. Even though their bodies are small, they do everything they can to give the egg a good life.
Blisrorus have a serene calmness whenever they are taking care of their egg and protect it from the cold by keeping it close to their chest. They love to give out hugs to baby Pokémon who feel anxious.
Blistle give tender and loving care towards abandoned eggs and sometimes bring one home whenever they find one in the wild. Doting on the egg takes lots of effort, so they curl into their shell to rest whenever they are tired.
When its thundering spirit is channeled through Yellow Nectar, a contagious joy and hope elevate it to charge up new enthusiasm in its feathers. Its dance leads the way to a better future, or at least a victory over the horizon.
Enleon are strong yet prideful Pokémon and have a hard time dealing with failure. They are known to haphazardly shoot flames when they are stressed, so Trainers need to support them whenever they get temper tantrums.
Enduck are capable of causing volcanic eruptions with enough focus and will. This often results in them holding their breath until the eruption occurs, which causes headaches if they strain too hard.
Suiduck are capable of causing monsoon level storms that can flood coastlines. This act strains their minds, which can cause a headache if they exert too much force.
Larvinyte breaks and consumes rocks near hydrothermal vents to strengthen its hard shell. The bright red pigmentation of the shell comes from the minerals found in those rocks.
Protectors of the savannah, Larvidour ensure the environment is unblemished by the effects of humidity, as their fiery sandstorms drain water from the climate. It is said that water is best drunk before dawn, as they awaken early to evaporate water.
Larvians follow other packs of Pokémon in the savannah, picking off the young or sick. Few threats deter them, as they are able to travel many days without rest to ensure their fangs sink into a meal.
Pupipede eat Shuca Berries whenever they can because they live in an area with lots of Ground-type Pokémon. Whenever the ground shakes, they roll away from the area to avoid the risk of confrontation.
Luduck often are found at the dark depths of the ocean where they avoid contact with others. They have a low tolerance for being overstimulated, and get headaches from divers shining light into their eyes.
Luduck are guardians of the sea and live among other aquatic Pokémon. Their superb swimming skills allow them to cross oceans within minutes to reach a Pokémon in distress.
It is said that the secret to the perfect Piquant Pikachu Curry comes from the leaves of Pikator, as their leaves have a shocking and spicy taste. People describe Pikator leaves as adding a jolt of spiciness to their dishes.
Pikavee deliver Eon Mail between pen pals in the Johto region as part of a program that fosters lifelong literacy. They connect children to the elderly through these letters and will wait outside for days until they have a letter to send back.
Pikaturn delivers Glitter Mail when orphans turn 15 in the Hoenn region as part of a program to help process grief. The Pikachu mascot reminds the orphans that the mail is authored by elders who have lost or never had children.
Pikatu can see momentary glimpses in the future and are often terrified of what they see. Whenever they are scared, they generate an electrical charge in their cheeks and create sparks around them until they are calm.
Shepherds take care of Pikareep alongside their herd because of their rare black wool. Whenever a dangerous Pokémon comes near their herd, Pikareep zap and scare them away.
During a Pokémon battle, Pikabuffet can take a lot of hits with their bulky body. They develop a static charge that gets released during an opportunistic counterattack.
Pikafarig generate psychic energy from their tail and electricity from their head. They combine these two powers to create a powerful beam of energy that can take down a large Tauros.
Pikagon2 tries to blend in with other Pikachu, which is difficult because of its elongated snout. Despite this, Pikagon2 will eat berries and groom its tail alongside groups of Pikachu as though it were one.
Pikamander are rebellious creatures that value respect from their Trainers. When properly trained, they can roast their opponents with a bolt of plasma.
Pikalu can be found nestled between clouds whenever it is raining. They enjoy shooting lightning bolts at Pokémon below them and watching them scramble.
Even as shards of Thunder Stones cling to their body, they refuse to evolve. This discipline is rarely found in wild Pokémon, as it takes a lot of self control to stop the process of evolution.
During a Pokémon battle, Pikaroc zip through the battlefield with superb agility. Once they find an opening, a lightning-fast shard of rock ends a battle with a single strike.
Many Pikakaboo work in kitchens to make a powerful Piquant Pikachu Curry and can accommodate dietary restrictions with love and care. It makes sure to prevent waste by cutting up vegetables into little stars that make the dish pop.
Pikaobat have a difficult time removing the tuft of fur over their eyes, so they rely on echolocation to navigate through the world. By harnessing the electricity stored in their cheeks, they can amplify their supersonic waves.
Pikatle bolster the strength of their shell by drawing in lightning strikes towards themselves. The strikes create pockets of dense calcium that make the shell tougher.
Pikatortle hunt for Magikarp by zapping them with electric shocks. Pikatortle are capable swimmers, allowing them to chase after any Pokémon that try to escape.
Pikaduo rub their heads together to generate electricity. Once they have enough energy charged up, they channel the lightning into their legs to run with super speed.
Writers often describe Ho-nite as majestic and legendary creatures, but they are closer to cozy creatures that enjoy staying in bed all day. Children often describe meeting a Ho-nite only for them to disappear after they fall asleep.
Ho-geot glide through the sky with their radiant wings in search of pure-hearted Trainers to befriend. The feathers they drop as they soar are said to bring good luck to those who find one.
Ho-bok were once revered as guardians of the desert because of its protectiveness over young Pokémon in arid regions of the world. Nowadays it is held to high esteem for a different reason: the antivenom that is derived from its venom.
Ho-itar reign supreme in the hot, arid conditions of the savannah, their commanding presence scaring away most other life from their presence. Their bodies are covered in scars from the constant duels they are subject to.
Ho-tic release glowing iridescent bubbles wherever they swim. Their scales shimmer when exposed to sunlight and refract in a plethora of resplendent colors. Finding a Ho-tic scale is considered lucky.
Ho-duck are said to bring eternal happiness, but the lives of Ho-duck are full of strife and struggle. Their efforts to avoid Trainers and other Pokémon give them stress, which often manifests as aching headaches.
Ho-duck are elusive creatures that are difficult to study because of their avoidance of people. During the few encounters that have occurred, they are said to swim away in a blur of rainbow light.
Celepie appear before mothers of stillborn children to mourn. They do everything in their power to reassure mothers that nothing could have been done to change the present, and that the loss of life was not the fault of the mother.
Celepod harnesses temporal energy to accelerate its metamorphosis and wobbles with latent energy. People who make prolonged contact with its cocoon are said to recall childhood memories with acute clarity.
Celefree are capable of seeing many timelines with their compound eyes. They act deliberately to balance the needs of many creatures in their forests.
Celenx are a transient presence found in the frigid tundra. They lure Trainers to follow them into snowstorms only to drag them into the future a few years.
Celefree help people and Pokémon recover from adverse life events by showing them what future is possible. Their desire to inspire change does not always work, especially when those they want to help are not ready to change.
Celerita carry a certain innocence to them that makes them approachable. They are always willing to hear stories from others, no matter what timeline they are in.
Celeleef are mature creatures that understand the suffering of others. They rarely make time for themselves when protecting the forests around them and are constantly worried about the future.
Celenium travel through time to appear before grieving widows and help them manage their grief. Celenium flowers produce a nostalgic scent that is said to remind widows of their loved ones.
Celetler are reclusive guardians and appear when mass deforestation occurs. By sending loggers into the future and back, they reveal the consequences of deforestation and cause some loggers to act more conscientiously.
It delivers Mirage Mail across time and helps prevent disaster by providing people of the past letters from their descendants. Once fate has changed, the Mirage Mail disappears, as though it were never there.
Celerade travels through time to appear before star-crossed lovers, and gives the ill-fated lovers a chance to say goodbye to each other. It gives each of the lovers a blue rose, signalling the bitterness of unattainability.
Trainers who seek out this Pokémon never find it, as it detects desire and attachment from those Trainers. Rather, it mysteriously appears in serendipity to Trainers who feel down or upset, giving those Trainers a guiding hand before vanishing.
Celesect spreads bioluminescent spores that proliferate slowly, so it speeds up the growth of the mushrooms. This temporal acceleration also makes other plants grow quickly, forming forests overnight.
It may drop a Gold Leaf on occasion, yet its effect is unknown. As soon as anyone tries to document its properties, it zips away to an alternate timeline.
Whenever it hops between timelines, it has a chance to drop a Silver Leaf. The Leaf does nothing at the time it is dropped in, yet some people believe it could be an omen to something sinister on the horizon.
Azubone enjoy hopping on their tail and playing catch with themselves. On the rare occasion that they lose their bone, they will stop at nothing to get it back.
Azupie are lovable creatures that enjoy a good meal as much as they enjoy playing with their tail. Some have found ways to wrap their bodies around their tail so that they can spin or roll.
Azudeen are highly social creatures that get energy from interacting with others. They perform many tricks that revolve around balancing balls on their horn and can even hop out of water by balancing on their ball-like tail.
Azusir enjoy bouncing on their tail and holding the rotund ball in their pincers. When they are not entertaining themselves, they wander the forest looking for other rotund objects to lift, such as berries and the local Jigglypuff population.
Azudrill often chases or bounces the ball on its tail to keep itself entertained. Despite being part of a hive, it is rarely called upon to defend the hive because of its inexperience.
Azubuff are the quintessential form of rotund cuteness. Their plush bodies make them adorable, cuddly partners for snuggles and hugs. Trainers are advised to give them space when they need it, as they easily get overstimulated.
Azuetta lack the confidence to sing on stage and end up in tears if forced to do so. A gentle guide is necessary if their Trainer wants to help them perform successfully.
Azuetta are terrified of singing in public and would rarely sing on stage if they could help it. Finding the right Trainer to build their confidence is incredibly difficult because they fear being judged.
Ambinaw beats its chest and releases a bellowing shout before going on a rampage. Its arms cling to its prey before large jaws bite down to secure victory.
Ambieye pickpockets coins or other shiny objects from Trainers. It laughs with both amusement and derision whenever it gets away with theft.
Ambikey fight with intuitive techniques that require little planning or forethought. They use all four hands to grapple and swipe at opponents until they achieve victory.
Misnx pull a myriad of pranks on people who enter into their territory. They constantly meddle with Trainers for sheer misanthropic amusement but never leave their targets with lasting injuries.
During a Pokémon battle, Misking murmur inscrutable incantations whenever they are about to perform an attack. Scientists studying the complex incantations report experiencing headaches and hallucinations.
Despite the ghostly appearance, Misey are quite benevolent. They protect Trainers and young Pokémon from spectral strikes by absorbing the attacks into their body.
Misklang mysteriously appears in old tents and is rumored to give accurate fortunes. People have been reported to lose consciousness when they see their fortune.
Misink preys on grieving families, siphoning their energy while they try to communicate with the dead. Despite being a well-known phenomenon, Misink is sought after in an attempt to ease broken hearts.
Misang drags its planchette across its spirit board without human intervention, leading to rumors that the dead can communicate. There are conflicting messages on whether it is kind or cruel to grieving families.
Miskin is still learning how to best approach novel situations in battle. It enjoys predictable fights where it can use the same few tactics to win.
Misxen is fastidious in its training and never deviates far from the plans its Trainer sets for it. Sometimes it loses battles because of an unexpected twist that was not accounted for.
Misgeist has a playful guile that it uses whenever it performs a trick on people. The tricks it performs are seldom malicious but may be overwhelming for some people.
Miscatty was once kept as a pet of aristocratic nobles, and still retains many posh mannerisms. It is now found in haunted manors where it still grooms itself for the eventual return of its owner.
Misgong enchants sailors that enter its territory with delusions and hallucinations. Afflicted sailors often act brash and bullish, but the enchantment fades once they leave its domain.
Honchret are vigilant creatures that work together with police investigators to track down people who escape from prisons. Their short sleep schedule allows them to remain in the field for long hours following a scent trail until criminals are found.
Honchtata gather into hordes and pick every Chople Berry in the nearby vicinity. Whenever they spot a Fighting-type predator, they chew down the gathered berries and attack the threat.
Honcheon are known to use their psychic powers to get other Pokémon into trouble while making themselves seem innocent. They often earn the ire of their teammates because of these deceptive ploys.
Honchdreavus roams ancient libraries protecting scrolls and tablets from damage. It is rumored that it once served alongside librarians, but this rumor has yet to be confirmed.
Honchlade are great actors because of their superb athleticism and ability to express certain emotions on command. They are often featured in action films because they love acting in fight scenes.
Honcheary have a dapper corbeau hat that they wear to beguile Trainers and steal trinkets while they perform cute tricks. If they are caught stealing, they give a cute stare to disarm the tension.
Honchtoise rides alongside sailors and pirates because of the powerful cannons on its back. It gives little feedback on how it feels, which many have mistaken for apathy. Despite this misconception, it offers small nods of acknowledgement when praised.
Bongon have a cubic shape that resembles a small sapling. Even though they are vaguely plant-shaped, they do not rely on photosynthesis to sustain themselves.
Bonbuff gingerly approach new Pokémon when they are left at daycare. They have a difficult time making friends and often struggle with learning social skills, so Trainers are advised to encourage them to play with other Pokémon.
Bonkyu are in the paradoxical of wanting to make friends while also needing to blend into their environment. This leads to the stalking behaviour that they are known for, as they are too shy for direct confrontations.
Bonpuff are diffident singers that lack the confidence to recover from mistakes. They are perfectionists to a fault and get upset whenever anyone interrupts their singing.
Bonduck are often picked on by other Pokémon for their small size. The social anxiety that develops leaves them with headaches from overanalyzing every situation they are in.
Bonwag have a russet body that helps them blend into swampy environments. They move slowly through swamps to avoid drawing attention to themselves and can swim without disturbing the water's surface with their specialized tail.
Bonduo have a singular tawny head at the base and two green fake heads. They tend to scare away bug Pokémon because of their resemblance to another bird Pokémon.
The cocoon of a Mimepod is made of a stiff yet brittle material that makes them vulnerable to predators. They conjure invisible walls that are made out of psychic energy to block beaks and talons.
Mimefree stop predators from eating them by creating solid invisible barriers. These barriers momentarily confuse wild predators and give them enough time to escape.
Mimesaur are zany creatures that love to entertain others. They grow balloons from their back that they give out to children.
Mimelix prepare circus treats such as large lollipops or cotton candy. They are known to give couples and children plenty of treats, and hope people leave happy and full of memories.
Mimemeleon love to perform silly tricks, and one of their favorite tricks is where they pretend to roast a marshmallow over their tail. After a performance, they allow children to safely play with the flame on their tail.
Mimeple blends in with groups of Wurmple for protection. While it does not have venomous spikes, it can momentarily hold predators in place with its psychic powers.
Mimeink enjoy juggling balls atop their head and are so good at it that jugglers watch them to develop juggling skills. Their many tricks fascinate audiences around the world.
Mimeduck are capable of producing walls made out of psychic energy but lack the tact to use them in performances. Sometimes they bump into their own walls because they forget where they place them.
Mimeda enjoy copying the motions of other Pokémon and engaging in clownish behavior. They often get dizzy from being too excited, but easily pick themselves back up for more fun.
Mimegar love to cause trouble and drive many Trainers crazy with their pranks and tricks. They are unrelenting with their mischief and only stop when the Trainers cry out in pain.
Very early in life, Happigey practices carrying a Magost Berry, as their round shape helps them mimic the shape of an egg. This period of time lasts approximately one year, after which it grows big enough to hold an egg properly.
In exchange for a few treats from a teacher, Happifa sit in classrooms where they set a good example for children to follow. Many teachers also incorporate lessons about stars to keep the attention of Happifa.
Happipy have a strong sense of empathy and will not eat if they are given more than their peers. They tote around their egg by carrying it with their snout and get upset whenever they lose their egg.
Happiphan try to emulate the rolling of other Donphan but often find that they bump into objects. Despite their frequent mistakes, they are cheerful Pokémon that enjoy spending time with their peers.
Happipuff are gentle creatures that have a peach-colored blush whenever they are happy. They diligently sing lullabies to the egg that they carry to ensure the child within feels at ease.
Happimander hold onto pearls close to their warm stomach to practice caring for an egg. Their warm personalities make them doting caretakers for eggs.
Happimeleon are optimistic creatures that take care of abandoned eggs. The heat from their body warms up the egg to a comfortable temperature, making them great as a snuggle buddy.
Whenever Happiduck practice harnessing their psychic powers, it is important to keep their egg safe. There have been many cases of Happiduck accidentally breaking their egg by dropping an object on top.
Happilithe love to keep everyone warm and happy, especially the Egg that they carry. When the Egg is close to hatching, Happilithe will bark at their Trainer so they can observe the Egg hatching together.
Happizard take care of abandoned eggs and store them in their own nest. They can often be found soaring through the sky clutching eggs and hugging them close to their warm bodies.
Happieel experience ineffable glee when they are given an opportunity to take care of an egg. They may not always be responsible with their egg, but to be trusted with an egg gives them a feeling of pride.
Raians store electricity throughout the length of their bodies and cause the fur of nearby Pokémon to stand on edge. They release this built-up electricity whenever they bite down with their fangs.
Raigle often show up with paint stuck to their ochre bodies and feature dynamic art that look flashy and pop out to art audiences. The art they produce often inspire advertising companies to mimic their style to give their message an extra boost.
A Yellow Scarf allows Raisey to stand out against the crowd as their tough and gritty personalities surface. They are also known to hold Thunder Stones with them to bring out their boldness.
Raigron has a tail that resembles the head of a glaive and can cut through thin layers of steel. When it needs an extra boost, it pumps its tail full of electricity to give it an edge in combat.
Raitales store electricity in their luxuriously soft tails. After they unleash the potent power from one of their tails, the tail puffs up from the static electricity.
Raipuff do not tolerate interruptions during their public performances and put great effort into ensuring their symphonies are awe-inspiring. Hecklers are shocked and ushered out without mercy.
Railie freeze water around them by releasing a flurry of ice crystals. Once the water has been frozen, they unleash powerful bolts of lightning into the ice to create beautiful displays of light.
Raibink have shards of Thunder Stones embedded in their body and cause their rocky bodies to glow a citrine yellow. Whenever they are full of electricity, they discharge it in small bursts while chasing their tail.
Rainat develop a static charge by rubbing against another Electric-type Pokémon. This causes their hair to stand on end until they discharge the electricity.
Raiduck generate electricity in their cheeks. When they generate too much electricity, they get a headache that can only be relieved by a sudden discharge.
Raizard shoots blazing flames and potent lightning from its mouth, which makes quick work of anything standing in its way. Its proud and defiant personality makes it difficult to catch.
When Raichoke are about to strike with a Thunder Punch, their cheeks sparkle. Even with this knowledge, many fighters still lose matches against the powerful Raichoke.
Raisprout have a bright clementine-colored head that stores electricity. They help electricians safely run wires through houses by sprouting roots that snake through small spaces.
Raitoise blasts torrents of electrified water towards opponents in a Pokémon battle, soaking and paralyzing them in the process. When needed, it withdraws into its sturdy shell to repel attacks.
Raizee release powerful bursts of electricity that target parts of the brain that regulate sleep. Flying-type Pokémon are particularly susceptible to fall asleep after a powerful shock.
Munchpie eat copious amounts of food on a daily basis. While their natural diet consists of leaves and berries, domesticated Munchpie love to eat pies.
Munchpod eat food left before them while their bodies develop. They prefer pies above all else, so many empathetic people leave behind pies for them to snack on.
Munchsey store berries in the pouch in front of their stomach. They are particularly fond of Chilan Berries because the berry helps them shake off hordes of Rattata that try to steal from their pouch.
Recently evolved Munchfree are voracious creatures that eat any and all food in the nearby vicinity. They leave behind few crumbs when they are finished eating.
Their appetite is enormous, as their bodies require a diet twice their body weight to maintain a healthy size. Cheaply made doughnuts help fill them up with calories.
Munchchu are still learning to create sparks with their hands. Feeding them a Custap Berry helps them charge up lots of electricity that they release from their feet, sending them flying.
Their absentminded flying causes them to catch onto kites as they glide past. They are known to rest atop cliffs and ask for help when this happens, unable to untangle themselves.
Munchtata often resort to eating Durin Berries that people throw away. They scurry between garbage cans to find whatever they can eat.
Munchsire is soft and gentle, and takes naps to give itself time to digest food. Despite its cuddly appearance, its body is covered in a protective slime that makes hugging it difficult.
Munchking keep an assortment of fruits and berries with them at all times. Whenever they inevitably get hurt by another Pokémon trying to defend their horde of food, they bite down on a Salac Berry and flee as fast as they can.
Munchmer have a slow metabolism that causes most of what they eat to become blubber. Trainers are advised to abstain from overfeeding Munchmer because having too much blubber causes them discomfort.
Munchish are sloppy with their food and leave crumbs wherever they go. They do not have to eat since they can photosynthesize glucose, but they enjoy the tactile sensation of eating leaves.
Munchish are messy eaters that enjoy eating leaves off other Pokémon. A single meal of leaves can last them the entire day, though they will continue to eat regularly because they enjoy the tactile sensation of food in their mouths.
Munchish has a voracious appetite, as it needs to consume twice its body weight to remain healthy. Whenever it finishes eating, it releases a burst of psychic energy before falling asleep.
Weavrow steal items from Trainers and hold them for ransom until they are given a treat. Trainers are advised to keep their belongings secured to avoid theft.
Weavoir spend countless hours maintaining their pristine appearance. Though they can unleash icy blizzards in battle, they quickly lose their composure whenever they get dirty.
Weaveye are masters of skulduggery and are hired by evil organizations to commit anything from espionage to stealing sealed documents. They are thrill seekers and commit crimes because of the excitement they get.
Magnevoir typically hold a stoic demeanor, but is rather affectionate with its Trainer. It also has the ability to manipulate electromagnetic waves, changing the signal to a message of love for its Trainer.
Magneblim track the weather patterns of the world alongside meteorologists. They are made of stainless steel that will endure tropical storms. Senior weather reporters adopt a Magneblim whenever they retire, commemorating their work together.
It relies on a Stretchy Spring to make quick exits out of a battle. If it is locked into battle, it could mean that a part of the spring mechanism is jammed.
Magnelithe always operates in compliance with the will of its Trainer, even if it hurts itself or other people. Some dangerous organizations exploit this blind loyalty to cause crime.
Magnedrio is made of three heads, two of which are ancillary to the main body. Having detached heads allows it to quickly repair parts of itself without exposing delicate electronics.
Lickininja are remarkable marksmen and can accurately fling darts with their tongue across a football field. When they are not hunting or practicing their throwing technique, they wrap their tongue around their body to keep warm.
Lickisprout work alongside mead breweries to produce high-quality mead, which they taste to ensure consistency. They are known to celebrate successful batches by drinking alongside brewers.
Mead brewers cultivate Lickibell colonies to help them determine whether batches are too bitter. Lickibell are known to prefer mead over honey, unlike other plant species.
Rhyceus create magnificent stone carvings that depict the origins of the universe. Each detail is painstakingly etched with their horn, which is said to never grow dull.
People who are allergic to poison ivy should avoid touching this Pokémon, as they produce similar toxins. They rely on these toxins to deter herbivores in the wild.
Electiros are brawny Pokémon that defend their herd by channeling electricity through their horns and tails to attack predators. Their impetuous nature causes mass panic within their herd whenever Electiros are frightened.
Electiduck help electricians deal with underwater cables with their superb swimming ability and resistance to electricity. They can remain submerged for long periods of time while they fix damaged cables that can reach 500 kilovolts.
Magmorian works alongside pest control companies to eradicate fungi from a given location. It prevents fungal growth by charring mycelium networks, stopping the spread of spores.
Magmorcross were held in high esteem as elite soldiers. During a Pokémon battle, they flip over their opponents with their flaming horn before setting them aflame.
Magmorchu ride their tails like rockets and release flaming bolts of lightning to propel themselves forward. Their bright markings make them popular during lunar new year events where they help ignite fireworks.
Magmorking are in constant territorial disputes with other Pokémon. Their searing hot flames scorch the earth beneath them whenever they fight an intruder.
Togebone wield brightly colored clubs wherever they go. These clubs help divide them into teams whenever they begin to play games with each other.
Sandbone dig through the ground with their boney club, shoveling through dirt to reach delicious roots beneath trees and plants. Whenever they accidentally dig into a den or burrow, they fight off angry fangs and teeth with their club.
Sandpod have a resilient cocoon that flakes off in pieces when damaged. If they fall into a puddle, they will attempt to roll to a different spot to avoid getting wet.
Sandchou wander into abandoned mineshafts to search for rocks to consume. They produce small arcs of electricity that produce a bright light to find their way inside caves.
Sandpi burrow underground to eat plant roots. They smooth out rough edges of their shells so that pieces do not get caught on rocks as they dig.
Sandsel are witty creatures that stalk other Pokémon until they return to their burrows. Once they fall asleep, Sandsel dig into their burrow to steal food they have gathered.
Sandgma leave a trail of scorched grass wherever they go. Whenever it rains, their gritty bodies lose their traction as they solidify. Their bodies warm up after the rain ends, allowing them to continue their wandering.
Sandphan takes dust baths daily to remove foreign objects from its hide. Without the dust baths, seeds and spores can grow into its skin and cause irritation.
Sandfable dig constellation patterns into the ground with their sharp claws. On nights of the full moon, they sit around these patterns to absorb as much moonlight as possible.
They reside in arid environments where there is a lack of water, which makes Luminous Moss difficult to find. Even so, they enjoy eating the moss, as a tiny bit of water causes the meal to swell and fill their stomachs.
The flame at the end of a Sandmander's tail grows brighter when underground so it can see. It protects this flame by tossing rocks and mud at threatening Pokémon.
Sandmeleon tunnel underground with their sharp claws and swing their tails to get rid of debris. If anyone interrupts their digging, they breathe out searing hot flames as a warning not to continue.
Sanduck dig below marshes to find roots to eat. When they inevitably surface, they are prone to bumping their head on stones, which results in a concussion that causes headaches.
Sandtle spins through caves while curled in its shell because it is faster than relying on its stubby legs. Sometimes its shell cracks when barrelling through caves, which forces it to take a break while it heals.
Yanlee relies on its agility to maneuver around opponents. Its lightning-fast kicks get progressively faster as the battle continues.
Yanzone augment its body with scrap metal and spare parts to improve its speed. It races with other Pokémon to assess how efficiently it can traverse through the world.
Leafpie are capable of running at full speed while carrying a rock in their arms. This is especially helpful when predators attack, as a rock and a net made of silk are usually enough to pin them down before escaping.
It grows leaves from the joints of its shell, which causes it great discomfort if not trimmed. Chefs will adopt a Leafpod and use its leaves to make spiced stew such as gumbo.
Leafuna hang from tree branches awaiting the day that they evolve. If they fall from a tree branch, they sprout vines to pick themselves up and find a different branch to hang from.
Sometimes, whenever it launches a flurry of razor-sharp leaves, it leaves behind a Leaf Letter. What it says or how it got there is a mystery.
Leafsol approach lumberjacks to warn them when someone is about to get hurt by a falling tree. The loggers who heed their warning can avert a crisis by cutting the tree from a different angle.
Leafetta dance along many ballades that are filled with poetic drama. Their light, leafy bodies dance with passion and grace as they act out various verses in a form of interpretive dance.
Leafsect reluctantly share mushrooms from their back but usually expect some help propagating their spores in return. Stealing one of their mushrooms is the fastest way to get cut up by razor sharp leaves.
Leafpuff produces a tea-flavored nectar that is incorporated into baked goods. It can be quite mischievous and is known to pull small pranks in the kitchen.
Leafduck have flowers growing within their body that allow them to telepathically communicate with plants. They are constantly bombarded with messages from plants and develop headaches from being overstimulated.
Leafduck absorb most of their nutrients through their leafy body but are often slowed down by the weight of their leaves. They eat their leaves before a swim since the leaves regrow within a day.
In a factory during the bagging process, it finds its way into a Pack of Potatoes before napping. When it wakes up, it devours the potatoes before escaping from the bag.
Leafzee produce dreams of tranquil forests whenever they hypnotize another Pokémon. These dreams are quite calming and leave many dreamers feeling quite refreshed.
Glacepie keep warm by huddling together with furry Pokémon. When another Pokémon threatens to break up the group, Glacepie ensnare the dangerous Pokémon with silk before escaping with their friends.
Glacepod can be found surrounded by ice where they rest until they evolve. The ice is difficult to break with claws or talons, leading to many predators giving up before reaching Glacepod inside.
Glacedle mainly eat mint and other soothing herbs that give a fresh scent. They are known to approach injured Pokémon and gently wrap wounds with a layer of snow to ease the pain.
Glaceuna typically evolve during fall after a long hot summer. They keep themselves cool by enveloping themselves in a shell of ice to give themselves shade.
Glacedrill shoot icicles from their stingers to maximize the range of their venom. Once a venom-filled icicle strikes another Pokémon, it takes about five seconds before the venom causes aching chills.
Glacetta sing many carols and hymns during certain festivals to inspire feelings of merriment and joy. For many elders, nostalgia is passed down to children through these old songs.
Glacepuff infuses its ice with sweet flavors, which are used in dessert drinks. Bartenders and baristas around the world rely on its help to amaze customers.
Glaceduck develop a headache whenever they are exposed to excessive heat, which wicks moisture away from their brain. This survival mechanism causes them great distress, so keeping Glaceduck cold and comfortable is in their best interest.
Glacezee hypnotize other Pokémon to weave in dreams of frost into their minds. The frosty dreams start with a gentle snowstorm but the dreams become so cold that they wake up shivering.
Glisbat determine whether prey is poisonous by smelling the air for poisonous chemical compounds. Once they have selected a suitable target, they sink their fangs into their prey and carry them back to their cavernous den to be consumed.
It is known for its skittish and elusive nature, hiding the moment it sees a person. One of the few ways Trainers coax it out of hiding is by offering a Golden Razz Berry, which it stares at long enough for a Pokéball to be thrown.
Gliscor are apex predators that take out other Flying-type Pokémon by clipping feathers off wings until their prey cannot fly. These opportunistic hunters hang upside-down from tree branches to ambush their prey.
Mamoring are massive creatures that can weigh over 1,400 pounds (or 635 kilograms). Their sheer mass makes them well suited for icy environments as their natural body fat and thick layers of fur keep them well insulated.
Mamoring break holes into ice to hunt for Magikarp by sticking out their tongues like a lure. Once they bring a Magikarp onto land, they tear into their meal with their horns and claws.
Mamolie are incredibly resilient Pokémon that can endure sub-zero temperatures. If frozen solid, they easily break free with a single strike from their massive tusks.
Mamoduck shoot frosty snow from their staves by harnessing the power of their headaches. They are often easy to anger because of the constant pain they are in.
During a Pokémon battle, Mamotoise unleash a torrent of icy water that freezes quickly. Once their target is frozen, they smash through the ice with their huge tusks.
Porydile operate in cyberspace to shred old files from employees who leave a company. Businesses have to be careful when relying on Porydile because they will also clear operating system files if the settings are on.
Poryduck appear in PCs whenever the computer crashes to salvage as much data as they can. Their expression is meant to emulate the painful headache that results from losing data.
Treerita produce special enzymes whenever they get hurt that cause other Pokémon and Trainers to cry. Whenever they inadvertently cause those around them to cry, they feel ashamed and will cry too.
Each razor-thin leaf shed is coated with an oil that resembles a minty marjoram, which causes thin cuts to sting. The antimicrobial oil doubles as a stimulant to promote photosynthesis.
Treechu draws in lightning from thunderstorms, absorbing the energy into its body. After charging fully, it generates a static field around itself, which causes seeds to sprout early.
Scepsly are brought inside during the winter months because of their festive appearance. Once spring comes and they lose their festive colors, they are returned to the outside world.
The baubles on the body of Scepsly jingle with a certain festive ring. Many families bring them inside during the winter months out of a jolly spirit, keeping them warm while they celebrate.
Many families keep Scepsly in lieu of a tree inside their homes to make cleanup easier. The baubles on their body have a festive jingle that is pleasant to listen to.
Torchnub stores its tepid body heat beneath a layer of fur to keep warm in winter. If it smells something delicious, it trudges through the snow to find the source.
Torcholu release an aura that is brimming with eagerness and determination. They never back down from a challenge, even against larger opponents.
Torchpin is energetic and excitable, enjoying walks alongside its Trainer. Raising a Torchpin requires a lot of commitment due to its need for exercise to remain at a healthy weight.
Torchfetchd is popular in a pot roast dish because of its tender meat, which pairs well with the delicate sweetness of leeks. A bite of juicy, savory Torchfetchd inspires many young chefs.
Sandpie are a nuisance to farmers, as they enjoy eating the roots of various crops. After heavy rainfall, Sandpie emerge from their tunnels and search for a dry place to avoid getting wet.
Sandbone burrow through the ground by shoveling dirt with their bone club. It is difficult to follow them into their tunnels because of the quills across their back that poke anything that comes too close.
The spikes on Sandpod's body make them unappealing to predators who want an easy snack. If they fall to the ground during heavy rainfall, they wobble around until they find a dry spot.
The spines on a Sandto's back are covered in tiny needles that lodge into fur or clothing. The spines are made of the same material as their claws, which they rely on to burrow underground.
Sandrill creates its burrows by shoveling dirt with its large claws. It chases away other Pokémon with its stinger, ensuring it has a safe home for its offspring.
Sandswine make their home at the zenith of mountains throughout the world. They carve massive tunnels into mountain summits to accommodate their herd.
Sandskull phase through the ground to torment miners that disturb their home. Some miners claim to see Sandskull in their sleep long after they escape the mineshaft.
Sandish grow branches from their backs to ward off predators. They are also harvested by various pharmacies to produce supplements.
Sandras burrows into the ground to connect itself with the underground mycelium. It protects the mushrooms with its spikes.
Sandetta sing ancient folk music whose origins trace back to desert regions throughout the world. It is said that they can control sand with their musical talents to create a captive audience with quicksand.
When Sandwag go swimming in lakes and rivers, they keep their spines facing the sky to stop bird Pokémon from plucking them out of the water. The spiral pattern on their stomachs causes predators to get confused and swim in circles.
Blaflame can become complacent after winning several matches in a row, so Trainers arrange matches that are increasingly difficult to help keep its ego in check. When it eventually fails, grooming its wings helps it develop bonds with its Trainer.
Mudnyte breathes in through its gills and exhales into its shell, trapping air inside. Despite its size and weight, its aerated shell gives it the ability to float on water.
Mudts enjoy wading in small rain puddles and swimming in ponds. Despite this love for water, they will feel sad if children nearby feel sad, as they are highly empathetic creatures.
Mudwag swims in swamps and marshes to find algae to consume. The spiral on its stomach grows darker or lighter depending on how full it is.
Mudtle has the ability to release a soft mist, a gentle stream, or small jets of water. This control over water makes it a great friend of gardeners, who treat plants with tenderness and care. It helps water plants in exchange for treats.
Marshbusken is a developing master of kickboxing and practices every day to refine its prowess. Its sturdy footing combined with its forceful leg muscles allow it to excel in combat.
Marshts are sensitive to how their Trainer feels and will do almost anything to make them happy. They enjoy playing in the mud but rarely do so because they do not want to be an inconvenience to their Trainer.
Marshlia are light on their feet and can dance on mud without getting dirty. They balance their needs with the needs of their Trainer to ensure everyone is happy.
Marshvoir are graceful creatures that can walk atop mud or sand without making themselves dirty. They enjoy dancing with their Trainer, as they are superbly loyal creatures.
Swampvoir enjoy spending time near swamps, bringing their beloved Trainer to these places to relax. Their ethereal command of fireflies allows them to put on dazzling displays.
During a Pokémon battle, Swampgong sprays its opponents with freezing cold water to slow down its opponents. The water saps heat from the opposing Pokémon, leaving their peripheral body parts with frostbite.
Ralpie are shy yet humble creatures that enjoy living simple lives where they eat leaves off bushes and tree branches. They are keenly aware of their Trainer's perceptions of them and are surprised whenever they are chosen for training.
Raluna is sheepish yet energetic, which leads it to stalk Trainers or Pokémon it enjoys spending time with. It wants to be around others but becomes overwhelmed when interacting with them.
Ralchu are nosy creatures that love to eavesdrop on private conversation. Whenever they are caught, they release a burst of sparks and a loud yelp. They can tell how angry their Trainer is by reading their minds and respond accordingly.
Ralbuff are innocent little creatures that enjoy silly games and lots of fun. They can sense when their Trainer is upset and will do their best to cheer them up so that they can keep playing games.
Ralia are clever creatures that can manipulate how their Trainers feel to get what they want. By reading the minds of their Trainers, they can accurately determine how they react to a given stimulus.
Ralskull appear next to grieving families when they visit graveyards but will hide when someone focuses on them. They are said to ward off more malevolent spirits, protecting the family from harm.
Ralpix have incredibly soft and warm bodies that make them perfect buddies for snuggles when the weather gets gloomy. They are keenly aware of how their Trainer feels and always offer snuggles whenever their Trainer feels down.
If a Ralpuff detects its Trainer is anxious or upset, it sings lullabies to help them fall asleep and ease their stress. It monitors its Trainer's breathing to ensure a peaceful rest.
Ralzagoon wanders throughout forests in search of berries and friends. It is able to sense impending danger and will lead its friends away to safety.
Ralithe are incredibly smart Pokémon but act credulously shocked whenever its Trainer shows them something boring. They want to keep their Trainer happy, so they are willing to tolerate being presented something that does not interest them.
Ralpoke are inquisitive creatures that enjoy exploring the area around lakes. If they sense that their Trainer is bored, they return with a small gift in an effort to extend their time out in the wild.
They are known to share eggs with each other, as each egg has a unique feeling. However, when they pick up a Lucky Egg, they are known to hide the egg so they can hog all the time with it.
Kiruna throbs and vibrates with a patient enthusiasm, eager to burst from its cocoon. Its excitement for the future is manifested in its constant movement.
They were once a living thesaurus, as their linguistic knowledge rivaled that of university professors. They once served as scribes to nobility because of such knowledge, and helped pen important correspondences between nobles.
Kirts are curious creatures that enjoy learning about the people around them. Their ability to read minds gives them plenty to discover.
Kirskull are drawn towards widows who have lost their loved ones. Widows describe feeling a sense of calm when they are nearby, which is likely because they protect the widows from malevolent spirits.
Kirkey may be quick to anger but is just as quick to conciliate itself. It practices deep breathing and other ways to calm itself to keep its Trainer happy.
From opening cabinet doors with their paws to grabbing objects on the floor with their teeth, Kirnine are trained to make life easier for people with disabilities. They can anticipate whenever a person needs help by detecting thoughts of distress.
Gardenx have a natural fear and disgust for Bug-type Pokémon and will retreat behind their Trainer if confronted with one. Training a Gardenx to overcome this phobia takes patience and dedication.
Gardeossom loves plants and arranges them in florid patterns that are appealing to the eye. Their artistry makes them popular among museum curators who need a good display to fill up space.
They struggle with self-confidence due to their public perception and otherwise bulky body. When a Trainer gives them a Petaya Berry, they gain a moment of clarity which helps them gain the self-confidence needed to push to victory.
Gardeskull ward off malevolent spirits near graveyards and mausoleums. They also help grieving families by listening to their memories of the departed.
Gardepunny is a loyal Pokémon that protects its Trainer from evil and depravity. It views itself as a hero fighting corruption and exhibits a certain pride in helping others.
Gardepunny are adept fighters capable of taking down foes much larger than themselves. The only thing greater than their fighting prowess is their affection for their Trainer.
Garderunt are shy yet amiable creatures that enjoy their Trainer's company. When meeting strangers, they freeze themselves in a block of ice to avoid social interaction, but can easily escape with a quick teleport.
Gallee fight with integrity and respect, especially whenever they are in danger. Its strict moral code may cause issues in everyday life because Gallee always strives to be a hero.
Gallchan always fight without perfidious intent and strive to be the best fighter they can become. Their stubbornness often comes out in defeat because they never know when to give up.
Galldle stand resolute in the face of danger and will tackle any threat head on. Equipped with their trusty stinger, they manage to escape almost certain defeat through sheer bravery and willpower.
Galluna wobbles and rolls inside its cocoon, as it patiently waits for its time to evolve. It is filled with energy and determination, even in this humbler state.
Galldrill wields two elongated blades that ooze with a toxic venom, which seeps into wounds whenever it slices its target. It fights with pride and honor, never backing down from a duel.
Gallzor are an exemplary model of justice and heroism, as their desire to help others supersedes their desire to stay safe. They often jump into danger to protect baby Pokémon, and all they ask in return is recognition for their actions.
Galltop are reliable fighters that knows how to hit where it hurts. Though their flashy attacks border on the ostentatious side, they always want a fair fight.
Gallvoir are incredible bodyguards because they are always poised and ready to defend their Trainer. They have a profound love for their Trainer that is expressed through their perseverance and gentle movements.
Gallpunny acts as a bastion of safety and justice and protects young Pokémon from danger. Its heroism inspires other Pokémon to always be kind and fair.
Galltle are honest creatures that aspire to protect their friends from danger. This can lead many to develop a sense of hypervigilance that makes them somewhat overbearing.
Shedpod have pale bodies that hang motionlessly in the air. Their uncanny ability to fly without wings scares most predators into avoiding them.
Shedskull remain in tombs and are difficult to awaken. When they eventually awaken, they attack the source of discomfort before resuming their slumber.
Shedclops protect ancient tombs by siphoning life energy from other Pokémon. Without proper preparation, they are nearly impossible to defeat.
Shednoir are known to remain by their Trainer's side even after death. They can be found in ancient tombs where they are still protecting their Trainer.
Nidodle shows deference towards older Pokémon in its nest and usually eats last to show respect for others. It does not wander far from its nest, which makes catching one somewhat difficult for new Trainers.
The spherical protrusions on a Nidowoodo's hands are soaked in poison. Groups of Nidowoodo stand in front of their burrow to block access for everyone except those they have kindred ties to.
Nidoper love to play in the mud because they can absorb nutrients through their skin. They are mild-mannered creatures that happily share treats with other Pokémon.
Nidosaur protect their sensitive flower bulbs by unleashing poisonous barbed vines from their back. Their bulb releases spores that cause grogginess when inhaled.
Nidosel have an artful intelligence that helps them steal jewelry and trinkets from Trainers. Their venom-tipped claws make them dangerous to pursue, so many Trainers keep precious belongings at home.
Nidorill swings its tail to inject a venomous gel that causes fevers. The barbs on its tail are sharp, making small wounds where the venom can seep inside.
Nidots have a difficult time conveying their feelings to their Trainer, especially when they are overwhelmed. Trainers who push them too much may get stung by their stinger.
Nidosaur protect their sensitive flower bulbs by unleashing poisonous barbed vines from their back. They produce sticky spores that cling and discolor clothing.
Nidosaur bask in the sunlight to nourish the bulb on their back. When they are threatened by other Pokémon, barbed vines emerge from their back to prepare for a fight.
Even though they are too big to fit into their nest, they remain close to scare large, dangerous Pokémon away from their family. Only Trainers who offer honest intentions have a chance of befriending a Nidoram.
When threatened, Nidosaur produce toxic pollen that sticks to whatever they touch. By swaying back and forth, they saturate the air with pollen and scare away most Pokémon.
Nidosaur sprout vines from their back to take care of the delicate flower on their back. Each vine is covered with barbs that oozes with a toxic gel.
Nidobat travel in swarms and take turns producing high-pitched squeaks. The constant cacophony of noise gives them a clear mental image of their surroundings.
Nidobat have special scent glands that determine their place in the hierarchy of groups of Zubat. They avoid conflict whenever they can and defer decisions to those who are higher up.
Nidobat live among swarms of Zubat and are typically tasked with producing high-pitched squeaks to help their brethren use their echolocation. Nidobat are submissive creatures that avoid conflict by pleasing as many of their kin as they can.
Nidoduck almost always has a headache and gets excited when it experiences a moment of lucid thought. It also excretes a poisonous gel from the tip of its horn whenever it is excited.
Nidodude is a docile Pokémon that resides in caves and maintains a nest that is shared with other Pokémon. It breaks down rocks around it by smashing them with its large hands.
Kecrill are great at camouflaging their bodies but struggle to do the same with their tails. Despite their best efforts, their tails never seem to match the rest of their camouflaged bodies.
Kecyena end up near the top of the food chain because of their superb camouflage and ferocious bite. They can take out prey much larger than themselves with the help of their pack.
Kecgull camouflages itself to come close to Trainers or Pokémon carrying berries. Once it is close enough, it tucks a berry into its bill before flying away.
Kecskit are capable of blending into ponds and lakes with their superb camouflage. This allows them to avoid aquatic predators that lie just below the surface.
Kectric love to play fetch with their Trainer and run with lightning-fast speed to catch balls or twigs. Their natural camouflage makes them an odd sight at parks, where most people see a floating twig or ball returned to the Trainer.
Belgon help people with accessibility needs store files on their PC without losing track of where everything is. This is especially helpful for the elderly, as Belgon's interface simplifies the process of saving files.
Belduck are easily overstimulated, so many Trainers give them work in a factory setting to help teach them how to regulate their minds when there are loud noises. The repetitive task of factory work teaches them how to ignore sudden loud noises.
Belduck have metallic bodies that are great for repetitive tasks, which makes them well-suited for factories. This is especially true because they can get overwhelmed easily, so the consistent stimuli help them stay calm and prevent headaches.
In a Pokémon battle, Bilee employs a plethora of kicking techniques to stagger opponents. It practices kicking through wooden boards at various heights to keep its flurry of kicks unpredictable and forceful.
Bitops enjoy carving wood into intricate shapes with their long blades and buck teeth. Woodcarvers study their techniques to improve their own craft.
Bitret forage for berries to stock up on winter supplies and store those berries in their dams. During winter, they leave Grepa Berries for last because they hate sour foods.
Even when there are few trees in an area, it always finds a way to craft a dam out of what is available. After a day of construction, it sorts out sticks to give to its cohorts for helping out.
Bichic rely on their buck teeth to carve into trees, which become their home. They practice their powerful kicks against tree stumps.
Bibusken cut down trees using their buck teeth and sharp talons to chop down trees. They partner with existing Bidoof dams to create a large nest for themselves.
Biwear have a thick fur coat that retains warmth during the winter. During the summer, they shed more than a quarter of their weight in fur, as the weather conditions are otherwise too hot for them.
Rumors of floating tree stumps were debunked when it rolls onto the shore to dry off. It is so convincing as a tree stump that Flying-type Pokémon rest on its back to preen its wings.
Bipoke have idyllic lives near rivers where they chew on wood and make dams. On the rare occasion that their tail fishing captures a Shellder, they experience a moment of lucid clarity before evolution.
Bieel live simple, halcyon lives in the sea where they hunt Magikarp and take naps on the beach. They chew on driftwood that arrives on shore to sharpen their teeth before returning to hunt in the sea.
Spirizing release an aroma similar to Full Incense, a heavy and dense concoction of chemicals that makes people lethargic. Their collective consciousness is formed from the noxious vapors produced by factory workers.
Spirisaur are said to gather souls of the dead into the bulb on their back. Cracking this bulb unleashes a surge of energy that causes hallucinations that look like lost loved ones.
Spirisaur produce clusters of pollen that glow in the dark. They are a vengeful creature that attacks those who harm the forest around them.
Spirislash are said to be coalescences of spirits that were killed by deforestation that now function as unified consciousnesses. They tear up railways and collapse tunnels in a blind rage.
During nights of fall festivals, Spirisaur produce spore clusters that glow in the dark. If any of the spore clusters lands on the ground, they produce a wailing noise that spook nearby Pokémon.
Spiriduck inhabit a statue that resembles a Psyduck, which functions as a keystone. It is said that coming too close to them without permission causes them to release a dark energy that causes headaches.
They rely on noxious fumes to scare people away from their homes, as their spiritual abilities are weaker. They are known to steal ritualistic objects such as a Spell Tag, which they corrupt and turn to their will.
At dawn, Venuto emerge from caves near beaches to fight for the best places to sunbathe. Their legs are used to pinch at other Venuto who try to take their spot in the sun.
Venuleef produce a pungent scent from their flower that calms people down. Many temples rely on this scent to help them meditate.
Venunaw enjoy taking naps in bright sunlight to nourish themselves and the flower on their back. Many Pokémon leave them alone during these naps out of a fear of getting bitten.
Venugey carry a large flower on its back that passively releases spores around them. They peck at the ground to find poisonous roots to eat, which in turn make its spores poisonous.
Venuotto relies on its tail leaves to perform complex aerial maneuvers. It can quickly dive to snatch a Caterpie or Weedle before bringing the bug Pokémon back to its nest.
Venugeot sprouts bulbs around nests to protect the baby chicks inside. On rare occasions, it uproots the nest and wraps it around its back with vines to find a safer location to nest.
Venutata steals seeds from flowerbeds and hides them in its mouth. It propagates its own seeds instead, which produce a flower that has musky and earthy scents.
Venusire slap each other with mud whenever they are trying to impress the opposite gender. They are predisposed to choosing mates that have tough bodies, so their mud-flinging tendencies help them find mates with similar levels of resilience.
Venuking live among wild Pokémon even though they have vast knowledge of the world around them. Whenever scientists come close to capturing Venuking, they produce clouds of pollen that lull their pursuers to sleep and allow them to escape.
Venuking have vast knowledge that makes them some of the smartest Pokémon to exist. Despite their encyclopedic wisdom, they prefer to live among wild creatures and lead simple lives.
The bulb on the back of Venuicate releases a foul stench that wards off other Pokémon. It gorges itself on leftover snacks that it can find in garbage bins.
Venurow constantly struggles to keep its feathers clean because of the flower on its back. It sprouts vines to help itself scrub away at the spores, but this only causes more spores to fall from the flower.
Venuans naturally blend into the surrounding forest and can lie in wait for hours at a time. When an unsuspecting Pokémon comes near, a flurry of pollen lulls prey to sleep before Venuans chomp down on their new meal.
Venuphan are expressive yet gentle creatures that can communicate with people through trumpeting and rumbling. Whenever they are upset, they shake the flower atop their backs to release a sticky pollen.
Venutler are benevolent creatures that help wild Pokémon heal from wounds with delicate care. Their pollen acts like an antiseptic while their vines wrap around wounds to prevent infections.
Venubok camouflages itself as a plant with the leaves on its back. Whenever it ambushes its prey, a venomous sac opens and releases a toxic pollen from underneath its hood.
During battle, Venuchu causes vines to erupt from the ground, which ensnares its foes. Afterwards, it releases a shock through the vines, which electrocutes its opponent until they surrender.
Venucko grapple onto trees high above the ground to maximize the amount of sunlight they receive. The flower on their back scatters pollen into the breeze to discourage Flying-type Pokémon from attacking.
Venukip are small compared to other forest guardians but the powerful vines that emerge from the flower on their head easily subdue Pokémon larger than themselves. When they are not fighting, they play with other forest Pokémon.
Venupert are fierce defenders of forests and swamps. They summon vines and roots to wrap around dangerous foes before unleashing a wave of mud to secure victory.
Venuts tend to be shy creatures and hide in thick foliage to avoid contact with Trainers. However, if they sense positive emotions from a wandering Trainer, they stalk that Trainer until they are noticed.
Venulade are heroic protectors of the jungle that defend other Pokémon from poachers. Their leafy blades slice through nets poachers rely on to ensnare wild Pokémon.
Venuqueen has a flower on its back that is in full bloom. It releases calming pollen to subdue threatening Pokémon, which ensures its nest is left unbothered.
Venunoir patrol jungle ruins to protect the treasure inside. They often encounter children who want to explore the dangerous ruins, so they are tasked with escorting children back home.
Venufable has a special flower that only blooms on the night of the full moon. The spores that are released cause Pokémon to fall asleep. This allows it to join together with other Venufable to dance under the moonlight.
While Venuink are resistant to being worn down thanks to their metallic body and lubricating sap, they break down under high heat conditions. If their body temperature gets too high, they break down and are unable to continue working.
Venuish often scavenge for food rather than hunt because their vines and pollen are not enough to take down other Pokémon. This is especially true for wild Venuish who live in jungle environments, since they are surrounded by Bug-type Pokémon.
Venusis are enclosed in a bubble of sap that amplifies their powers. They release psychic vibrations that cause plants nearby to mature quickly, allowing them to control thick, heavy roots to protect themselves.
Many Venubat live upwards of thirty years. They siphon nectar and pollinate flowers from the same patches of land every year. They become incredibly confused if their favorite flower patches are torn up for construction projects.
Venuish have stout little legs that carry the massive flower on their heads. They entice Bug-type Pokémon to pollinate their flower by releasing a sweet aroma from their body.
Venuvanha have thick fins made of cartilage that keep them upright while they are swimming. These petal-colored fins are also quite sharp and easily cut through kelp or other fins with ease.
Venuoom drool out a thick sap that is incorporated into vitamins to keep people healthy. Bug-type Pokémon are drawn in by the flower on their heads and stay to lick up the sap.
Venuras connect their vines with root systems to steal nutrients from other plants. To protect themselves while rooted, the giant flower on their back releases spores that put other Pokémon to sleep.
Venuetta have a flowery dress and head pin that constantly release pollen, filling the area around them with dense clouds of sparkles. By twirling through these clouds, they create artistic moments of beauty that can be captured by a camera.
Venunat love to soak up the sun's rays by napping in the light. When they are startled, they create a cloud of toxic spores hoping to discourage others from bothering them.
Venuscoon hang from branches where they can get sunlight while also hiding from predators. If detected, they produce a cloud of pollen to lull predators into a deep sleep.
Venuduck communicates telepathically with plants through the flower on its head. It spends a lot of time recovering from headaches because it is flooded with messages from vegetation.
Venuduck telepathically transfers their thoughts to plants through the flower on its back. It spends lots of time recovering from migraines because it is flooded with messages from plants around them.
Venuduck carry a large drum with them that they play with their webbed hands while swimming. When they meet other musical Pokémon, they work together with others to come up with a cool beat.
Venueal make their home near large bodies of fresh water to keep the flower on their back well-hydrated. They enjoy fishing out objects and Pokémon that fall into these bodies of water.
Venusprout cling to trees with their roots to leech nutrients from their host. They release pollen that makes others drowsy to prevent other Pokémon from ripping apart their roots.
Venudude are fierce defenders of jungle forests and attack anyone who tries to damage the environment. A flurry of leaves and rocks act as a deterrent for loggers who want to chop down trees.
Venuler are hostile creatures that defend their jungle territory with fervor. They often attack loggers who try to chop down trees by tossing mud and whipping them with thick vines.
Venulem are devoted jungle guardians and cover themselves with vines and moss to keep a part of their home with them. They cause violent tremors whenever they sense harm to the jungle and roll to wherever the damage happened.
Venulem roll through the jungle to ensure that the trees within their territory remain safe. Lumberjacks who try to chop down a tree are locked in place with thick vines as the ground beneath them quakes.
Venuton have a bizarre power that allows plants around them to conduct electricity. By travelling through plant roots, the electrical pulse they shoot out can reach a Pokémon several kilometers away.
Venufetchd are stalwart and cunning, holding a tree stalk in their wings. Venufetchd are protective of their Trainer and other Pokémon they care about, and more than willing to jump in harm's way.
Venutly have a misty cloud of spores around their bodies that allows them to control nearby plants. They can force roots and brambles to emerge from the ground to defend themselves.
Nidogey rest atop trees where they can be heard chirping alongside other Pidgey. They are submissive creatures that want to take care of their flock, so they eat last whenever there are breadcrumbs scattered for them.
Nidonx are willing to defend their nest at any cost. They charge electricity into their paws before running head-first into any threat, jabbing them with the many poisonous spines on their body.
Nidomander huddle together in burrows during the winter months to keep their bodies warm and to prevent their flaming tails from going out. They take turns eating from stashed berries that were collected during Fall.
Nidobat swarm through forests looking for Bug-type Pokémon to feast upon. Their powerful claws can tear through cocoons thanks to the caustic venom within each claw. Once they have eaten their fill, they return to their cavernous homes.
Nidobat rarely leave their cavernous homes and only do so to hunt for Bug-type Pokémon. By sinking their venomous fangs into the cracks of cocoons, they can melt through the tough shell to reach the juicy nutrients inside.
Nidobish work alongside waste collectors to pick up garbage on city streets. They eat trash that cannot be recycled or burned, converting that trash into a biodegradable sludge.
Nidomeleon are protective of their nestmates and will attack with their venomous claws if they cannot identify the intruders. In particularly dire situations, they breathe out hot caustic flames to burn everything around them.
Nidomeleon are guardians for their younger siblings and do their best to keep them in the nest. When they are angry, they breathe out hot flames to signal to their younger siblings that it is time to calm down.
Nidomeleon are anxious creatures that do their best to keep their energetic siblings in the nest. They drive out intruders with their venomous claws and keep siblings in by blocking exits with searing hot flames.
Nidotle clean the shells of other Pokémon in a communal cleaning ritual that keeps their bodies clean. Once they are clean, Nidotle dry their shells in bright sunny patches of grass.
Nidotoise protect their nest by standing outside, ready to launch a torrent of water. They are stalwart creatures that are devoted to the task of protecting their family, even if it means missing out on having fun.
Mawnette store cursed energy in the jaws on the back of their head. It is rumored that staring into their mouths for too long will lead people to see hallucinations of teeth everywhere they go.
Mawria look like dark clouds in the sky on a rainy day. When they are hungry, they find small Flying-type Pokémon to eat by plucking them right out of the sky.
Mawduck have a set of jaws on the back of their head that presses against their brain. Whenever they eat something cold, the chill presses against their brain and leads to a brain freeze. They can be cured of this acute pain with a hot drink.
Mawdude toss stones at flying Zubat to knock them down. Once grounded, they tear into them with the second set of jaws on their head.
Mawler chuck boulders at Zubat inside caves to secure their meals. Whenever they run out of stones, they can bite onto the Zubat with the large jaws on their head.
Many are older than the oldest sequoia tree, as their ancient shells provide them with a reliable defense. Their suction cups give them the courage needed to endure frightening roars that would scare other creatures.
Lilceus lurk in the shadows of ancient ruins to protect the historical artifacts within. They descend on intruders with one-thousand tentacles to capture and release the intruders elsewhere.
Anogle makes paintings that resemble drawings from ancient times and prefers using red paint or charcoal. The true meaning of its drawings is ambiguous because they can be interpreted in many different ways.
Anotomp has lived in the same swamp since ancient times, where it has used the same hunting method for eons. It hides in the mud until prey is close enough to pounce on and coats them with mud to prevent escape.
Anopuff has sung the same banal lullaby every day since ancient times. The lullaby has since become less effective at lulling other Pokémon to sleep, but the habit of singing continues with each day.
Anobas keep a reticent expression that is mistaken for contempt or apathy. Despite this misconception, they show their affection by bringing gifts dredged up from bodies of water.
Armpod are armored with a rock solid cocoon that protects them attacks. Scientists believe that they have existed since ancient times due to recent discoveries in fossil evidence.
Armory have sharp, armored wings that protect them as they soar through the air. They rely on their wings to strike down prey before flying away with their meal gripped in between their talons.
Armpix weave their furry tails into braids so that they do not trip over themselves. Their retractable claws are rarely seen because their small size makes them less than ideal for attacking.
Armtales weave their tails into one long braid to reduce the chance of their fur getting caught in their armor. Their lightweight armor gets heavy when soaked in water, so many Armtales live in arid climates to minimize this risk.
Ramligatr rubs its head against bushes or rocks to polish the head crest on its head. After a Pokémon battle, it enjoys swimming in shallow water to cool off.
Shielsaur have a thick shell around the flower bulb on their back that is made of fossilized leaves. They also have a circular bony protrusion around their head that protects their brains when they headbutt foes.
Shielto are often mistaken for speed bumps so many people drive their cars over them. This results in their body tensing up and expanding outward, leading to a traffic accident.
It has rough hooves and an armored trunk that protect it when sliding down hills. Younger Shielphan may need an Assault Vest to further cushion them from harm.
Bastiogon act like a firewall that monitors cyberspace network traffic to protect people's PCs. Viruses rarely get past the incredibly restrictive shield that Bastiogon provide, ensuring data remains safe.
Bastiogon act like a firewall that monitors cyberspace network traffic to protect people's PCs. Viruses rarely get past the incredibly restrictive shield that Bastiogon provide, ensuring data remains safe.
It is found traversing the dry steppes of the world, where large expanses of the ground are covered by grass. Its slow body does not cause issues when it can take all the time in the world on the steppes.
Slasire often hold a languid expression because of how persistently groggy they are. They are a sedentary species that eats mud, which is plentiful after a heavy rain.
Slackle is prone to experiencing atrophy of its muscles because of its sedentary lifestyle. It needs nutrient-rich Berry Juice to keep its muscles strong.
Slachoke experience a debilitating malaise whenever they have to train, often feeling lazy or unwilling to practice. Despite this weakness, their muscles miraculously remain tough and without atrophy.
Nidowoodo feed kindred members of their nest poison from their stone spheres. Their young have special enzymes that process and neutralize the poison once ingested and are nourished by the remaining paste.
Nidoans has special fangs that hold venom back when it bites onto its children. It does this to carry the children to safety whenever there is danger.
Nidobok hunt by ambushing prey and restraining them with their massive tail. Once the prey is subdued, they inject venom through their fangs and drag them back to their nest, where baby Nidoran wait for their return.
Nidosaur protects local Nidoran by sprouting barbed vines from their back and releasing toxic pollen into the air. In return, Nidoran provide Nidosaur with berries and affection.
Nidomander have a strong venom that can take down a large Tauros but struggle to produce more than a small fire. They are protective of the fire on their tail and refuse to let other Pokémon near it.
A single dictionary is unable to encompass the lexical complexity of their language, which is used to educate their children on how to survive in the world. The nuances of their cries and grunts remain a topic of study for linguists.
Absel reside deep below the icy tundra, where it is comfortably cold and dry. They are a rare sight in the wild, as they were once hunted to near extinction.
Ablade hide their feelings behind a solemn expression to give off an air of confidence. They were once held in high esteem because they served as bodyguards for nobility.
Abfairy arrive in villages on nights of the full moon when disaster is about to strike. They are the source of many negative superstitions about the full moon.
Abmeleon rush towards wildfires as soon as they sense one is about to occur. They help other Pokémon escape the flames by clearing fallen trees from pathways.
Abdot are elusive creatures that only reveal themselves when calamity is about to strike. They seek out kind-hearted Trainers and give them seeds with the hope that they will be planted after the disaster.
Abskit float atop the water when floods are about to occur to help evacuate an area. They help Pokémon trapped under branches and logs to minimize the amount of Pokémon harmed by the natural disaster.
Dusbone are lonely creatures that rarely interact with other Pokémon. They spend much of their lives meditating on death and taking care of graveyards.
Dusdreavus are said to lurk inside the Pokémon Tower in Lavender Town where they watch over visitors coming to mourn loved ones. It is rumored that their mask allows them to communicate with the dead, though no one has been able to confirm this.
Duseon stalk Trainers and quickly camouflage themselves when the Trainer turns around. If they observe the Trainer being kind to other Pokémon, then they reveal themselves and allow the Trainer to catch them.
Duspass congregate near ancient tombs where they are rumored to help guide souls to the afterlife. When children or rebellious teenagers are lost in those tombs, the Pokémon helps them find their way back.
It is said that Dusin can lift curses by sucking them out of people, so many people flock to graveyards where they are spotted. In reality, they suck away all energy from people, curse or otherwise.
Dusecho cling to the side of cliffs to ring their bells. It is said that those who are mourning loved ones are soothed by the sound of their bells.
Dustly patrol graveyards searching for unruly hooligans. It is said that staring into their eyes leaves a person feeling hollow, as though something was taken from them.
Duscpass may seem intimidating at first, but underneath its tough exterior is a serious yet caring Pokémon. It guides people to ancient tombs to give offerings to the dead.
Duscria have wings made out of clouds of ash. They lack a solid, corporeal body and can only interact with others through their wings.
Duskpie patrol ancient tombs spreading their umber silk to slow down trespassers. The silk also leaves a scent on the clothes of grave robbers that attracts insect Pokémon.
Duskslash live deep below the surface in interconnected burrows and rarely see sunlight. They keep their distance from miners because they are scared of the light from hardhats.
A single step from a Wailitar can trigger earthquakes. However, because of its benevolent nature, it moves slowly through the world to avoid causing harm or damage.
Their bodies require high nutritional intake, the largest of which require upwards of five times their body weight in food. They rarely close their mouths while swimming because they require every opportunity to catch a bite.
They reside near lighthouses, mesmerized by the light that comes from the building. Despite their large size, they are tolerated in the space because they mask the scent of fishing vessels that frequent their harbors.
Wailrade are sometimes much larger than most trees and slowly wander through the wild looking for safe places to rest. They protect themselves by releasing balls of pollen that explode on contact and poison those who inhale the powder.
The ponderous body of Wailtuff is made mostly of fat. Whenever it sucks in air, its stomach expands so that it can sing lullabies.
Wailot eat tiny Pokémon swimming in the sea by filtering water through plates in their mouths. Every few hours, they emerge to the surface to spit out a thick goo before returning to the deep sea.
It is said that every time Arcpie emerges from their egg that another universe is created. Regardless of whether this is true, they partake in eating leaves like many of their kin.
Despite its diminutive state, Arcpod protects other wild Pokémon by manipulating time and space to redirect attacks. It is careful not to draw attention to itself because it is vulnerable in its soft cocoon.
Arczing fill the air of ancient ruins with a mixture of gases that preserves objects by removing moisture and other contaminants. Many old clay tablets and ancient papyrus have made it to the modern era thanks to their gasses.
Arcsey takes orphaned eggs and raises them itself because of its maternal instincts. After the eggs hatch, Arcsey helps them integrate back into the wild, so the adopted Pokémon does not feel lonely.
Arcmime bend reality itself to create walls that no one can see. This awe-inspiring power also prevents them from speaking or vocalizing, which has led to much miscommunication whenever they have asked humans for help.
Arcking are said to hold omniscience of the world around them and already know what the future brings. Despite these claims of divine powers, they often appear quite bored and refuse to rely on these powers in a Pokémon battle.
Tursaur absorb sunlight through the stem and leaves on their heads. They spend much of their time napping in the sunlight and rarely seem worried about the world around them.
Turper love to rest in the mud but need to keep moving every now and then to prevent themselves from being submerged in mud. If they remain in one spot for too long, they may get stuck until someone helps them.
Tursire spend the bulk of their days napping, as they need to conserve energy in a fast-paced world. Sometimes they are so fond of a napping spot that they forget to migrate with other Pokémon.
Turduck can be found in ponds half submerged and asleep. They absorb nutrients through the pond water to avoid getting headaches from dehydration.
Grosire often have Pokémon living atop their backs, so they create a bumpy ride for the residents whenever they move. They often migrate to find fresh water, bringing whoever may be on their backs with them.
Grosaur are laidback and patient Pokémon. Whether meals happen at one hour or another is inconsequential to them, and they prefer to let their Trainer decide their schedule to avoid conflict.
Grorina are nonchalant observers of the world around them and rarely get into danger. The shrub on their back is tended by other Pokémon, often their siblings.
Torper have leafy bodies that cause other Pokémon to mistake them for bushes. When they are inevitably bitten, they kick up mud to scare away the other Pokémon.
Torsire are slow creatures that rarely feel any urgency. The only exception to this is during the mating season, where they rush towards potential mates. By the time they are close enough, the mate can lose interest and ignore them.
Torqueen are regarded as figures of longevity because they typically live for 100 years. Most Torqueen in the wild stay inside dens where they raise children, but sometimes leave to take the young Pokémon on trips.
Chimkey are unruly creatures that lack anger management skills. They are also prone to getting angry over the slightest transgression, which makes them incredibly hard to train.
Nidopod have a difficult time moving quickly because their scaly plating restricts their movement. When they are assaulted by bird Pokémon, they rely on their venomous stinger to retaliate against the predators.
Nidoto are at the center of a controversy of color. Some people claim that they are purple, while others claim that they are pink. Regardless of what color they are, they retain that pinkish-purple whenever they transform.
Even though Nidosaur have a mature flower on their back, the rest of their body is still developing. They lack the developed venom glands to produce lethal toxins, so they are likely to get harassed by other Pokémon.
Nidoile are rowdy creatures that love to engage in rough boisterous play. This aggressive play helps them learn how to stab with their horn.
Nidomeleon are aggressive creatures that rely on their flaming, venom-tipped claws to scare intruders away. Many end up lost because they chase intruders too far away from their nest.
Nidoduck swim in rivers and streams where they practice using their stinger by attacking rocks. They need to be careful not to be too forceful if they want to avoid a concussion.
Nidotle bask in the sunlight to keep themselves warm, which is important for their cold-blooded bodies. They constantly participate in a communal grooming process where they clean the shells of other Pokémon.
Nidodude is an aggressive Pokémon that resides in caves, ferociously guarding its nest from intruders. It slams its fists against the ground to appear menacing, scaring away most other Pokémon.
Whenever Monsaur are threatened by a dangerous Pokémon, they release a cloud of flammable spores to make themselves look bigger. The more scared they are, the larger the cloud of pollen.
Whenever Monsaur are scared, the flower on their backs releases a cloud of pollen. When they are ready to escape, they ignite the cloud of pollen to scare away nearby Pokémon as they flee.
The intensity of the flame on their flowery back changes depending on the mood of Monsaur. Fear and anger cause the flame to erupt in full force to signal that they need space.
Monrino struts around with confidence when it is outside of its nest. Its highly aggressive nature and its sharp horn cause other Pokémon to leave it alone.
Monturne produces flames from each of its spines, which wick moisture out of its body. As a result, its reddish-brown skin is almost entirely dry and tough to cut through.
The intensity of the flame on Infersaur's flowery back depends on their mood. Whenever they are particularly angry, Infersaur release a plume of fiery pollen to both burn everything around them and vent their frustration.
Many Pokémon in tropical forests avoid Infersaur because of their fiery wrath. Whenever they get angry, Infersaur create a cloud of pollen that sets fire to anything the pollen clings onto.
Inferking values its autonomy above all else, which makes it disobedient at best and belligerent at worst. Even so, Trainers who align their interests with its needs will have a powerful partner in a Pokémon battle.
Inferking are often lauded for their fighting prowess and are very prideful because of that praise. Despite this pride, they are magnanimous in defeat and will happily praise a Pokémon that defeats them.
Pipchum are dramatic creatures that want to remain in the spotlight at all times. They get jealous when another Pokémon receives attention and are not beyond sabotaging battles to make themselves seem better.
Pipolu are determined to improve their fighting abilities to be useful for their Trainer. They are borderline hostile to other Trainers because they want lots of attention from their Trainer.
Pipduck are often at a stage where they are still learning how to swim. They practice swimming by lying flat and kicking their flippers in water.
Princario are formidable foes in Pokémon battles but still have a lot to learn. They are known to get upset after losing a battle, so Trainers make sure to stock up on treats to feed their broken egos.
Prinolu love the attention they get after a good Pokémon battle. They demand lots of attention from their Trainer and can have a hard time working with other Pokémon.
Prinduck have long flippers that allow them to swim quickly underwater. They act with a regal discipline because they want other Pokémon to respect them.